(c) 2003 by Wizards of the Coast, Inc
2.01 - Added Baleful Polymorph to the Druid list.
2.00 - Updated for SG 2.0. Added Bard Songs which can be added as Spell-like abilities (select Bardic Song property for search to display all songs). Also includes all errata from Feb-2006 errata from WotC.
Paladin spells have been split into Paladin_Base and Paladin spell lists. The Paladin list inherits all of Paladin_Base, and adds spells with the Lawful descriptor. This was done to support the Holy Liberator, which has almost the same spell list, but replaces Lawful spells with Chaotic versions.
1.xx - All previous fixes from SG 1.x file
Acid Fog
Conjuration
Creation
Acid
1a
Medium
= CasterLevel*10 & " min"
20' r.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
None
0
0
false
Creatures inside fog move 5ft max (no 5 ft step) No non-magical Ranged Att. Creatures in fog also suffer -2 Att & Dmg, take 2d6 acid dmg/rnd.
Acid Splash
Conjuration
Creation
Acid
1a
Close
Inst.
Verbal
Somatic
0
0
0
None
0
196
false
Fire 1 Acid Orb (ranged touch Att) for 1d3 acid dmg
Aid
Enchantment
Compulsion
Mind-affecting
1a
Touch
= CasterLevel &" min."
Verbal
Somatic
DivineFocus
0
0
0
None
0
196
true
="+1 (morale) Att and saves vs. fear, 1d8+"& MIN(10, CasterLevel ) &" temp. HP."
Air Walk
Transmutation
Air
1a
Touch
= CasterLevel * 10 &" min"
Verbal
Somatic
DivineFocus
0
0
0
None
0
196
true
Creature (Gargant. or smaller) treads on air as if solid (climb at 45-degree angle at half normal speed).
Alarm
Abjuration
1a
Close
= CasterLevel *2&" hours [d]"
20' r. em.
Verbal
Somatic
FocusOrDivineFocus
0
0
0
None
0
197
false
Wards area, sounding mental or audible alarm each time a creature of Tiny or larger size enters area (if not Astral or Ethereal).
Align Weapon
Transmutation
SeeText
1a
Touch
= CasterLevel & " min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
197
true
Make a weapon (or 50 projectiles) good, evil, lawful, chaotic to bypass DR. Spell is the same alignment as the alignment chosen.
Alter Self
Transmutation
1a
Personal
= CasterLevel *10&" min [d]"
Verbal
Somatic
0
0
0
None
0
197
false
="Alter form (within 1 size category, and max "& MIN(5, CasterLevel )& "HD); +10 to disguise checks. You gain any physical capabilities of new form."
Analyze Dweomer
Divination
1a
Close
= CasterLevel &" rd [d]"
Verbal
Somatic
Focus
0
1500
0
="(text) " & SaveDC
0
197
false
="Reveals magical aspects of up to "& CasterLevel &" creatures or objects. Attended objects are entitled to a Will save. Focus: tiny lens of Ruby or Sapphire."
Animal Growth
Transmutation
1a
Medium
= CasterLevel &" min"
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
198
true
= Int( CasterLevel /2) &" Gargantuan or smaller animals (no 2 >30ft apart) become 1 size larger, +8 (size) to STR, and +4 (size) to CON, which grants +2 HP per HD, -2 (size) to DEX. +2 Nat. Armor. Speed does not change, but reach, etc. do. Grants DR 10/Mag, +4 (resist) to saves."
Animal Messenger
Enchantment
Compulsion
Mind-affecting
1a
Close
= CasterLevel &" days"
Verbal
Somatic
Material
0
0
0
None (text)
0
198
true
Sends a Tiny animal to a specific place.
Animal Shapes
Transmutation
1a
Close
= CasterLevel &" hours [d]"
Verbal
Somatic
DivineFocus
0
0
0
None (text)
0
198
true
= CasterLevel &" willing creatures polymorph into one animal form chosen at casting (Use Alternate Form special abilitiy in MM XX to determine new shape). Max HD of assumed form is "& CasterLevel &"HD or targets HD, which ever is lower"
Animal Trance
Enchantment
Compulsion
Mind-affecting
Sonic
1a
Close
Concen.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (txt)"
0
198
true
fascinate 2d6 HD of animals and magical beasts. Creatures with INT >2 are not affected by this spell.
Animate Dead
Necromancy
Evil
1a
Touch
Inst.
Verbal
Somatic
Material
0
0
0
None
0
198
false
="Creates skeletons and zombies, up to "& CasterLevel *2&" total HD, can control twice as many. Material Component: 25gp/HD of target."
Animate Objects
Transmutation
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
None
0
199
false
= CasterLevel & " small objects (or fewer larger objects) attack your foes. Statistics for Animated Objects are in MM (p 13). Spell cannot animate objects possessed by a creature."
Animate Plants
Transmutation
1a
Close
(text)
Verbal
0
0
0
None
0
199
false
="Animate "& Int( CastingMod /3) &" large plants or all within range can entangle foes."
Animate Rope
Transmutation
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
None
0
199
false
= 50+ CasterLevel *5&" feet of rope animates and moves at your command."
Antilife Shell
Abjuration
fr
Centered
= CasterLevel *10&" min [d]"
10' r. em.
Verbal
Somatic
DivineFocus
0
0
0
None
0
199
true
Mobile, 10 ft. magical field hedges out living creatures. (defensive only, see Abjuration, PHB p. 172)
Antimagic Field
Abjuration
1a
Centered
= CasterLevel *10&" min [d]"
10' r. em.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
None
0
200
true
Mobile, 10 ft. field suppresses all magical effects within.
Antipathy
Enchantment
Compulsion
Mind-affecting
1 hour
Close
= CasterLevel *2&" hours"
= CasterLevel &"x 10' cu."
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " part"
0
200
true
Object or location emanates magical vibrations, repelling certain creatures designated at time of casting. Counters and dispels Sympathy.
Antiplant Shell
Abjuration
1a
Centered
= CasterLevel *10&" min [d]"
10' r. em.
Verbal
Somatic
DivineFocus
0
0
0
None
0
200
true
Mobile, 10 ft. field protects vs. attacks by plants. (defensive only, see Abjuration, PHB p. 172)
Arcane Eye
Divination
Scrying
10 min
Unlim
= CasterLevel &" min [d]"
Verbal
Somatic
Material
0
0
0
None
0
200
false
Invisible floating eye you can view thru moves 30' per round (with concentration).
Arcane Lock
Abjuration
1a
Touch
Permanent
Verbal
Somatic
Material
25
0
0
None
0
200
false
="Magically locks a door, portal or chest up to "& CasterLevel * 30 &" sq ft."
Arcane Mark
Universal
1a
0 feet
Permanent
1 sq. ft.
Verbal
Somatic
0
0
0
None
0
201
false
Inscribes your personal rune (visible or invisible).
Arcane Sight
Divination
1a
Personal
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
201
false
Eyes glow blue; detect magical auras within 120'. Effect similar to Detect Magic (PHB p. 219) but does not require concentration.
Arcane Sight, Greater
Divination
1a
Personal
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
201
false
Eyes glow blue; detect magical auras automatically within 120'.
Astral Projection
Necromancy
30 min
Touch
(text)
Verbal
Somatic
Material
1000
0
0
None
0
201
true
="Projects you and up to "&INT( CasterLevel /2)&" touched companions into Astral Plane. Material Component: Silver bar (5 gp/target)."
Atonement
Abjuration
1 hour
Touch
Inst.
Verbal
Material
Focus
DivineFocus
XP
0
500
0
None
0
201
true
Removes the burden of evil acts or misdeeds from subject. Focus: Prayer beads worth at least 500gp.
Augury
Divination
1min
Personal
Inst.
Verbal
Somatic
Material
Focus
25
25
0
None
0
202
false
="Learn whether a proposed action will bring weal, woe, both, or nothing. Base chance is "& 70+ MIN(20, CasterLevel ) &"%"
Awaken
Transmutation
1 day
Touch
Inst.
Verbal
Somatic
Focus
XP
0
0
250
="Will " & SaveDC & " neg"
0
202
true
Animal or tree touched gains human intellect. Awakened Tree has stats as Animated Object (MM, p 13). Awakened animal gets 3d6 INT, +1d3 CHA, +2HD and becomes a Magical Beast. XP: 250
Baleful Polymorph
Transmutation
1a
Close
Permanent
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg (txt)"
0
202
true
Changes one subject into a small (or smaller) animal (no more than 1 HD). Subject takes on all the statistics and special abilities of an average member of new form except the following: Alignment, Subtype Shapechanger remains, HP, HD for purposes of adjudicating spell effects based on HD, and ability to understand (but not speak) known languages. All items worn or carried fall to the ground (even if wearable in new form). Target gets +4 to save if new form would be fatal in current environment. See text for long-term effects. Incorporeal or Gaseous creatures are immune to this spell, and creatures with Shapechanger subtype can revert to natural form as a Std. Act (ending spell).
Bane
Enchantment
Compulsion
Mind-affecting
Fear
1a
Centered
= CasterLevel &" min"
50' r.
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
203
true
Enemies suffer -1 (morale) attack,-1 (morale) on saves against fear. Counters and dispels Bless.
Banishment
Abjuration
1a
Close
Inst.
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg"
0
203
true
="Banishes "& CasterLevel *2&" HD of extraplanar creatures. No 2 >30ft apart. Bonuses for SR caster check and resist DC are available (see text)."
Barkskin
Abjuration
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
DivineFocus
0
0
0
None
0
203
true
="Grants a +"&IIF( CasterLevel >2,(MIN(5,(2 + INT(( CasterLevel -3)/3)))),0)&" natural armor bonus to living creature touched."
Bear's Endurance
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
203
true
Subject touched gains +4 (enhance) to CON. See PHB p. 146 for information on HP gained due to temp. CON increase.
Bear's Endurance, Mass
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
203
true
= CasterLevel &" subjects (no two more than 30ft apart) gain +4 (enhance) to CON."
Bestow Curse
Necromancy
1a
Touch
Permanent
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
203
true
-6 on one ability (min 1); -4 on att, saves, & checks; or 50% chance of losing action. Counters Remove Curse.
Bigby's Clenched Fist
Evocation
Force
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
FocusOrDivineFocus
0
0
0
="Fort " & SaveDC & " txt"
0
203
true
="Large hand attacks foes at +"&(10+ CasterLevel + CastingMod )&" for 1d8+11 dmg, possibly stunning them. Directing fist at a new target is a move action. Can act as Interposing Hand or Forceful Hand, but at +15 on STR check."
Bigby's Crushing Hand
Evocation
Force
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
Material
FocusOrDivineFocus
0
0
0
None
0
203
true
="Hand, with +"& 11+ CasterLevel + CastingMod &" BaB, grapples at +"& 16+ CasterLevel + CastingMod &" for 2d6+12 real dmg, bull rush at +18. Can act as Interposing Hand or Forceful Hand but with +18 to STR check."
Bigby's Forceful Hand
Evocation
Force
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
Focus
0
0
0
None
0
204
true
Hand provides +4 AC cover vs. 1 opponent, and can +14 bull rush them.
Bigby's Grasping Hand
Evocation
Force
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
FocusOrDivineFocus
0
0
0
None
0
204
true
="Hand can gives +4 AC cover, +16 bull rush, or grapple at +"& 9+ CasterLevel + CastingMod &" BaB +"& 14+ CasterLevel + CastingMod & " grapple. Can also act as Interposing Hand or Forceful Hand, but has a +16 to STR check."
Bigby's Interposing Hand
Evocation
Force
1a
Medium
= CasterLevel &" rd [d]"
10' hand
Verbal
Somatic
Focus
0
0
0
None
0
204
true
Hand with caster's hp and AC 20 gives +4 AC cover against 1 opponent.
Binding
Enchantment
Compulsion
Mind-affecting
1 min
Close
(text) [d]
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (txt)"
0
205
true
Array of techniques to imprison a creature.Material Component: 500gp/HD of target.
Blade Barrier
Evocation
Force
1a
Medium
= CasterLevel &" min"
= CasterLevel * 20 &"' wall"
Verbal
Somatic
0
0
0
="Ref " & SaveDC & " (text)"
0
205
true
="Wall of blades give +4 AC, +2 Ref, and deal "&MIN(15, CasterLevel )&"d6 slashing damage."
Blasphemy
Evocation
Sonic
Evil
1a
Centered
Inst.
40' r. sprd
Verbal
0
0
0
="(text) " & SaveDC
0
205
true
="Kills, paralyzes, weakens, or dazes nonevil subjects in area. Nonevil extraplanar creatures with your HD or less are instantly banished back to their home plane if Will "& SaveDC +4 &" fails."
Bless
Enchantment
Compulsion
Mind-affecting
1a
Centered
= CasterLevel &" min"
50' r. brst
Verbal
Somatic
DivineFocus
0
0
0
None
0
205
true
Allies within area gain +1 (morale) attack and +1 (morale) save against fear.
Bless Water
Transmutation
Good
1 min
Touch
Inst.
Verbal
Somatic
Material
25
0
0
="Will " & SaveDC & " neg (o)"
0
205
true
Makes flask of water touched holy water.
Bless Weapon
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
205
false
Blesses weapon; negates DR & gains +1 to hit (vs. evil); every threat is a crit.
Blight
Necromancy
1a
Touch
Inst.
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " half (txt)"
0
206
true
="Deal "& Min(15, CasterLevel ) &"d6 dmg to a plant or plant creature. Creature plants get the save for half."
Blindness/Deafness
Necromancy
1a
Medium
Perm. [d]
Verbal
0
0
0
="Fort " & SaveDC & " neg"
0
206
true
The subject creature either becomes blinded, or deafened.
Blink
Transmutation
1a
Personal
= CasterLevel &" rd [d]"
Verbal
Somatic
0
0
0
None
0
206
false
="You randomly vanish and reappear. Physical Att at you have 50% miss (unless can strike Ether.). Your spells have a 20% chance of failure. You take half from area effects, strike as an invisible creature, move at 75% speed."
Blur
Illusion
Glamer
1a
Touch
= CasterLevel &" min [d]"
Verbal
0
0
0
="Will " & SaveDC & " neg (h)"
0
206
true
Grants concealment; attacks miss subject 20% of the time. See Invisible does not counter Blur, but True Seeing does.
Break Enchantment
Abjuration
1 min
Close
Inst.
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
207
false
="Frees up to "& CasterLevel &"subjects (no 2 >30ft apart) from enchantments, alterations, curses, and petrification. Make check of 1d20+"& Min( 15, CasterLevel) &" vs. 11+CasterLevel of the effect being broken. For cursed magic item, DC is 25."
Bull's Strength
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
207
true
Subject touched gains +4 (enhance) to STR
Bull's Strength, Mass
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
207
true
= CasterLevel &" subjects (no 2 >30ft apart) gain +4 (enhance) to STR."
Burning Hands
Evocation
Fire
1a
15 ft.
Inst.
Cone brst
Verbal
Somatic
0
0
0
="Ref " & SaveDC & " half"
0
207
true
=MIN(5, CasterLevel )&"d4 fire damage to those within a 15' cone."
Call Lightning
Evocation
Electricity
1 rd
Medium
= CasterLevel &" min"
Line
Verbal
Somatic
0
0
0
="Ref " & SaveDC & " half"
0
207
true
="Std action calls "&MIN(10, CasterLevel )&" lightning bolts; deals 3d6 dmg, 3d10 during storms."
Call Lightning Storm
Evocation
Electricity
1 rd
Long
= CasterLevel &" min"
Line
Verbal
Somatic
0
0
0
="Ref " & SaveDC & " half"
0
207
true
="Std action calls 1 lightning bolt per round ("&MIN(15, CasterLevel )&" max); each deals 5d6 dmg, 5d10 during storms."
Calm Animals
Enchantment
Compulsion
Mind-affecting
1a
Close
= CasterLevel &" min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (txt)"
0
207
true
="Calms 2d4+"& CasterLevel &" HD of animals), beasts, and magical beasts (all within 30ft of each other)."
Calm Emotions
Enchantment
Compulsion
Mind-affecting
1a
Medium
="[c] "& CasterLevel &" rd [d]"
20' r. sprd
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
207
true
Calms creatures (within 20'), negating emotion effects.
Cat's Grace
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
208
true
Subject touched gains +4 (enhance) to DEX.
Cat's Grace, Mass
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
208
true
= CasterLevel & " subjects (no 2 >30ft apart) gain +4 (enhance) to DEX."
Cause Fear
Necromancy
Mind-affecting
Fear
1a
Close
1d4 rd
Verbal
Somatic
0
0
0
="Will " & SaveDC & " Part"
0
208
true
One creature with <6HD becomes frightened for 1d4 rounds; -2 (morale) on attacks, damage, saves. If subject saves, becomes Shaken for one round. Counters and dispels Remove Fear.
Chain Lightning
Evocation
Electricity
1a
Long
Inst.
Verbal
Somatic
Focus
0
0
0
="Ref " & SaveDC & " half"
0
208
true
="Lightning strikes for "&MIN(20, CasterLevel )&"d6 dmg; up to "& CasterLevel &" secondary bolts deal "&INT(MIN(20, CasterLevel )/2)&"d6 dmg to targets within 30ft of primary target."
Changestaff
Transmutation
fr
Touch
= CasterLevel &" hours [d]"
Verbal
Somatic
Focus
0
0
0
None
0
208
false
A specially prepared quarterstaff becomes a treant-like creature (MM p XX) on command. This creature defends you and follows your verbal commands. If reduced to 0 HP, the staff is destroyed.
Chaos Hammer
Evocation
Chaotic
1a
Medium
Inst.
20' r. brst
Verbal
Somatic
0
0
0
="Will " & SaveDC & " part (txt)"
0
208
true
="Deals "& Min(5,Int( CasterLevel /2)) &"d8 dmg to lawful creatures ("& Min(10, CasterLevel ) &"to lawful outsiders), Slows them for d6 rounds (as Slow spell, PHB 280). Deals half that damage to nonlawful and nonchaotic creatures."
Charm Animal
Enchantment
Charm
Mind-affecting
1a
Close
= CasterLevel &" hr"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
209
true
As Charm Person, but makes one creature of the animal type believe you are his trusted friend and ally (see Influencing NPC Attitudes, PHB p. 72). If the creature is being threatened it gets +5 on its save.
Charm Monster
Enchantment
Charm
Mind-affecting
1a
Close
= CasterLevel &" day(s)"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
209
true
As Charm Person, but makes one creature of any type or size believe you are his trusted friend and ally (see Influencing NPC Attitudes, PHB p. 72). If the creature is being threatened it gets +5 on its save.
Charm Monster, Mass
Enchantment
Charm
Mind-affecting
1a
Close
= CasterLevel &" days"
Verbal
0
0
0
="Will " & SaveDC & " neg"
0
209
true
="As Charm Monster, but makes up to "& CasterLevel * 2 &" HD of creatures (min 1 creature, and no 2 >30' apart) believe you are their trusted ally (see Influencing NPC Attitudes, PHB p. 72). If the creatures are being threatened it gets +5 on its save."
Charm Person
Enchantment
Charm
Mind-affecting
1a
Close
= CasterLevel &" hours"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
209
true
Makes one person believe you are his trusted friend and ally (see Influencing NPC Attitudes, PHB p. 72). If the creature is being threatened it gets +5 on its save.
Chill Metal
Transmutation
Cold
1a
Close
7 rd
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (o)"
0
209
true
="Make metal equipment on up to "& Int( CasterLevel /2) &" creatures (no 2 >30ft apart) so cold it damages those that touch it. See text for details on dmg. Counters and dispels Heat Metal."
Chill Touch
Necromancy
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " part"
0
209
true
="Up to "& CasterLevel &" melee touch attacks; deals 1d6 damage, plus 1 STR damage if Fort save failed. Undead do not take above, but must make Will "& SaveDC &" save or flee for 1d4+"& CasterLevel &" rd."
Circle of Death
Necromancy
Death
1a
Medium
Inst.
40' r. brst
Verbal
Somatic
Material
500
0
0
="Fort " & SaveDC & " neg"
0
209
true
="Snuffs life force out of "& Min(20, CasterLevel )&"d4 HD worth of living creatures, lowest HD first and only 8HD or under."
Clairaudience/Clairvoyance
Divination
Scrying
10 min
Long
= CasterLevel &" min [d]"
Verbal
Somatic
FocusOrDivineFocus
0
0
0
None
0
209
false
="You can see or hear (your choice) at a distance for up to "& CasterLevel &" minutes. Location is chosen at casting time and may not be moved."
Cloak of Chaos
Abjuration
Chaotic
1a
Centered
= CasterLevel &" rd [d]"
20' r. brst
Verbal
Somatic
Focus
0
500
0
See Text
0
210
true
="Up to "& CasterLevel &" creatures gain +4 (deflect) to AC and +4 (resist) to saves. Subjects also gain SR 25 against lawful spells/casters and any lawful creature striking subject must make Will "& SaveDC &" save or be Confused for 1 rd. Also blocks possession and mind control effects of up to "& SpellLevel &" lvl. Focus: reliquary worth 500gp."
Clone
Necromancy
10 min
0 ft
Inst.
Verbal
Somatic
Material
Focus
0
500
0
None
0
210
false
Duplicate awakens when original dies, provided soul is free and willing to return (PHB p. 171). Focus: lab equipment worth 500gp
Cloudkill
Conjuration
Creation
1a
Medium
= CasterLevel &" min"
20' r.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " (text)"
0
210
false
Create Fogbank that kills 0-3 HD living creatures; 4-6 HD make Fort. or die; 6 or more HD suffer 1d4 Con dmg per rd in cloud (Fort save for half). Creatures immune to poison are unaffected by Cloudkill. Cloud moves 10' rd away from you along ground.
Color Spray
Illusion
Pattern
Mind-affecting
1a
15 ft
Inst. (text)
Cone brst
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
210
true
Creatures within cone are affected by HD: 5+ HD are stunned for 1 rd. 3-4HD are blinded and stunned for 1d4 rd, then suffer previous state. 2- HD are knocked unconscious (if living), blinded and stunned for 2d4 rd, then suffer each of the other states in turn.
Command
Enchantment
Compulsion
Mind-affecting
Language
1a
Close
1 rd
Verbal
0
0
0
="Will " & SaveDC & " neg"
0
211
true
One living creature obeys one-word command for 1 round. See text for commands.
Command Plants
Transmutation
1a
Close
= CasterLevel &" day"
Verbal
0
0
0
="Will " & SaveDC & " neg"
0
211
true
="Up to "& CasterLevel *2 &" HD of plant creatures (no 2 >30ft apart) can understand you and have an attitude of Friendly (see Influencing NPC Attitudes, PHB p. 72)."
Command Undead
Necromancy
1a
Close
= CasterLevel &" days"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (txt)"
0
211
true
Limited ability to command one undead creature. An intelligent undead gets a save, and if failed its attitude is Friendly (see Influencing NPC Attitudes, PHB p. 72). An unintelligent undead gets no save, but you can give only basic orders.
Command, Greater
Enchantment
Compulsion
Mind-affecting
Language
1a
Close
= CasterLevel &" rd"
Verbal
0
0
0
="Will "& SaveDC &" neg"
0
211
true
= CasterLevel &" creatures (no 2 >30ft apart) obey same one-word command for duration. Otherwise functions as Command, but creature gets new save each rd."
Commune
Divination
10 min
Personal
= CasterLevel &" rd"
Verbal
Somatic
Material
DivineFocus
XP
0
0
100
None
0
211
false
="Deity answers "& CasterLevel &" yes-or-no questions (unclear is a valid answer). XP: 100"
Commune with Nature
Divination
10 min
Personal
Inst.
Verbal
Somatic
0
0
0
None
0
211
false
="Learn about terrain for "& CasterLevel &" mile r. (outdoors) or "& CasterLevel * 100 &"ft r. (indoors). You can learn 3 things about the terrain (see text)."
Comprehend Languages
Divination
1a
Personal
= CasterLevel *10&" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
None
0
212
false
Understand all spoken and written languages. Written material is read at 1 page/min. Magical writing cannot be read, but is revealed to be magical.
Cone of Cold
Evocation
Cold
1a
60 ft.
Inst.
Cone brst
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Ref " & SaveDC & " half"
0
212
true
="Deal "& Min(15, CasterLevel ) &"d6 cold damage to all creatures in cone."
Confusion
Enchantment
Compulsion
Mind-affecting
1a
Medium
= CasterLevel &" rd"
15' r. brst
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
212
true
="All creatures behave oddly for duration. See text for table."
Confusion, Lesser
Enchantment
Compulsion
Mind-affecting
1a
Close
1 rd
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
212
true
One creature behaves confused (see text).
Consecrate
Evocation
Good
1a
Close
= CasterLevel *2 &" hours"
20' r. em.
Verbal
Somatic
Material
DivineFocus
25
0
0
None
0
212
false
Fills area with positive energy. Turn attempts gain +3 (sacred) to CHA check. Every undead creature suffers -1 to att, dmg, and saves. Undead cannot be created or summoned in area. If area contains altar to your deity, modifiers are doubled, if altar is not to your deity, you curse the area instead (see text). Counter and dispels Desecrate.
Contact Other Plane
Divination
10 min
Personal
Concen.
Verbal
0
0
0
None
0
212
false
="Ask "& Int( CasterLevel /2) &" questions of an extraplanar entity. See text for details."
Contagion
Necromancy
Evil
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
213
true
Target living creature is Infected with chosen disease (See text for choices). Disease strikes immediately (no incubation).
Contingency
Evocation
10 min (txt)
Personal
= CasterLevel &" days [d](disch)"
Verbal
Somatic
Material
Focus
0
1500
0
None
0
213
false
="Sets trigger condition for another spell, which must affect your person and be a max of "& Int( CasterLevel /3) &" lvl. Focus: ivory statue of you worth 1500gp"
Continual Flame
Evocation
Light
1a
Touch
Permanent
Verbal
Somatic
Material
50
0
0
None
0
213
false
Makes a permanent, heatless torch which cannot be smothered or quenched; illuminates a 20' radius.
Control Plants
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
213
false
="Control up to "& CasterLevel *2 &"HD of plant creatures. You command them by voice. Suicidal or self-destructive commands are ignored."
Control Undead
Necromancy
1a
Close
= CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
214
true
="Command up to "& CasterLevel *2&" HD of undead via voice. Intelligent undead remember that you controlled them."
Control Water
Transmutation
Water
1a
Long
= CasterLevel *10&" min [d]"
= CasterLevel * 10 &"ft sq. by "& CasterLevel * 2 &"' deep"
Verbal
Somatic
DivineFocus
0
0
0
None (text)
0
214
false
Raises, lowers, or parts bodies of water. Can be used to Slow water elementals and other water-based creatures. You may reduce one horiz dimension by half to incr. the other by like amount.
Control Weather
Transmutation
10 min (txt)
Centered
4d12 hours (text)
2 mi. r.
Verbal
Somatic
0
0
0
None
0
214
false
="Changes weather in 2 mile radius circle. See text for effects. Druids double duration and affect 3-mile radius."
Control Winds
Transmutation
Air
1a
Centered
= CasterLevel *10 &" min"
= CasterLevel * 40 &" ft r."
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
214
false
="Change wind direction and speed within area (see text)."
Create Food and Water
Conjuration
Creation
10 min
Close
24 hours (text)
Verbal
Somatic
0
0
0
None
0
214
false
="Feeds "& CasterLevel &" sets of 3 humans or 1 horse."
Create Greater Undead
Necromancy
Evil
1 hour
Close
Inst.
Verbal
Somatic
Material
0
0
0
None
0
215
false
="Functions like Create Undead, but creates a "& IIF( CasterLevel >19,"devourer, ","") & IIF( CasterLevel >17,"spectre, ","") & IIF( CasterLevel >15,"wraith or ","") &"shadow from one corpse. Creation is not under command of caster. Material Component: 50gp/HD of undead."
Create Undead
Necromancy
Evil
1 hour
Close
Inst.
Verbal
Somatic
Material
0
0
0
None
0
215
false
="At night, create a "& IIF( CasterLevel >17,"mohrg, ","") & IIF( CasterLevel >14,"mummy, ","") & IIF( CasterLevel >11,"ghast or ","") &"ghoul from one corpse. Such a creation is not automatically under the command of the creator. Material Component: 50gp/HD of undead."
Create Water
Conjuration
Creation
Water
1a
Close
Inst.
Verbal
Somatic
0
0
0
None
0
215
false
="Creates (up to) "& CasterLevel *2 &" gallons of pure water. 1 cu. ft is about 8 gallons and weights 60 lbs."
Creeping Doom
Conjuration
Summoning
1 rd.
Close
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
215
false
="Calls forth "& Min(10, CasterLevel /2) &" tiny centipede swarms (which need not appear adjacent to each other, see MM (p. XX for details on swarms). Swarms remain stationary, attacking any creature in area unless commanded to move (Std Act)."
Crushing Despair
Enchantment
Compulsion
Mind-affecting
1a
30 ft.
= CasterLevel &" min"
Cone brst
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
215
true
Creatures in area suffer -2 to attack rolls, dmg rolls, saves and checks. Counters and dispels Good Hope.
Cure Critical Wounds
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (h)"
0
215
true
="Cures 4d8+"& Min(20, CasterLevel ) &" damage, or inflicts this amount as damage to undead."
Cure Critical Wounds, Mass
Conjuration
Healing
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (h)"
0
215
true
="Cures 4d8+"& Min(40, CasterLevel ) &" dmg (up to "& CasterLevel &" subjects, or inflicts this amount as damage to undead."
Cure Light Wounds
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (h)"
0
215
true
="Cures 1d8+"& Min(5, CasterLevel ) &" damage, or inflicts this amount as damage to undead."
Cure Light Wounds, Mass
Conjuration
Healing
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (h)"
0
216
true
="Cures 1d8+"& Min(25, CasterLevel ) &" dmg (up to "& CasterLevel &" subjects), or inflicts this amount as dmg to undead."
Cure Minor Wounds
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
216
true
Cures 1 point of damage, or inflicts 1 point of damage to undead.
Cure Moderate Wounds
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (h)"
0
216
true
="Cures 2d8+"& Min(10, CasterLevel ) &" damage, or inflicts this amount as damage to undead."
Cure Moderate Wounds, Mass
Conjuration
Healing
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (h)"
0
216
true
="Cures 2d8+"& Min(30, CasterLevel ) &" dmg (up to "& CasterLevel &" subjects), or inflicts this amount as damage to undead."
Cure Serious Wounds
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (h)"
0
216
true
="Cures 3d8+"& Min(15, CasterLevel ) &" damage, or inflicts this amount as damage to undead."
Cure Serious Wounds, Mass
Conjuration
Healing
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (h)"
0
216
true
="Cures 3d8+"& Min(35, CasterLevel ) &" dmg (up to "& CasterLevel &" subjects, or inflicts this amount as damage to undead."
Curse Water
Necromancy
Evil
1 min
Touch
Inst.
Verbal
Somatic
Material
25
0
0
="Will " & SaveDC & " neg (o)"
0
216
true
Makes flask of water touched into unholy water.
Dancing Lights
Evocation
Light
1a
Medium
1 min [d]
10' r.
Verbal
Somatic
0
0
0
None
0
216
false
Figment torches or other lights; can move up to 100' per round, but must remain within 10ft of each other.
Darkness
Evocation
Darkness
1a
Touch
= CasterLevel *10 &" min [d]"
Verbal
MaterialOrDivineFocus
0
0
0
None
0
216
false
Object touched radiates supernatural darkness in a 20' radius. All creatures in area gain concealment (20% miss). Even modifies Darkvision or Low-light Vision. Counters or dispels any light spell of <= lvl.
Darkvision
Transmutation
1a
Touch
= CasterLevel &" hours"
Verbal
Material
0
0
0
= "Will " & SaveDC & " neg (h)"
0
216
true
Touched creature gains 60' Darkvision.
Daylight
Evocation
Light
1a
Touch
= CasterLevel *10&" min [d]"
(text)
Verbal
Somatic
0
0
0
None
0
216
false
Object touched radiates light as bright as full daylight in a 60' r., and dim light for 60' beyond that. Counters or dispels any darkness spell of <= lvl.
Daze
Enchantment
Compulsion
Mind-affecting
1a
Close
1 rd
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
217
true
Target humanoid <5HD loses next action.
Daze Monster
Enchantment
Compulsion
Mind-affecting
1a
Medium
1 rd
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
217
true
Any creature (6 HD or less) loses next action.
Death Knell
Necromancy
Death
Evil
1a
Touch
Inst. (text)
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
217
true
Kills dying creature (-1 or fewer HP); you gain 1d8 temporary hp, +2 STR, and +1 caster level. These bonuses last for 10 min, per HD of target.
Death Ward
Necromancy
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
217
true
Living creature touched is warded vs. all death spells / magical death effects.
Deathwatch
Necromancy
Evil
1a
30 ft.
= CasterLevel *10&" min"
Cone em.
Verbal
Somatic
0
0
0
None
0
217
false
See status of all creature within area. Sees through any spell or ability that feigns death.
Deep Slumber
Enchantment
Compulsion
Mind-affecting
1 rd
Close
= CasterLevel &" min"
10'
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
217
true
Put creatures (with 10 HD or less) in 10 ft. area into comatose slumber as Sleep.
Deeper Darkness
Evocation
Darkness
1a
Touch
= CasterLevel &" days [d]"
Verbal
Somatic
0
0
0
None
0
217
false
Object touched sheds absolute darkness in a 60' r. Counters or dispels any light spell of <= lvl.
Delay Poison
Conjuration
Healing
1a
Touch
= CasterLevel &" hours"
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " neg (h)"
0
217
true
Creature touched becomes temporarily immune to poison. Stops poison from harming subject for duration, but does not cure any dmg already done.
Delayed Blast Fireball
Evocation
Fire
1a
Long
Up to 5 rd
20' r. sprd
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " half"
0
217
true
= "As Fireball, but does "& Min(20, CasterLevel )&"d6 fire damage; you can delay blast for up to 5 rounds."
Demand
Enchantment
Compulsion
Mind-affecting
10 min
(text)
1 rd
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " part"
0
217
true
Instantly delivers short message (up to 25 words), incl. Suggestion, to known target anywhere. Will save negates suggestion, but not communication. Target can give short reply as well.
Desecrate
Evocation
Evil
1a
Close
= CasterLevel *2&" hours"
Verbal
Somatic
Material
DivineFocus
25
0
0
None
0
218
true
Fills area with negative energy. Turn attempts gain -3 (profane) to CHA check. Every undead creature suffers+1 (profane) to att, dmg, and saves. Undead summoned in area gain +1 HP/HD. If area contains altar to your deity, modifiers are doubled, if altar is not to your deity, you curse the area instead (see text). Counters and dispels Consecrate.
Destruction
Necromancy
Death
1a
Close
Inst.
Verbal
Somatic
Focus
0
500
0
="Fort " & SaveDC & " part"
0
218
true
Slays target creature and destroys remains; takes 10d6 damage if save.
Detect Animals or Plants
Divination
1a
Long
="[c] "& CasterLevel *10&" min [d]"
Cone em.
Verbal
Somatic
0
0
0
None
0
218
false
Detects if a particular type of animal or plant is within area. See text for details on detection.
Detect Chaos
Divination
1a
60 ft.
="[c] "& CasterLevel *10&" min [d]"
Cone em.
Verbal
Somatic
DivineFocus
0
0
0
None
0
218
false
As Detect Evil, but reveals chaotic creatures, spells, or objects.
Detect Evil
Divination
1a
60 ft.
="[c] "& CasterLevel *10&" min [d]"
Cone em.
Verbal
Somatic
DivineFocus
0
0
0
None
0
218
false
Reveals evil creatures, spells, or objects. See text for details on detect.
Detect Good
Divination
1a
60 ft.
="[c] "& CasterLevel *10&" min [d]"
Cone em.
Verbal
Somatic
DivineFocus
0
0
0
None
0
219
false
As Detect evil, but reveals good creatures, spells, or objects.
Detect Law
Divination
1a
60 ft.
="[c] "& CasterLevel *10&" min [d]"
Cone em.
Verbal
Somatic
DivineFocus
0
0
0
None
0
219
false
As Detect Evil, but reveals lawful creatures, spells, or objects.
Detect Magic
Divination
1a
60 ft.
="[c] "& CasterLevel &" min [d]"
Cone em.
Verbal
Somatic
0
0
0
None
0
219
false
Detects spells and magic items within 60 ft. See text for details on detect.
Detect Poison
Divination
1a
Close
Inst.
5' cube
Verbal
Somatic
0
0
0
None
0
219
false
Detects poison in one creature, small area, or object. WIS 20 or Alchemy 20 check to determine type. See text for limitations.
Detect Scrying
Divination
1a
Centered
24 hours
40' r. em.
Verbal
Somatic
Material
0
0
0
None
0
219
false
Alerts you of magical eavesdropping in area. See text for details on detect.
Detect Secret Doors
Divination
1a
60 ft.
="[c] "& CasterLevel &" min [d]"
Cone em.
Verbal
Somatic
0
0
0
None
0
220
false
Reveals hidden doors within area. See text for details.
Detect Snares and Pits
Divination
1a
60 ft.
="[c] "& CasterLevel *10&" min [d]"
Cone em.
Verbal
Somatic
0
0
0
None
0
220
false
Reveals natural or primitive traps such as pits, deadfalls, and snares. Detects hazards such as quicksand, sinkholes or unsafe walls as well. See text for details on detect.
Detect Thoughts
Divination
Mind-affecting
1a
60 ft.
="[c] "& CasterLevel &" min [d]"
Cone em.
Verbal
Somatic
FocusOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (txt)"
0
220
false
Allows "listening" to surface thoughts. See text for details on detect.
Detect Undead
Divination
1a
60 ft.
="[c] "& CasterLevel &" min [d]"
Cone em.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
None
0
220
false
Reveals undead within 60 ft. See text for details on detect.
Dictum
Evocation
Sonic
Lawful
1a
Centered
Inst.
40' r. sprd
Verbal
0
0
0
None
0
220
true
Kills, paralyzes, Slows or deafens nonlawful subjects (with your HD or less) in area. See text for effect by HD of subject.
Dimension Door
Conjuration
Teleport
1a
Long
Inst.
Verbal
0
0
0
="(text) " & SaveDC
0
221
true
="Teleports you and up to your max load of objects. You may also bring up to "& Int( CasterLevel /3) &" willing Medium (or smaller) creatures (or equiv., see text) to any spot within range. Subjects must be in contact with each other. Your can take no further actions."
Dimensional Anchor
Abjuration
1a
Medium
= CasterLevel &" min"
Ray
Verbal
Somatic
0
0
0
None
0
221
true
Ranged touch attack blocks extradimensional travel in target creature or object. Does not interfere with movement of creatures already in ether. or astral form.
Dimensional Lock
Abjuration
1a
Medium
= CasterLevel &" days"
20' r. em.
Verbal
Somatic
0
0
0
None
0
221
true
Create a field that blocks bodily extradimensional travel. Does not interfere with movement of creatures already in ether. or astral form.
Diminish Plants
Transmutation
1a
(text)
Inst.
(text)
Verbal
Somatic
DivineFocus
0
0
0
None
0
221
false
Reduces size or blights growth of normal plants. Area and/or range depend on effect desired (see text).
Discern Lies
Divination
1a
Close
="[c] "& CasterLevel &" rd"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
221
false
="Each rd, you concentrate on 1 creature (max "& CasterLevel &", no 2 >30ft apart). You know if subject is telling a falsehood."
Discern Location
Divination
10 min
Unlimited.
Inst.
Verbal
Somatic
DivineFocus
0
0
0
None
0
222
false
Exact location of one creature you know or object possessed by creature. Spell reveals name, location, community, country, continent, and plane of existence where target lies. Nothing short of Mind Blank or direct deific intervention will prevent the detection.
Disguise Self
Illusion
Glamer
1a
Personal
= CasterLevel *10 &" min [d]"
Verbal
Somatic
0
0
0
None
0
222
false
="You make yourself look different with minor changes. Grants +10 bonus to Disguise check. Creature that interacts with you gets a Will "& SaveDC &" check to recognize glamer."
Disintegrate
Transmutation
1a
Medium
Inst.
Ray
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Fort " & SaveDC & " part (o)"
0
222
true
="Inflicts "& Min(40, CasterLevel *2) &"d6 dmg on creature or object (save for 5d6 dmg.) Any creature reduced to 0 or fewer HP is entirely disintegrated (equp. is unaffected). If object, one 10' cu. of non-living matter is destroyed."
Dismissal
Abjuration
1a
Close
Inst.
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg (txt)"
0
222
true
="Forces an extra-planar creature to return to native plane if it fails save. Reduce DC of save by (HD of creature - "& CasterLevel &"). There is a 20% chance of sending target to wrong plane."
Dispel Chaos
Abjuration
Lawful
1a
Touch
= CasterLevel &" rd [disch]"
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
222
true
Target is surrounded by blue aura, which grants +4 (deflect) AC vs. att by chaotic creatures. Alternately you can attempt to banish an extra-planar chaotic creature (or dispel chaotic enchantment) that you touch, and discharge spell.
Dispel Evil
Abjuration
Good
1a
Touch
= CasterLevel &" rd [disch]"
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
222
true
Target is surrounded by white, holy aura, which grants +4 (deflect) AC vs. att by evil creatures. Alternately you can attempt to banish an extra-planar evil creature (or dispel evil enchantment) that you touch, and discharge spell.
Dispel Good
Abjuration
Evil
1a
Touch
= CasterLevel &" rd [disch]"
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
222
true
Target is surrounded by dark, unholy aura, which grants +4 (deflect) AC vs. att by good creatures. Alternately you can attempt to banish an extra-planar good creature (or dispel good enchantment) that you touch, and discharge spell.
Dispel Law
Abjuration
Chaotic
1a
Touch
= CasterLevel &" rd [disch]"
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
223
true
Target is surrounded by yellow, chaotic aura, which grants +4 (deflect) AC vs. att by lawful creatures. Alternately you can attempt to banish an extra-planar lawful creature (or dispel lawful enchantment) that you touch, and discharge spell.
Dispel Magic
Abjuration
1a
Medium
Inst.
20' r. brst
Verbal
Somatic
0
0
0
None
0
223
false
="Cancels magical spells and effects; d20+"& Min(10, CasterLevel ) &" check vs. 11+ casterlvl of caster or item. Cannot dispel Inst. effects. You can choose to target one creature, spell being cast (see Counterspell, PHB p. 170) or effect, or an area."
Dispel Magic, Greater
Abjuration
1a
Medium
Inst.
20' r. brst
Verbal
Somatic
0
0
0
None
0
223
false
="Cancels magical spells and effects; d20+"& Min(20, CasterLevel ) &" check vs. 11+ casterlvl of caster or item. Cannot dispel Inst. effects. You can choose to target one creature, spell being cast (see Counterspell, PHB p. 170) or effect, or an area."
Displacement
Illusion
Glamer
1a
Touch
= CasterLevel &" rd [d]"
Verbal
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
223
true
Subject appears about 2 feet away from true location; attacks at target miss 50%. True seeing reveals true location.
Disrupt Undead
Necromancy
1a
Close
Inst.
Ray
Verbal
Somatic
0
0
0
None
0
223
true
Ray of positive energy grants RTA to deal 1d6 dmg to undead.
Disrupting Weapon
Transmutation
1a
Touch
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (o, txt)"
0
223
true
="Enchants weapon; hit can destroy an undead creature up to "& CasterLevel &" HD if it fails Will save. SR does not apply to destruction effect."
Divination
Divination
10 min
Personal
Inst.
Verbal
Somatic
Material
25
0
0
None
0
224
false
="Provides useful advice for specific proposed actions, correct answer "& 70+Min(20, CasterLevel) &"%, but you know roll failed."
Divine Favor
Evocation
1a
Personal
1 min
Verbal
Somatic
DivineFocus
0
0
0
None
0
224
false
="You gain a +"& Min(3, Max(1, Int( CasterLevel /3))) &" (luck) to att and dmg (not spell dmg)."
Divine Power
Evocation
1a
Personal
= CasterLevel &" rd"
Verbal
Somatic
DivineFocus
0
0
0
None
0
224
false
="You get BAB equal to Char Lvl (extra att if applic.), +6 (enhance) to STR, and "& CasterLevel &" temporary hp."
Dominate Animal
Enchantment
Compulsion
Mind-affecting
fr
Close
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
224
true
Subject animal obeys silent mental commands (as redirect. spell, normally move act.). Suicidal or self-destructive commands are imply ignored. Concentration needed only if task is normally beyond INT of animal.
Dominate Monster
Enchantment
Compulsion
Mind-affecting
fr
Close
= CasterLevel &" days"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
224
true
As Dominate person, but any one creature can be controlled telepathically.
Dominate Person
Enchantment
Compulsion
Mind-affecting
fr
Close
= CasterLevel &" days"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
224
true
Control (issuing command equiv. to redirect. spell, normally move act.) any one humanoid telepathically. If you concen. you get full sensory input. Acts against its nature allow additional save (with +2 bonus).
Doom
Enchantment
Compulsion
Mind-affecting
Fear
1a
Medium
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
225
true
One living creature becomes Shaken, suffering -2 (morale) on attacks, saves, and checks.
Drawmij's Instant Summons
Conjuration
Summoning
1a
(text)
Perm. [disch]
Verbal
Somatic
Material
1000
0
0
None
0
225
false
Object with your Arcane Mark (PHB, p. 201) appears in your hand, provided it is not currently in possession of another creature.
Dream
Illusion
Phantasm
Mind-affecting
1 min
Unlim
(text)
Verbal
Somatic
0
0
0
None
0
225
true
You or messenger touched by you send phantasmal message to chosen sleeping recipient. Creatures who do not sleep (ex: Elves) cannot be contacted by this spell.
Eagle's Splendor
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
225
true
Subject touched gains +4 (enhance) to CHA. Does not grant spells or spell points, but does modify CHA based DCs for spells.
Eagle's Splendor, Mass
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
225
true
= CasterLevel &" subjects touched gains +4 (enhance) to CHA. Does not grant spells or spell points, but does modify CHA based DCs for spells."
Earthquake
Evocation
Earth
1a
Long
1 rd
80' r. sprd (S)
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
225
false
="Intense tremor shakes area (S). Creatures in area cannot move or att, and spellcasters must make a Concentration check to cast. See text for addt'l effects based on terrain."
Elemental Swarm
Conjuration
Summoning
Air
10 min
Medium
= CasterLevel *10&" min [d]"
Verbal
Somatic
0
0
0
None
0
226
false
Summons multiple elementals to serve you (1st 10 min.: 2d4 Large, 2nd: 1d4 Huge, 3rd: 1 Greater), no 2 >30ft apart. Druids may choose (Air, Earth, Fire, Water), clerics get plane matching domain. All summoned elementals have max HP and serve for duration. Spell gains descriptor equiv. to elemental type summoned.
Endure Elements
Abjuration
1a
Touch
24 hours
Verbal
Somatic
0
0
0
None
0
226
true
Creature does not make Fort saves in harsh environment (-50 to 140 deg F.), but provides no protection from fire or cold dmg, nor protect from lack of air, etc.
Energy Drain
Necromancy
1a
Close
Inst.
Ray
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " part (txt)"
0
226
true
Functions as Enervation, but living creature gains 2d4 neg. lvls (Save after 24 hrs to avoid permanence for each). Alternately grants undead 2d4 x5 temp hp for 1 hr. Each neg. lvl inflicts -1 to att, saves, skill and ability checks, and eff. lvl. Spell casters lose one spell or spell slot from highest available level. Negative levels stack.
Enervation
Necromancy
1a
Close
Inst.
Ray
Verbal
Somatic
0
0
0
None
0
226
true
="RTA living creature, which gains 1d4 negative levels for "& Min(15, CasterLevel ) &" hr. Each neg. lvl inflicts -1 to att, saves, skill and ability checks, and eff. lvl. Spell casters lose one spell or spell slot from highest available level. Negative levels stack. Undead creatures struck gain 1d4x5 temp hp for 1 hr instead."
Enlarge Person
Transmutation
1a
Close
= CasterLevel &" min [d]"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
226
true
Creature's size increases to the next category. Subject gains +2 (size) to STR, a -2 (size) penalty to DEX, and a -1 penalty on Att and AC due to incr. size. Multiple effects that incr. size do not stack. Counters and dispels Reduce Person.
Enlarge Person, Mass
Transmutation
1a
Close
= CasterLevel &" min [d]"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
227
true
= CasterLevel &" Creatures (no 2 >30ft apart) have size increased to the next category. Subject gains +2 (size) to STR, a -2 (size) penalty to DEX, and a -1 penalty on Att and AC due to incr. size. Multiple effects that incr. size do not stack. Counters and dispels Reduce Person."
Entangle
Transmutation
1a
Long
= CasterLevel &" min [d]"
40' r. sprd
Verbal
Somatic
DivineFocus
0
0
0
="Ref " & SaveDC & " part (text)"
0
227
false
Plants entangle creatures in area. Subjects can break free (and move half speed) by taking full rd act for DC 20 STR or DC 20 Escape Artist check. Those that make Ref save are not entangled, but still move at half speed in area. Plants attempt entanglement each rd on caster's turn.
Enthrall
Enchantment
Charm
Mind-affecting
Sonic
Language
1 rd.
Medium
Up to 1 hour
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (txt)"
0
227
true
="Captivates all within "&10+ CasterLevel &"0 ft. Creature with 4 or more HD or with WIS >15 remain aware of surrounding and are indifferent. Unfriendlies may try CHA check to end spell by heckling (see Aid Another, PHB p, 65). Att on any subject ends spell."
Entropic Shield
Abjuration
1a
Personal
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
227
false
Magical field surrounds you; ranged attacks that require att roll have a 20% miss chance.
Erase
Transmutation
1a
Close
Inst.
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
227
false
Mundane or magical writing on scroll or up to two pages vanishes. You must touch magical writing, and failure of caster check indicates writing goes off.
Ethereal Jaunt
Transmutation
1a
Personal
= CasterLevel &" rd [d]"
Verbal
Somatic
0
0
0
None
0
227
false
="You and your equipment become ethereal for up to "& CasterLevel &" rounds. See text for effects and limitations."
Etherealness
Transmutation
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
228
true
="You and up to "&INT( CasterLevel /3)&" touched creatures travel to the Ethereal Plane, as Ethereal Jaunt."
Evard's Black Tentacles
Conjuration
Creation
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
Material
0
0
0
None
0
228
false
="Tentacles grapple all in 20-ft.-radius as Large creature (+"& CasterLevel &" BAB, +"& 8+CasterLevel &"total) for 1d6+4 bludg. dmg each rd on your turn. Movement in area is at half speed."
Expeditious Retreat
Transmutation
1a
Personal
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
228
false
Grants +30 (enhance) to your speed (and thus jumping distance, see PHB p. 77).
Explosive Runes
Abjuration
Force
1a
Touch
discharge [d]
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
228
true
Trace runes upon object up to 10 lsb which detonate when read, dealing 6d6 force dmg to reader and object. Others within 10ft get REF save for half.
Eyebite
Necromancy
Evil
1a
Close
= Int( CasterLevel /3) &" rd (text)"
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
228
true
Comatose, panic, or sicken one target living creature. Exact effect based on HD, see text. You must spend move act each rd after first to target a foe.
Fabricate
Transmutation
(text)
Close
Inst.
= CasterLevel * 10 &" cu. ft"
Verbal
Somatic
Material
0
0
0
None
0
229
false
Casting time is 1 rd / 10 cu. ft. Transforms raw materials into finished items. Material Component: Base material to be used.
Faerie Fire
Evocation
1a
Long
= CasterLevel &" min"
5' r. brst
Verbal
Somatic
DivineFocus
0
0
0
None
0
229
true
Pale glow outlines creatures and objects within area., canceling any concealment bonuses provided by natural darkness, blur, displacement, invisibility, or similar effects (but not the Darkness spell).
False Life
Necromancy
1a
Personal
= CasterLevel &" hr (dis) (txt)"
Verbal
Somatic
Material
0
0
0
None
0
229
false
="Gain 1d10+"& Min(10, CasterLevel ) &" temporary hit points."
False Vision
Illusion
Glamer
1a
Touch
= CasterLevel &" hr [d]"
40' r. em.
Verbal
Somatic
Material
250
0
0
None
0
229
false
Fools all attempts to scry anything in area with an illusion. You can concentrate to change image as desired, but while not concentrating image remains static.
Fear
Necromancy
Mind-affecting
Fear
1a
30 ft.
= CasterLevel &" rd"
Cone brst.
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " part"
0
229
true
="Living creatures within area must save or be Panicked for "& CasterLevel &" rounds (see Fear, DMG, p 294). If save succeeds, creature is Shaken for 1 rd."
Feather Fall
Transmutation
free
Close
= CasterLevel &" rd"
Verbal
0
0
0
="Will " & SaveDC & " neg (o)"
0
229
true
="Up to "& CasterLevel &" objects or creatures (plus gear, no 2 >20ft apart) fall 60' per round until landing, or duration expires. Large creature or object counts as two Med., etc. Falling boulders will do half normal damage."
Feeblemind
Enchantment
Compulsion
Mind-affecting
1a
Medium
Inst.
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (txt)"
0
229
true
Subject's INT and CHA each drop to 1. Subject cannot use INT or CHA based skills, cast spells, understand language, or communicate. Heal, Lim. Wish, Miracle, or Wish will cancel a Feeblemind. Arcane casters take -4 penalty on its save.
Find the Path
Divination
3 rd
Touch
= CasterLevel *10 &" min"
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC &" neg (h)"
0
230
true
Range can be Personal and Will save and SR do not apply. You can find the shortest, most direct physical route to a specified destination. Find the Path can be used to remove the subject and its companions from a Maze spell in a single round.
Find Traps
Divination
1a
Personal
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
230
false
="You gain +"& Min(10, Int( CasterLevel /2)) &" (insight) to Search for traps and can use your skill to detect (but not disable) traps like a rogue."
Finger of Death
Necromancy
Death
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " part"
0
230
true
="Living creature must save or die; if saves, takes 3d6+"& Min(25, CasterLevel ) &" damage."
Fire Seeds
Conjuration
Creation
Fire
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
Material
0
0
0
="REF " & SaveDC &" (text)"
0
230
true
="Acorns may divide "& Min(20, CasterLevel) &"d6 among 1-4 grenades thrown as an RTA (100' range) and do add'l 1pt splash dmg per die (REF to avoid) to all creatures within 10'. Holly Berries become bombs that do 1d8+"& CasterLevel &" to all creatures within 5' (REF for half)."
Fire Shield
Evocation
Cold
1a
Personal
= CasterLevel &" rd [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
230
false
="Choose Fire or Cold descr. Aura sheds light to 10'. Creatures att you in melee take d6+"& Min(15, CasterLevel ) &" cold (or fire) dmg (SR applies); you resist fire (or cold) based attacks, taking only half dmg and gaining evasion vs those att."
Fire Storm
Evocation
Fire
fr
Medium
Inst.
= CasterLevel *2 &"x 10' cu. (S)"
Verbal
Somatic
0
0
0
="Ref " & SaveDC & " half"
0
231
true
="Deals "& Min(20, CasterLevel ) &"d6 fire dmg in shapable 10' cubes."
Fire Trap
Abjuration
Fire
10 min
Touch
Perm. [d] (disch)
Verbal
Somatic
Material
25
0
0
="Ref " & SaveDC &" (txt)"
0
231
true
="Opened object deals 1d4+"& Min(20, CasterLevel ) &" fire damage within a 5' radius. Object protected is not affected. Half dmg underwater."
Fireball
Evocation
Fire
1a
Long
Inst.
20' r. sprd
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " half"
0
231
true
=Min(10, CasterLevel ) &"d6 fire damage. Sets combustibles alight."
Flame Arrow
Transmutation
Fire
1a
Close
= CasterLevel *10 &" min"
Verbal
Somatic
Material
0
0
0
None
0
231
false
Ammunition (max 50) is now flaming, doing +1d6 fire dmg when it strikes. Flame ignites combustibles.
Flame Blade
Evocation
Fire
1a
0 feet
= CasterLevel &" min [d]"
Beam
Verbal
Somatic
DivineFocus
0
0
0
None
0
231
true
="MTA with this Flame Blade deals 1d8+"& Min(10, Int( CasterLevel /2)) &" fire dmg. STR mod does not apply to dmg. Ignites combustible materials but does not function underwater."
Flame Strike
Evocation
Fire
1a
Medium
Inst.
10' r. cyl.
Verbal
Somatic
DivineFocus
0
0
0
="Ref " & SaveDC & " half"
0
231
true
="Smites foes with 40' column of divine fire, doing "& Min(15, CasterLevel ) &"d6 dmg, half fire half divine."
Flaming Sphere
Evocation
Fire
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Ref " & SaveDC & " neg (txt)"
0
232
true
="Rolling ball of fire, 2d6 dmg, Moves 30'/rd and Illum. as torch (20'). Move act to direct ball."
Flare
Evocation
Light
1a
Close
Inst.
Verbal
0
0
0
="Fort " & SaveDC & " neg"
0
232
true
Creates burst of bright light; can dazzle one creature (-1 attack) for 1 minute. Sightless and dazzled creatures are immune.
Flesh to Stone
Transmutation
1a
Medium
Inst.
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
232
true
Turns target fleshed creature and all its equipment into a mindless, inert statue. Target is neither dead nor alive.
Fly
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
FocusOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
232
true
Subject flies at speed of 60 ft (40 ft. if in medium / heavy armor). Ascend at half speed or descend at double speed. Maneuverability is Good.
Fog Cloud
Conjuration
Creation
1a
Medium
= CasterLevel *10 &" min"
20' r. sprd.
Verbal
Somatic
0
0
0
None
0
232
false
Fog cloud 20' high obscures vision (incl. Darkvision); within 5', concealment (20% miss); farther, Total Conceal (50% miss). Fog can be dispersed (see text) and cannot function under water.
Forbiddance
Abjuration
6 rd
Medium
Perm.
= CasterLevel &"x 60' cu. (S)"
Verbal
Somatic
Material
DivineFocus
0
0
0
(text)
0
232
true
="Seals area against planar travel within area. Also damages creatures whose align is not yours (if they fail a Will "& SaveDC &" save). 6d6 for one pole, 12d6 for both. Material Cost: 1500gp per 60' cube. More for password."
Forcecage
Evocation
Force
1a
Close
= CasterLevel *2&" hours [d]"
20' cu.
Verbal
Somatic
Material
1500
0
0
None
0
233
false
Cube of force imprisons all inside, blocking normal, astral and ether. travel. Spell extends into Ether. plane. Walls can be made solid if area is dropped to 10' cube.
Foresight
Divination
1a
Pers.
= CasterLevel *10 &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
None
0
233
false
= "Grants +2 (insight) bonus to AC and REF saves; cannot be surprised or caught Flat-footed). Can be granted via touch to other subject(Will "& SaveDC &" neg and SR applies) but you get warnings that must be communicated to subject."
Fox's Cunning
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
233
true
Subject touched gains +4 (enhance) to INT. Does not grant additional bonus spells, but Save DCs go up.
Fox's Cunning, Mass
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
233
true
= CasterLevel &" subjects (no 2 >30ft apart) gain +4 (enhance) to INT as Fox's Cunning."
Freedom
Abjuration
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
233
true
Releases creature from spells/effects which restrict his movement. Can also free subject of Imprisonment or Maze, but you must know name/backgrd and cast spell on spot where effect occurred.
Freedom of Movement
Abjuration
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
Material
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
233
true
Subject moves normally despite impediments; can att underwater. Can be Personal (no save or SR apply).
Gaseous Form
Transmutation
1a
Touch
= CasterLevel *2&" min [d]"
Somatic
MaterialOrDivineFocus
0
0
0
None
0
234
false
Willing corporeal creature becomes insubstantial; Lose material and natural armor; gains DR 10/magic; fly 10' (perfect); immune to crits and poison. Subject cannot cast spells with V, S, M, or F components nor use any Su ability or activate any item (carried or otherwise).
Gate
Conjuration
Calling
1a
Medium
(text)
5-20' dia.
Verbal
Somatic
XP
0
0
1000
None
0
234
false
="Creation version connects 2 planes for "& CasterLevel &" rd. Calling version (XP cost) summons being ("& CasterLevel*2 &"HD) or kind of being (Total of "& CasterLevel &"HD) to perform a service (see text)."
Geas, Lesser
Enchantment
Compulsion
Mind-affecting
Language
fr
Close
= CasterLevel &" days [d]"
Verbal
0
0
0
="Will " & SaveDC & " neg"
0
235
true
Magical compulsion for one living creature of 7 HD or less. Duration applies if task open-ended. Each day subj. cannot obey it suffers -2 to each Ability (cum. to -8, min 1). Broken by Break Enchant, [Lim.] Wish, Miracle, Remove Curse.
Geas/Quest
Enchantment
Compulsion
Mind-affecting
Language
10 min
Close
= CasterLevel &" days [d]"
Verbal
0
0
0
None
0
234
true
="Magical compulsion for one living creature, no limit on HD nor save allowed. Subject takes 3d6 dmg per day and make a Fort "& SaveDC &" save or become Sickened for 25 hr. Break Enchant will not remove. [Lim.] Wish, Miracle will."
Gentle Repose
Necromancy
1a
Touch
= CasterLevel &" days"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (o)"
0
235
true
Preserves one corpse, extending limit on raising creature from dead.
Ghost Sound
Illusion
Figment
1a
Close
= CasterLevel &" rd [d]"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " disblf-i"
0
235
false
="Figment sounds can simul. "& Min(20, CasterLevel *4) &" humanoids."
Ghoul Touch
Necromancy
1a
Touch
1d6+2 rd
(text)
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
235
true
Touch attack of neg. energy paralyzes living humanoids; they extrude stench (-2 to hit, dmg, saves) to others within 10'n unless immune to poison.
Giant Vermin
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
None
0
235
true
="Turns insects (see text for type and qty) into "& IIF( CasterLevel >9,IIF( CasterLevel >13,IIF( CasterLevel >17,IIF( CasterLevel >19,"Colossal","Gargant."),"Huge"),"Large"),"Medium") &" vermin. Commands must be simple."
Glibness
Transmutation
1a
Personal
= CasterLevel *10 &" min [d]"
Somatic
0
0
0
=" " & SaveDC
0
236
false
Gain +30 on Bluff checks to convince someone you're telling the truth. Magical effects that would detect your lies or force you to speak truth get Caster check to overcome effect.
Glitterdust
Conjuration
Creation
1a
Medium
= CasterLevel &" rd"
10' r. sprd
Verbal
Somatic
Material
0
0
0
None
0
236
false
="Blinds creatures (Will "& SaveDC &" neg), outlines invisible creatures. Subject suffer -40 to Hide checks."
Globe of Invulnerability
Abjuration
1a
Centered
= CasterLevel &" rd [d]"
10' r. em.
Verbal
Somatic
Material
0
0
0
None
0
236
false
Magical sphere excludes 1st- through 4th-level or lower spell effects. Spells can be cast through the globe, but cannot affect any within.
Globe of Invulnerability, Lesser
Abjuration
1a
Centered
= CasterLevel &" rd [d]"
10' r. em.
Verbal
Somatic
Material
0
0
0
None
0
236
false
Magical sphere excludes 1st- through 3rd-level or lower spell effects. Spells can be cast through the globe, but cannot affect any within.
Glyph of Warding
Abjuration
10 min
Touch
Discharge
= CasterLevel * 5 &"' sq."
Verbal
Somatic
Material
200
0
0
="(text) " & SaveDC
0
236
true
="Harms those who enter, pass, or open a warded area or object. Read Magic allows ID (Spellcraft 13) of glyph. Disable DC is "& 25+ SpellLevel &". See text for particular glyphs."
Glyph of Warding, Greater
Abjuration
10 min
Touch
discharge
Verbal
Somatic
Material
400
0
0
="(text) " & SaveDC
0
237
true
="Harms those who enter, pass, or open a warded area or object. Read Magic allows ID (Spellcraft 13) of glyph. Disable DC is "& 25+ SpellLevel &". See text for particular glyphs."
Good Hope
Enchantment
Compulsion
Mind-affecting
1a
Medium
= CasterLevel &" min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
237
true
="Up to "& CasterLevel &" living creatures (no 2 >30' apart) gain +2 (morale) to saves, att, dmg, and skill/ability checks. Counters and dispels Crushing Despair."
Goodberry
Transmutation
1a
Touch
= CasterLevel &" days"
Verbal
Somatic
DivineFocus
0
0
0
None
0
237
true
2d4 berries each cure 1 hp (max 8 hp/24 hours) and feed creature as full meal.
Grease
Conjuration
Creation
1a
Close
= CasterLevel &" rd [d]"
10' sq.
Verbal
Somatic
Material
0
0
0
(text)
0
237
false
="Makes area or one object slippery. Balance 10 check to move at half spd, failure within 5 requires REF "& SaveDC &" check or fall (failure by 5 or more auto fall)."
Guards and Wards
Abjuration
30 min
(text)
= CasterLevel * 2 &" hr [d]"
= CasterLevel * 200 &"' sq. (S)"
Verbal
Somatic
Material
Focus
0
0
0
="(text) " & SaveDC
0
237
true
Array of magic effects protect area (up to 20' high). See text for specifics.
Guidance
Divination
1a
Touch
1 min [disch.]
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
238
true
Creature touched gains +1 (compet.) on one roll, save, or check. Must declare the use before the roll.
Gust of Wind
Evocation
Air
1a
60 ft.
1 rd
Line
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
238
true
Gust of 50Mph wind. Exact effects depend on size of creature caught in area. Any creature takes a -4 on Ranged Att and Listen checks. For other effects, see text.
Hallow
Evocation
Good
24 hr
Touch
Inst.
40' r. em.
Verbal
Somatic
Material
DivineFocus
1000
0
0
(text)
0
238
true
Area gains Magic Circle Against Evil. If caster is CLR, all CHA checks to turn gain +4 (sacr), while rebuke suffers -4 (no SR). You may incl. 1 spell effect (from list) which lasts for 1 yr. Counters but does not dispel unhallow. Material Component: 1000 gp per level of spell to include.
Hallucinatory Terrain
Illusion
Glamer
10 min
Long
= CasterLevel *2 &" hr [d]"
= CasterLevel &" cu. (S)"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " disblf-i"
0
238
false
Makes one type of terrain appear like another (field into forest, etc.).
Halt Undead
Necromancy
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (txt)"
0
238
true
="Immobilizes up to 3 undead (no 2 >30' apart) for "& CasterLevel &" rounds. Unintell. undead get no save. Effect broken if creature is att or takes dmg."
Harm
Necromancy
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half (txt)"
0
239
true
="Fills subject touched with neg. energy; "& Min(15, CasterLevel )*10 &" hp dmg. Target retains 1 hp. Heals undead."
Haste
Transmutation
1a
Close
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg (h)"
0
239
true
="Up to "& CasterLevel &" creatures (no 2 >30' apart) gain: When full att, extra att; +1 (dodge) to AC and REF, +1 to att; All modes of move incr by 30 ft (to max 2x). Haste dispels/counters Slow."
Heal
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
239
true
="Fills subject with positive energy; cures "& Min(15, CasterLevel )*10 &" HP dmg, Immediately ends ability dmg, blind, confuse, daze, dazzle, deaf, disease, exhaust., sicken, stun, poison. Dmg Undead instead."
Heal Mount
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
239
true
="Fills mount with positive energy; cures "& Min(15, CasterLevel )*10 &" HP dmg, disease, mental cond (as Heal)."
Heal, Mass
Conjuration
1a
Close
Inst.
Verbal
Somatic
0
0
0
None
0
239
true
="Target up to "& CasterLevel &" creatures (no 2 >30' apart); cures "& Min(25, CasterLevel )*10 &" HP dmg, Immediately ends ability dmg, blind, confuse, daze, dazzle, deaf, disease, exhaust., sicken, stun, poison. Dmg Undead instead."
Heat Metal
Transmutation
Fire
1a
Close
7 rd
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (o)"
0
239
true
="Target equipment of up to "& Int( CasterLevel /2) &" creatures (no 2 >30' apart) or up to "& CasterLevel *25 &"lbs of metal, all within 30' r. circle. Make metal so hot it damages those that touch it (see text for dmg based on amount)."
Helping Hand
Evocation
1a
5 miles
= CasterLevel &" hr"
Verbal
Somatic
DivineFocus
0
0
0
None
0
239
false
Ghostly hand leads chosen creature to you once target (or closest target if multiple targets could meet definition) is located (see text).
Heroes' Feast
Conjuration
Creation
10 min
Close
(text)
Verbal
Somatic
DivineFocus
0
0
0
None
0
240
false
="Food for up to "& CasterLevel &" creatures which takes 1 hr to consume. Subjects gain Bless effect; cures disease, sickness, nausea; gain 1d8+"& Min(10, Int( CasterLevel /2)) &" temp HP, +1 (morale) on Att, Will and immunity to poison and Fear for 12 hr."
Heroism
Enchantment
Compulsion
Mind-affecting
1a
Touch
= CasterLevel *10 &" min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
240
true
One subject gains +2 (morale) to saves, att, and skill checks.
Heroism, Greater
Enchantment
Compulsion
Mind-affecting
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
240
true
="One subject gains +4 (morale) to att, saves, and skill checks and "& Min(20, CasterLevel )&" temp HP."
Hide from Animals
Abjuration
1a
Touch
= CasterLevel *10 &" min [d]"
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
241
true
="Touch up to "& CasterLevel &" creatures. Animals cannot see, hear or smell the subjects. Even Ex abilities such as blindsense, blindsight, scent, and tremorsense cannot detect subjects. If a subject touches or att an animal, spells ends for all."
Hide from Undead
Abjuration
1a
Touch
= CasterLevel *10 &" min [d]"
Verbal
Somatic
DivineFocus
0
0
0
See Text
0
241
true
="Touch up to "& CasterLevel &" creatures. Undead cannot see, hear or smell the subjects. Even Ex abilities such as blindsense, blindsight, scent, and tremorsense cannot detect subjects. Non-intelligent undead are automatically affects, Intelligent undead get a Will "& SaveDC &" save. If a subject touches or att an undead, spells ends for all."
Hold Animal
Enchantment
Compulsion
Mind-affecting
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (txt)"
0
241
true
="Immobilizes one animal for "& CasterLevel &" rounds. Each rd on its turn, subj. may attempt new save as a Full Rd Act."
Hold Monster
Enchantment
Compulsion
Mind-affecting
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (txt)"
0
241
true
="Immobilizes one creature for "& CasterLevel &" rounds. Each rd on its turn, subj. may attempt new save as a Full Rd Act."
Hold Monster, Mass
Enchantment
Compulsion
Mind-affecting
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
FocusOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (txt)"
0
241
true
="Immobilizes any creatures (no 2 >30' apart) for "& CasterLevel &" rounds. Each rd on their turn, subjects may attempt new save as a Full Rd Act."
Hold Person
Enchantment
Compulsion
Mind-affecting
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
FocusOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (txt)"
0
241
true
="Immobilizes one humanoid creature for "& CasterLevel &" rounds. Each rd on its turn, subj. may attempt new save as a Full Rd Act."
Hold Person. Mass
Enchantment
Compulsion
Mind-affecting
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
FocusOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (txt)"
0
241
true
="Immobilizes any humanoid creatures (no 2 >30' apart) for "& CasterLevel &" rounds. Each rd on their turn, subjects may attempt new save as a Full Rd Act."
Hold Portal
Abjuration
1a
Medium
= CasterLevel &" min [d]"
Verbal
0
0
0
None
0
241
false
Holds door/gate/window/shutters shut. Knock spell or Dispel can negate. +5 to DC for forcing open the portal.
Holy Aura
Abjuration
Good
1a
Centered
= CasterLevel &" rd [d]"
20' r. brst
Verbal
Somatic
Focus
0
500
0
See Text
0
241
true
="Up to "& CasterLevel &"creatures gain: +4 (deflect.) to AC, +4 (resist.) to saves; SR 25 against evil spells/casters; possession and mental influence blocked; If evil creature succeeds on a melee att, they are blinded (Fort "& SaveDC &")."
Holy Smite
Evocation
Good
1a
Medium
Inst.
20' r. brst
Verbal
Somatic
0
0
0
="Will " & SaveDC & " part (txt)"
0
241
true
="Deals "& Min(5, Int( CasterLevel /2)) &"d8 dmg to evil creatures or "& Min(10, CasterLevel )&"d6 dmg to evil outsiders + blinded 1 rd. Will save for half dmg and no blind, Half dmg and no blind for Non-good, Non-evil creatures, save for qtr."
Holy Sword
Evocation
Good
1a
Touch
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
None
0
242
false
Weapon touched becomes +5 holy weapon (+2d6 dmg vs. evil), superseding any other properties of weapon. Also emits Magic Circle Against Evil effect. If circle ends, it is a free action to restore.
Holy Word
Evocation
Sonic
Good
1a
Centered
Inst.
40' r. sprd
Verbal
0
0
0
None
0
242
true
="Kills (to "& CasterLevel -10 &"HD), paralyzes ( to "& CasterLevel -5 &"HD) for 1d10 min, blinded (to "& CasterLevel -1 &"HD) for 2d4 rd, and deafened (to "& CasterLevel &"HD) for 1d4 rd to all non-good creatures. No Saves allowed. Summoned non-good creatures banished if Will "& SaveDC+4 &" failed."
Horrid Wilting
Necromancy
1a
Long
Inst.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Fort " & SaveDC & " half"
0
242
true
="Deals "& Min(20, CasterLevel )&"d6 dmg ("& Min(25, CasterLevel )&"d8 dmg versus water elementals or plant creatures) to living creatures, no 2 >60ft apart."
Hypnotic Pattern
Illusion
Pattern
Mind-affecting
1a
Medium
[c] +2 rd
10' r. sprd
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
242
true
="Verbal Component for Bards only. Fascinates 2d4+"& Min(10, CasterLevel )&" HD of creatures (fewest HD creatures first). Sightless creatures are not affected."
Hypnotism
Enchantment
Compulsion
Mind-affecting
1 rd
Close
2d4 rd [d]
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
242
true
Hypnotize 2d4 HD of living creatures (no 2 >30' apart) if they can see or hear you. Those with least HD affected first. In combat, targets gets +2 bonus to save, but if only 1 target, they get -2 penalty. Subject becomes 2 steps more friendly (see NPC Attitude, PHB p. 72).
Ice Storm
Evocation
Cold
1a
Long
1 rd.
20' r cyl.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
None
0
243
true
Area is 40' high. Hail deals 3d6 bludg., 2d6 cold dmg. -4 to Listen checks, all land speed is halved.
Identify
Divination
1 hour
Touch
Inst.
Verbal
Somatic
MaterialOrDivineFocus
100
0
0
None
0
243
false
Determines all magical properties of single item you touch. Does not work on Artifacts.
Illusory Script
Illusion
Phantasm
Mind-affecting
(text)
Touch
= CasterLevel &" days [d]"
Verbal
Somatic
Material
50
0
0
="Will " & SaveDC & " neg (txt)"
0
243
true
Object not >10lbs. Only intended reader can decipher script without harm. All others reading must save or be affected by Suggestion for 30 min. True Seeing plus either Read Magic or Comp. Lang. allows reading of message. Casting time depends on message written, but minimum is 1 min.
Illusory Wall
Illusion
Figment
1a
Close
Perm.
10'x10'
Verbal
Somatic
0
0
0
="Will " & SaveDC & " disblf-i"
0
243
false
Wall, floor, or ceiling looks real, but anything can pass through.
Imbue with Spell Ability
Evocation
10 min
Touch
disch. [d]
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
243
true
Transfer a clerical abjuration, conjuration (healing), or divination spell(s) to creature with at least 5 INT and at least 9 WIS. Number of spells xferred depends on targets HD.
Implosion
Evocation
1a
Close
[c] max 4 rds
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
243
true
Sets up an internal resonance, killing one corporeal creature per rd. Effect is Inst. for each target.
Imprisonment
Abjuration
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (txt)"
0
244
true
Entombs creature touched in suspended animation beneath the earth. Freedom spell cast at location releases target, but Wish or Miracle does not (but will reveal where it is entombed). If you know name and info, target gets -4 on save.
Incendiary Cloud
Conjuration
Creation
Fire
1a
Medium
= CasterLevel &" rd"
20' r. sprd
Verbal
Somatic
0
0
0
="Ref " & SaveDC & " half (txt)"
0
244
false
Cloud obscures all sight and deals 4d6 fire dmg per rd (Ref save for half). Moves away form you 10'/rd (figure spread each rd). With concen., move cloud up to 60'/rd instead. If any part of cloud exceeds range it dissipates.
Inflict Critical Wounds
Necromancy
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
244
true
="Touch attack, 4d8+"& Min(20, CasterLevel ) &" dmg (or heals undead same amount.)"
Inflict Critical Wounds, Mass
Necromancy
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
244
true
="4d8+"& Min(40, CasterLevel ) &" dmg to "& CasterLevel &" subjects (no 2 >30' apart). Heals undead same amount."
Inflict Light Wounds
Necromancy
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
244
true
="Touch attack, 1d8+"& Min(5, CasterLevel ) &" dmg (or heals undead same amount.)"
Inflict Light Wounds, Mass
Necromancy
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
244
true
="1d8+"& Min(25, CasterLevel ) &" dmg to "& CasterLevel &" subjects (no 2 >30' apart). Heals undead same amount."
Inflict Minor Wounds
Necromancy
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
244
true
Touch attack, 1 point of dmg (or heals undead 1 hp.)
Inflict Moderate Wounds
Necromancy
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
244
true
="Touch attack, 2d8+"& Min(10, CasterLevel ) &" dmg (or heals undead same amount.)"
Inflict Moderate Wounds, Mass
Necromancy
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
244
true
="2d8+"& Min(30, CasterLevel ) &" dmg to "& CasterLevel &" subjects (no 2 >30' apart). Heals undead same amount."
Inflict Serious Wounds
Necromancy
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
244
true
="Touch attack, 3d8+"& Min(15, CasterLevel ) &" dmg (or heals undead same amount.)"
Inflict Serious Wounds, Mass
Necromancy
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
244
true
="3d8+"& Min(35, CasterLevel ) &" dmg to "& CasterLevel &" subjects (no 2 >30' apart). Heals undead same amount."
Insanity
Enchantment
Compulsion
Mind-affecting
1a
Medium
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
244
true
One living creature suffers from a continuous Confusion effect. Remove Curse does not counter, only Gr. Restoration, Heal, [Lim.] Wish, or Miracle can restore target.
Insect Plague
Conjuration
Summoning
fr
Long
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
None
0
244
false
="Summon "& Min(6, Int( CasterLevel /3)) &" locust swarms to attack enemies in area. Must appear adjacent to other swarms, and cannot move once summoned. (See MM p. 239 for stats)."
Invisibility
Illusion
Glamer
1a
(text)
= CasterLevel & " min [d]"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="(text) " & SaveDC
0
245
true
="You, creature, or object weighing "& CasterLevel *100 &"lbs or less vanishes from sight for duration or until it attacks. If affects you, then spell is Personal, else it is Touch. See text for details of what constitutes an 'attack'."
Invisibility Purge
Evocation
1a
Personal
= CasterLevel &" min [d]"
= CasterLevel *5 &"' r."
Verbal
Somatic
0
0
0
None
0
245
false
="Sphere moves with you, negating all invisibility effects within area."
Invisibility Sphere
Illusion
Glamer
1a
Touch
= CasterLevel &" min [d]"
10' r. em.
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
245
true
Makes everyone within 10 ft. of touched creature invisible. Subjects can see each other. Creatures affected (other than target) become visible without affecting other subjects. If target attacks, spell ends.
Invisibility, Greater
Illusion
Glamer
1a
Touch
= CasterLevel &" rd [d]"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
245
true
="You, creature, or object weighing "& CasterLevel *100 &"lbs or less vanishes from sight for duration. If affects you, then spell is Personal, else it is Touch."
Invisibility, Mass
Illusion
Glamer
1a
Long
= CasterLevel *10&" min [d]"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
245
true
= CasterLevel &" Creatures (no 2 >180' apart) vanish from sight for duration, or until any one attacks. If any creature moves outside of 180' of rest, spell breaks."
Iron Body
Transmutation
1a
Personal
= CasterLevel &" min [d]"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
None
0
245
false
Your body becomes living iron. Gain DR 15/adamantine; Immunity to blindness, crits, ability dmg, deafness, disease, drowning, electricity, poison, stunning; take half from acid or fire dmg.; +6 (enhance) to STR, -6 to DEX (min 1). Speed reduced to half; 50% arcane failure; -8 AC check penalty. You cannot use potions. Your unarmed attack dmg = club sized for you and you are considered armed. Weight incr. by 10x.
Ironwood
Transmutation
(text)
0 feet
= CasterLevel &" days [d]"
Verbal
Somatic
Material
0
0
0
None
0
246
false
="Makes "& CasterLevel *5 &" lbs. wood strong as steel. Casting time is 1 min/lb created. Create half as much to give created wood +1 (enhance)."
Jump
Transmutation
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
246
true
="Target creature gets +"& IIF( CasterLevel >8,30, IIF( CasterLevel >4,20,10)) &" on Jump checks."
Keen Edge
Transmutation
1a
Close
= CasterLevel *10&" min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
246
true
Target pierce/slash weapon (or 50 projectiles) has it's crit range doubled. Cannot combine with effects like Impr. Crit. and cannot be cast on Nat. Weapons.
Knock
Transmutation
1a
Medium
Inst. (text)
= CasterLevel *10 &"' sq."
Verbal
0
0
0
None
0
246
false
Opens a locked or a magically sealed door, secret door, locked or trick opening box or chest. Also loosens welds, shackles or chains used to hold closures shut. Will remove up to 2 different methods of closure on the target.
Know Direction
Divination
1a
Personal
Inst.
Verbal
Somatic
0
0
0
None
0
246
false
Instantly know the direction of north from your current position.
Legend Lore
Divination
(text)
Personal
(text)
Verbal
Somatic
Material
Focus
250
200
0
None
0
246
false
Learn legends about a person, place, or thing. See text for casting times.
Leomund's Secret Chest
Conjuration
Summoning
10 min
(text)
60 days [d]
Verbal
Somatic
Focus
0
5050
0
None
0
247
false
="Hides expensive chest on Ethereal Plane; you retrieve it at will. Chest contains up to "& CasterLevel &" cu. ft. If living creature is in chest spell will fail 75% of the time. Recall of chest requires conc. for 1 std. act. After 60 days, there is a 5% cum. chance chest is lost."
Leomund's Secure Shelter
Conjuration
Creation
10 min
Close
= CasterLevel *2 &" hr [d]"
20' sq.
Verbal
Somatic
Material
Focus
XP
0
0
0
None
0
247
false
Creates sturdy cottage. Shelter has no heating or cooling, but is otherwise very secure (see text).
Leomund's Tiny Hut
Evocation
Force
1a
Centered
= CasterLevel *2 &" hr [d]"
20' r.
Verbal
Somatic
Material
0
0
0
None
0
247
false
Creates sphere of force around yourself. Up to 9 other medium creatures can join you inside. Temp inside is moderated. Very strong winds can destroy hut (see text). Sphere is opaque form outside, transparent from within.
Leomund's Trap
Illusion
Glamer
1a
Touch
Permanent [d]
Verbal
Somatic
Material
50
0
0
None
0
247
false
Makes item seem trapped.
Levitate
Transmutation
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
Focus
0
0
0
None
0
248
false
="Subject (or object up to "& CasterLevel *100 &" lbs.) moves up and down 20'/rd at your direction. Levitating creatures that att suffer incr. penalties (see text)."
Light
Evocation
Light
1a
Touch
= CasterLevel *10 &" min [d]"
Verbal
MaterialOrDivineFocus
0
0
0
None
0
248
false
="Object shines like a torch, shedding light in a 20' r (dim to next 20'). Counters or dispels darkness spell of level "& SpellLevel &" or lower."
Lightning Bolt
Evocation
Electricity
1a
120 ft.
Inst.
Line
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " half"
0
248
true
="Electricity deals "& Min(10, CasterLevel ) &"d6 dmg to each creature within area. Melts some metals (see text)."
Limited Wish
Universal
1a
(text)
(text)
(text)
Verbal
Somatic
XP
0
0
300
(text)
0
248
true
Alters reality-within spell limits. Duplicate any sorc/wiz spell of up to 6th lvl (not prohibited). Duplicate any other spell of up to 5th level (incl. prohibited sorc/wiz spell). See text for details. If XP cost is >300, use that instead.
Liveoak
Transmutation
10 min
Touch
= CasterLevel &" days [d]"
Verbal
Somatic
0
0
0
None
0
248
false
="A healthy, Huge oak tree becomes a treant-like guardian (see MM p. XX for Treant profile) that responds to a "& CasterLevel &" word trigger."
Locate Creature
Divination
1a
Long
= CasterLevel *10 &" min"
= (CasterLevel * 40)+400 &"' r."
Verbal
Somatic
Material
0
0
0
None
0
249
false
Indicates direction to familiar creature. Running water blocks spell. Mislead, Nondetection, and Polymorph will fool spell.
Locate Object
Divination
1a
Centered
= CasterLevel &" min"
= (CasterLevel * 40)+400 &"' r."
Verbal
Somatic
FocusOrDivineFocus
0
0
0
None
0
249
false
Senses direction toward object (specific or type). Polymorph Any Object fools spell.
Longstrider
Transmutation
1a
Personal
= CasterLevel &" hr [d]"
Verbal
Somatic
Material
0
0
0
=" " & SaveDC
0
249
false
Increases your base land speed by +10 (enhance). No effect on other modes.
Lullaby
Enchantment
Compulsion
Mind-affecting
1a
Personal
="[c] +"& CasterLevel &" rd [d]"
10' r. brst
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
249
true
10' rad. burst become inattentive; -5 to Spot, Listen, -2 Will saves vs. Sleep.
Mage Armor
Conjuration
Creation
Force
1a
Touch
= CasterLevel &" hours [d]"
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg (h)"
0
249
true
Force effect gives the touched subject a +4 (armor) to AC. No Armor Penalty, Arcane Spell Failure, or speed reduction from this armor. Incorporeal creatures cannot ignore this armor.
Mage Hand
Transmutation
1a
Close
Concen.
Verbal
Somatic
0
0
0
None
0
249
false
5-pound telekinesis. Can propel object up to 15ft, though spell ends if object moves beyond range of spell.
Magic Circle against Chaos
Abjuration
Lawful
1a
Touch
= CasterLevel * 10 &" min"
10' r. em.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
249
true
All creatures within area gain Prot. from Chaos (Gain +2 (deflect) to AC and +2 (resist) to Saves, both vs chaotic creatures only. Counter possession or mind control. Prevent contact from non-lawful Summoned creatures (SR applies).) Second version allows containment of non-lawful summoned creatures (see text).
Magic Circle against Evil
Abjuration
Good
1a
Touch
= CasterLevel * 10 &" min"
10' r. em.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
249
false
All creatures within area gain Prot. from Evil (Gain +2 (deflect) to AC and +2 (resist) to Saves, both vs evil creatures only. Counter possession or mind control. Prevent contact from non-good Summoned creatures (SR applies).) Second version allows containment of non-good summoned creatures (see text).
Magic Circle against Good
Abjuration
Evil
1a
Touch
= CasterLevel * 10 &" min"
10' r. em.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
250
false
All creatures within area gain Prot. from Good (Gain +2 (deflect) to AC and +2 (resist) to Saves, both vs good creatures only. Counter possession or mind control. Prevent contact from non-evil Summoned creatures (SR applies).) Second version allows containment of non-evil summoned creatures (see text).
Magic Circle against Law
Abjuration
Chaotic
1a
Touch
= CasterLevel *10&" min"
10' r. em.
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
250
true
All creatures within area gain Prot. from Law (Gain +2 (deflect) to AC and +2 (resist) to Saves, both vs lawful creatures only. Counter possession or mind control. Prevent contact from non-chaotic Summoned creatures (SR applies).) Second version allows containment of non-chaotic summoned creatures (see text).
Magic Fang
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
250
true
One natural weapon of touched living creature gets +1 (enh.) to hit & dmg. Can affect a Slam, Fist, Bite, or other natural weapon. Does not turn non-lethal dmg to lethal dmg. Can be made permanent.
Magic Fang, Greater
Transmutation
1a
Close
= CasterLevel &" hrs"
Verbal
Somatic
DivineFocus
0
0
0
="Will "& SaveDC &" neg (h)"
0
250
true
="One natural weapon of touched living creature gets +"& Min(5, Int( CasterLevel /4)) &" (enh.) to hit & dmg. Can affect a Slam, Fist, Bite, or other natural weapon. Does not turn non-lethal dmg to lethal dmg. Alternately, you can imbue all the creatures natural weapons with +1 (enhance). Can be made permanent."
Magic Jar
Necromancy
1a
Medium
= CasterLevel &" hours"
Verbal
Somatic
Focus
0
100
0
="Will " & SaveDC & " neg (txt)"
0
250
true
="Enables you (while in jar) to attempt Possession of another creature within "& CasterLevel *10 & "ft. This attempt is a Full Rd Act, but it is a Std Action to switch back. See text for details."
Magic Missile
Evocation
Force
1a
Medium
Inst.
Verbal
Somatic
0
0
0
None
0
251
true
=MIN(5,INT(( CasterLevel +1)/2))&" magical missiles streak out and automatically hit for 1d4+1 dmg. Each can affect a different target, no two of which can be more than 15' apart."
Magic Mouth
Illusion
Glamer
1a
Close
Perm. [disch]
Verbal
Somatic
Material
10
0
0
="Will " & SaveDC & " neg (o)"
0
251
true
An mouth appears and speaks a message when a specific event occurs. Can be made permanent.
Magic Stone
Transmutation
1a
Touch
30 min [disch]
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (oh)"
0
251
true
Up to 3 pebbles become enchanted, gaining +1 to hit, doing 1d6+1 damage (double that against undead). If hurled, they have a range increment of 20ft. If slung, treat as bullets (range increment 50ft)
Magic Vestment
Transmutation
1a
Touch
= CasterLevel &" hours"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (oh)"
0
251
true
="Armor or shield gains a +"& Min(5, Int( CasterLevel /4)) &" (enhance). Regular clothing counts as armor that grants 0 AC for purposes of this spell."
Magic Weapon
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (oh)"
0
251
true
Weapon touched gains +1 (enhance). Spell cannot affect natural weapons, but a monk's unarmed strike is considered a weapon and can be enhanced.
Magic Weapon, Greater
Transmutation
1a
Close
= CasterLevel &" hours"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (oh)"
0
251
true
="Weapon (or 50 arrows, bolts, or bullets in a bunch) touched gains +"& Min(5, Int( CasterLevel /3)) &" (enhance). Spell cannot affect natural weapons, but a monk's unarmed strike is considered a weapon and can be enhanced. Projectiles (including Shuriken) but not hurled weapons lose their enhancement once used."
Major Creation
Conjuration
Creation
10 min
Close
(text)
Verbal
Somatic
Material
0
0
0
None
0
252
false
Creates a nonmagical object of cloth, wood, stone or metal. See text for duration, which depends on type of material.
Major Image
Illusion
Figment
1a
Long
[c] +3 rd
= CasterLevel +4 &"x 10' cu. (S)"
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " disblf-i"
0
252
false
Create an illusion (like Silent Image, PHB, p. 279, but with visual, sound, olfactory and thermal effects).
Make Whole
Transmutation
1a
Close
Inst.
= CasterLevel *10 &" cu. ft"
Verbal
Somatic
0
0
0
None
0
252
true
Completely repairs an object made of any substance. Does not restore magical properties of broken magic items. Cannot repair items that were warped, burned, disintegrated, ground to powder, melted, or vaporized, nor can it affect constructs.
Mark of Justice
Necromancy
10 min
Touch
Perm. (text)
Verbal
Somatic
DivineFocus
0
0
0
None
0
252
true
Draw permanent mark on creature touched, and designate action that will trigger curse on subject. When mark activates it grants effects as Bestow Curse (PHB, p. 203).
Maze
Conjuration
Teleport
1a
Close
(text)
Verbal
Somatic
0
0
0
None
0
252
false
Traps creature in an extradimensional maze. Each rd, subject may attempt a DC 20 INT check to escape (full rd act). Once subject leaves maze, they return to spot where they were forced inside. Teleport and Dimension Door do not help a victim escape, although Plane Shift allows it to exit. Minotaurs are immune to Maze.
Meld into Stone
Transmutation
1a
Personal
= CasterLevel *10 &" min"
Verbal
Somatic
DivineFocus
0
0
0
None
0
252
false
Meld your body and possessions into a single block of stone.
Melf's Acid Arrow
Conjuration
Creation
Acid
1a
Long
=1+Min(6, Int( CasterLevel /3))&" rd"
Verbal
Somatic
Material
Focus
0
0
0
None
0
253
false
="RTA; 2d4 acid dmg that continues to do dmg each rd unless neutralized."
Mending
Transmutation
1a
10 ft
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (oh)"
0
253
true
Repairs small breaks or tears (but not warps) in an object up to 1 lb. Does not affect constructs.
Message
Transmutation
Language
1a
Medium
= CasterLevel *10 &" min"
Verbal
Somatic
Focus
0
0
0
None
0
253
false
="Whispered conversation between up to "& CasterLevel &" indicated subjects."
Meteor Swarm
Evocation
Fire
1a
Long
Inst.
4x 40' r. sprd
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
253
true
Four fireballs can target as RTA for 2d6 bludgeoning dmg (no save allowed). All others in 40 ft of target suffer 6d6 dmg. Any creature caught in more than one area must make separate saves for each.
Mind Blank
Abjuration
1a
Close
1 day
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
253
true
Subject is immune to mental and emotional magic and scrying. Subject is immune to Mind-affecting effects as well as info gathering by divination effects. Foils [Limited] Wish and Miracle spells if such are used to affect the subjects mind or gain information about it.
Mind Fog
Enchantment
Compulsion
Mind-affecting
1a
Medium
(text)
20' r.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
253
true
Fog fills area up to 20' high; all within suffer a -10 (compet.) to Wis, Will checks. Wind will disperse (see text). Fog does not hamper vision.
Minor Creation
Conjuration
Creation
1 min
0 feet
= CasterLevel &" hours [d]"
Verbal
Somatic
Material
0
0
0
None
0
253
false
="Creates a nonmagical object of cloth or wood, up to "& CasterLevel &" cu. ft."
Minor Image
Illusion
Figment
1a
Long
[c] +2 rd
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " disblf-i"
0
254
false
Create an illusion (like Silent Image, PHB, p. 279, but with minor sounds).
Miracle
Evocation
1a
(text)
(text)
(text)
Verbal
Somatic
XP
0
0
0
="(text) " & SaveDC
0
254
true
Requests a deity's intercession.
Mirage Arcana
Illusion
Glamer
1a
Long
="[c] +"& CasterLevel &" hours [d]"
= CasterLevel &"x 20' cu (S)"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " disblf-i"
0
254
false
="Makes one type of terrain ("&20* CasterLevel &" ft. cube) appear like another, with structures."
Mirror Image
Illusion
Figment
1a
(text)
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
254
false
="Creates 1d4+"&INT( CasterLevel /3)&" decoy duplicates of you (maximum 8 duplicates)."
Misdirection
Illusion
Glamer
1a
Close
= CasterLevel &" hours"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
254
false
Misleads divinations for one creature or object.
Mislead
Illusion
Glamer
1a
Close
= CasterLevel &" rd [d]"
Somatic
0
0
0
="(text) " & SaveDC
0
255
false
Turns you invisible and creates an illusory double.
Modify Memory
Enchantment
Compulsion
Mind-affecting
1 rd (txt)
Close
Permanent
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
255
true
Changes 5 minutes of subject's memories.
Moment of Prescience
Divination
1a
Personal
= CasterLevel &" hour [disch]"
Verbal
Somatic
0
0
0
=" " & SaveDC
0
255
false
="Grants you a one-time +"& MIN(25,CasterLevel) &" bonus to attack, check, save, or AC."
Mordenkainen's Disjunction
Abjuration
1a
Close
Inst.
40' r. brst
Verbal
0
0
0
="Will " & SaveDC & " neg (o)"
0
255
false
Dispels magic, disenchants magic items.
Mordenkainen's Faithful Hound
Conjuration
Creation
1a
Close
(text)
Verbal
Somatic
Material
0
0
0
None
0
255
false
Phantom watchdog guards an area, or if approached, attacks.
Mordenkainen's Lucubration
Transmutation
1a
Personal
Inst.
Verbal
Somatic
0
0
0
None
0
256
false
Recalls previously cast spell of 5th level or less.
Mordenkainen's Magnif Mansion
Conjuration
Creation
1a
Close
= CasterLevel *2&" hours [d]"
= CasterLevel * 3 &"x 10' cu. (S)"
Verbal
Somatic
Focus
0
0
0
None
0
256
false
Door leads to extradimensional mansion.
Mordenkainen's Private Sanctum
Abjuration
10 min
Close
24 hours [d]
= CasterLevel &"x 30' cu (S)"
Verbal
Somatic
0
0
0
None
0
256
false
="Prevents anyone viewing or scrying into an area ("&30* CasterLevel &" ft. cube) for 24 hours."
Mordenkainen's Sword
Evocation
Force
1a
Close
= CasterLevel &" rd [d]"
Verbal
Somatic
Focus
0
0
0
None
0
256
true
="+3 magical force blade attacks; +"& CasterLevel +3+ CastingMod &" to hit, 4d6+3 dmg, threat 19-20/x2."
Mount
Conjuration
Summoning
fr
Close
= CasterLevel *2&" hours [d]"
Verbal
Somatic
Material
0
0
0
None
0
256
false
Summons a light horse or pony (with riding gear) to serve as your mount.
Move Earth
Transmutation
(text)
Long
Inst.
750 sq ft (S)
Verbal
Somatic
Material
0
0
0
None
0
257
false
Digs trenches (10' deep) and build hills.
Neutralize Poison
Conjuration
Healing
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (oh)"
0
257
true
Neutralizes any sort of venom in or on creature touched.
Nightmare
Illusion
Phantasm
Mind-affecting
Evil
10 min
Unlim
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (txt)"
0
257
true
A hideous and unsettling vision dealing 1d10 damage and fatigue.
Nondetection
Abjuration
1a
Touch
= CasterLevel &" hours"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (oh)"
0
257
true
The touched object or creature can resist divination and scrying attempts.
Nystul's Magic Aura
Illusion
Glamer
1a
Touch
= CasterLevel &" days [d]"
Verbal
Somatic
Focus
0
0
0
None (text)
0
257
false
Alters the magic aura of any item.
Obscure Object
Abjuration
1a
Touch
8 hours [d]
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (o)"
0
258
true
="Object (up to "&100* CasterLevel &" lbs.) is hidden completely from divination and scrying."
Obscuring Mist
Conjuration
Creation
1a
Centered
= CasterLevel &" min"
20' r.
Verbal
Somatic
0
0
0
None
0
258
false
="Fog obscures vision; within 5', 20% miss chance; farther, 50% miss."
Open/Close
Transmutation
1a
Close
Inst.
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg (o)"
0
258
true
Opens or closes small or light things.
Order's Wrath
Evocation
Lawful
1a
Medium
(text)
30' cu brst
Verbal
Somatic
0
0
0
="Will " & SaveDC & " part (txt)"
0
258
true
="Deals "&MIN(5,INT( CasterLevel /2))&"d8 dmg to chaotic creatures ("&MIN(10, CasterLevel )&"d6 to outsiders), dazes for 1 round."
Otiluke's Freezing Sphere
Evocation
Cold
1a
(text)
(text)
Verbal
Somatic
Focus
0
0
0
="Ref " & SaveDC & " half (txt)"
0
258
true
="Freezes water, or deals "&MIN(15, CasterLevel )&"d6 cold damage ("&MIN(15, CasterLevel )&"d8 for water creatures.)"
Otiluke's Resilient Sphere
Evocation
Force
1a
Close
= CasterLevel &" min [d]"
= CasterLevel &"' dia sphre"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " neg"
0
258
true
= CasterLevel &" ft. diameter force globe protects but traps one subject."
Otiluke's Telekinetic Sphere
Evocation
Force
1a
Close
= CasterLevel &" min [d]"
= CasterLevel &"' dia sphre"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " neg (o)"
0
259
true
= CasterLevel &" ft diameter force globe, move 5000 lbs telekinetically, protects/traps one subject."
Otto's Irresistible Dance
Enchantment
Compulsion
Mind-affecting
1a
Touch
1d4+1 rd
Verbal
0
0
0
None
0
259
true
Forces subject to dance (-4 to AC, -10 reflex save, loses shield)
Overland Flight
Transmutation
1a
Personal
= CasterLevel &" hour"
Verbal
Somatic
0
0
0
=" " & SaveDC
0
259
true
You fly at speed of 40 ft (30 ft. if medium / heavy armor.)
Owl's Wisdom
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
259
true
Subject touched gains +4 (enhance) to WIS.
Owl's Wisdom, Mass
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
259
true
= CasterLevel &" subjects (no 2 >30' apart) touched gains +4 (enhance) to WIS."
Pass without Trace
Transmutation
1a
Touch
= CasterLevel &" hour [d]"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
259
true
= CasterLevel &" touched subject(s) leaves no tracks."
Passwall
Transmutation
1a
Touch
= CasterLevel &" hours [d]"
Verbal
Somatic
Material
0
0
0
None
0
259
false
="Creates passage "&10+IIF( CasterLevel >9,INT(( CasterLevel -9)/3)*5,0)&" ft. deep."
Permanency
Universal
2 rnd
(text)
Perm. (text)
Verbal
Somatic
XP
0
0
0
None
0
259
false
Makes certain spells permanent; costs XP
Permanent Image
Illusion
Figment
1a
Long
Perm. [d]
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " disblf-i"
0
260
false
Create an permanent illusion with visual, sound, scent and thermal effects.
Persistent Image
Illusion
Figment
1a
Long
= CasterLevel &" min [d]"
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " disblf-i"
0
260
false
Create an illusion with visual, sound, olfactory and thermal effects.
Phantasmal Killer
Illusion
Phantasm
Mind-affecting
Fear
1a
Medium
Inst.
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
260
true
Fearsome illusion kills subject or deals 3d6 damage.
Phantom Steed
Conjuration
Creation
10 min
0 feet
= CasterLevel &" hours [d]"
Verbal
Somatic
0
0
0
None
0
260
false
="Summon Large, quasi-real, horse-like beast with "& 7+ CasterLevel &" HP and a speed of "& Min(240, 20* CasterLevel ) &" ft. Mount can carry"& 10 * CasterLevel &" lbs."& IIf( CasterLevel >7," Treat sand/swamp as normal terrain.","") & IIF( CasterLevel >9," Water Walk at will (as spell).","") & IIF( CasterLevel >11," Air Walk at will for 1 rd at a time.","") & IIF( CasterLevel >13," Fly at its speed (Ave maneuver).","")
Phase Door
Conjuration
Creation
1a
Touch
=INT( CasterLevel /2)&" uses"
Verbal
0
0
0
None
0
261
false
="Ethereal passage through "& CasterLevel &" feet of wood or stone."
Planar Ally
Conjuration
Calling
See Text
10 min
Close
Inst.
Verbal
Somatic
DivineFocus
XP
0
0
0
None
0
261
false
Exchange services with a 12 HD outsider.
Planar Ally, Greater
Conjuration
Calling
See Text
10 min
Close
Inst.
Verbal
Somatic
DivineFocus
XP
0
0
0
None
0
261
false
Exchange services with an outsider (max 18 HD).
Planar Ally, Lesser
Conjuration
Calling
See Text
10 min
Close
Inst.
Verbal
Somatic
DivineFocus
XP
0
0
0
None
0
261
false
Exchange services with a 6 HD outsider.
Planar Binding
Conjuration
Calling
See Text
10 min
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
261
true
Traps an outsider (12HD or less) in a special trap until it agrees to a task.
Planar Binding, Greater
Conjuration
Calling
See Text
10 min
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
261
true
Traps an outsider (18HD or less) in a special trap until it agrees to a task.
Planar Binding, Lesser
Conjuration
Calling
See Text
10 min
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
261
true
Traps an outsider (6HD or less) in a special trap until it agrees to a task.
Plane Shift
Conjuration
Teleport
1a
Touch
Inst.
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg"
0
262
true
Up to eight subjects travel to another plane.
Plant Growth
Transmutation
1a
(text)
Inst.
Verbal
Somatic
DivineFocus
0
0
0
None
0
262
false
Grows vegetation, improves crops.
Poison
Necromancy
1a
Touch
Inst. (text)
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " neg (txt)"
0
262
true
="Touch deals 1d10 Con damage; repeats in 1 min. Fort DC "&10+INT( CasterLevel /2)+ CastingMod &" to negate dmg."
Polar Ray
Evocation
Cold
1a
Close
Inst.
Verbal
Somatic
Focus
0
0
0
=" " & SaveDC
0
262
true
="Ranged touch attack deals "&MIN(25, CasterLevel )&"d6 cold damage to target."
Polymorph
Transmutation
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
Material
0
0
0
None
0
263
false
You or willing subject assume a new form.
Polymorph Any Object
Transmutation
1a
Close
(text)
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " neg (o)(txt)"
0
263
true
Changes any subject into anything else. Duration depends on how radical a change is made. Unlike Polymorph, this spell does grant the creature the INT score of its new form. If original form did not have WIS or CHA scores, it gains scores appropriate to the new form. Magic items are not affected by this spell. This spell cannot create material of great intrinsic value, such as cold iron, copper, silver, gems, silk, gold, platinum, mithral, adamantine, or magical items. May be used to duplicate the effects of (baleful) polymorph, flesh to stone, stone to flesh, transmute metal to wood, or transmute rock to mud.
Power Word, Blind
Enchantment
Compulsion
Mind-affecting
1a
Close
(text)
Verbal
0
0
0
None
0
263
true
Wave of magical energy blinds 200 hp worth of creatures.
Power Word, Kill
Enchantment
Compulsion
Mind-affecting
Death
1a
Close
Inst.
Verbal
0
0
0
None
0
263
true
Kills one tough subject with 100 hp or less.
Power Word, Stun
Enchantment
Compulsion
Mind-affecting
1a
Close
(text)
Verbal
0
0
0
None
0
263
true
Stuns creature with up to 150 hp.
Prayer
Enchantment
Compulsion
Mind-affecting
1a
Centered
= CasterLevel &" rd"
40' r.
Verbal
Somatic
DivineFocus
0
0
0
None
0
264
true
Allies gain +1 (luck) on to hit, dmg, saves, skill checks; enemies suffer -1.
Prestidigitation
Universal
1a
10 feet
1 hour
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
264
false
Performs minor tricks (coloration, flavor, cleaning, amusing children.)
Prismatic Sphere
Abjuration
1a
10 ft. radius
= CasterLevel *10&" min [d]"
Radius
Verbal
0
0
0
="(text) " & SaveDC
0
264
true
Create a colorful sphere which has a multitude of effects to stop enemies.
Prismatic Spray
Evocation
1a
Close
Inst.
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
264
true
Multicolored cone lashes out with a multitude of effects.
Prismatic Wall
Abjuration
1a
Close
= CasterLevel *10&" min [d]"
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
264
true
Multicolored wall makes an effective barrier with a multitude of effects.
Produce Flame
Evocation
Fire
1a
0 feet
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
265
true
="Melee touch or ranged touch attack; deals 1d6+"&MIN(5, CasterLevel )&" fire dmg"
Programmed Image
Illusion
Figment
1a
Long
(text)
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " disblf-i"
0
265
false
Create an triggered illusion with visual, sound, scent and thermal effects.
Project Image
Illusion
Shadow
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " disblf-i"
0
265
false
Illusory double can talk and cast spells.
Protection From Arrows
Abjuration
1a
Touch
= CasterLevel &" hour(s) [d]"
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg (h)"
0
266
true
Subject immune to most ranged attacks.
Protection From Chaos
Abjuration
Lawful
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
266
true
+2 AC and saves vs. Chaotic creatures. Counter mind control. Hedge out nonlawful elementals/outsiders.
Protection From Energy
Abjuration
1a
Touch
= CasterLevel *10&" min [disch]"
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " neg (h)"
0
266
true
="Ignore "&MIN(120,12* CasterLevel )&" hp of damage from acid, cold, electricity, fire, or sonic source."
Protection From Evil
Abjuration
Good
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
266
true
+2 AC and saves vs. Evil creatures. Counter mind control. Hedge out nongood elementals/outsiders.
Protection From Good
Abjuration
Evil
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
266
true
+2 AC and saves vs Good creatures. Counter mind control. Hedge out nonevil elementals/outsiders.
Protection From Law
Abjuration
Chaotic
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
266
true
+2 AC and saves vs Lawful creatures. Counter mind control. Hedge out nonchaotic elementals/outsiders.
Protection From Spells
Abjuration
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
Material
Focus
0
0
0
="Will " & SaveDC & " neg (h)"
0
266
true
Confers +8 (resistance) bonus vs. spell(-like) effects (not Ex, Su)
Prying Eyes
Divination
1 min
1 mile
= CasterLevel &" hours (text) [d]"
Verbal
Somatic
Material
0
0
0
None
0
266
false
="1d4+"& CasterLevel &" floating eyes scout for you."
Prying Eyes, Greater
Divination
1 min
1 mile
= CasterLevel &" hours (text) [d]"
Verbal
Somatic
Material
0
0
0
None
0
267
false
="1d4+"& CasterLevel &" floating eyes scout for you with 'True Seeing' cast on them."
Purify Food and Drink
Transmutation
1a
10 feet
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (o)"
0
267
true
="Purifies "& CasterLevel &" cubic feet of food or water."
Pyrotechnics
Transmutation
1a
Long
(text)
Verbal
Somatic
Material
0
0
0
="(text) " & SaveDC
0
267
true
Turns fire into blinding light or choking smoke.
Quench
Transmutation
1a
Medium
Inst.
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
267
true
Extinguishes nonmagical fires (or chance to effect one magic item.)
Rage
Enchantment
Compulsion
Mind-affecting
1a
Medium
="[c] +"& CasterLevel &" rd [d]"
Verbal
Somatic
0
0
0
None
0
268
true
Gives +2 Str, +2 Con, +1 morale bonus on Will saves.
Rainbow Pattern
Illusion
Pattern
Mind-affecting
1a
Medium
="[c] +"& CasterLevel &" rd [d]"
XP
0
0
0
="Will " & SaveDC & " neg"
0
268
true
Lights prevent 24 HD of creatures from attacking or moving away.
Raise Dead
Conjuration
Healing
1 min
Touch
Inst.
Verbal
Somatic
Material
DivineFocus
0
0
0
None (text)
0
268
true
="Restores life to touched creature who died up to "& CasterLevel &" days ago."
Rary's Mnemonic Enhancer
Transmutation
10 min
Personal
Inst.
Verbal
Somatic
Material
Focus
0
0
0
None
0
268
false
Prepares extra spells or retains one just cast.
Rary's Telepathic Bond
Divination
1a
Close
= CasterLevel *10&" min [d]"
Verbal
Somatic
Material
0
0
0
None
0
268
false
="Link lets you and "&INT( CasterLevel /3)&" allies within 30 ft. communicate."
Ray of Enfeeblement
Necromancy
1a
Close
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
269
true
="Ray reduces Str by 1d6+"&(MIN(5,INT( CasterLevel /2)))&" points."
Ray of Exhaustion
Necromancy
1a
Close
= CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " part (txt)"
0
269
true
="Ray causes subject to be exhausted for "& CasterLevel &" minutes."
Ray of Frost
Evocation
Cold
1a
Close
Inst.
Verbal
Somatic
0
0
0
None
0
269
true
Ray deals 1d3 cold damage.
Read Magic
Divination
1a
Personal
= CasterLevel *10&" min"
Verbal
Somatic
Focus
0
0
0
None
0
269
false
Read scrolls and spellbooks.
Reduce Animal
Transmutation
1a
Touch
= CasterLevel &" hour [d]"
Verbal
Somatic
0
0
0
None
0
269
false
One animal shrinks to next smaller size category (+2 Dex, +1 attack and AC, -2 Str.)
Reduce Person
Transmutation
fr
Close
= CasterLevel &" min [d]"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
269
true
One creature shrinks to next smaller size category (+2 Dex, +1 attack and AC, -2 Str.)
Reduce Person, Mass
Transmutation
fr
Close
= CasterLevel &" min [d]"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
269
true
= CasterLevel &" creatures shrink to next smaller size category (+2 Dex, +1 attack and AC, -2 Str.)"
Refuge
Conjuration
Teleport
1a
Touch
Perm. [disch]
Verbal
Somatic
Material
0
0
0
None
0
269
false
Alters item to transport its possessor to your abode.
Regenerate
Conjuration
Healing
3 fr
Touch
Inst.
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " neg (h)"
0
270
true
="Subject's severed limbs grow back and cures 4d8+"&MIN(35, CasterLevel )&" hps."
Reincarnate
Transmutation
10 min
Touch
Inst.
Verbal
Somatic
Material
DivineFocus
0
0
0
None (text)
0
270
true
Brings dead subject back in a random body.
Remove Blindness / Deafness
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg (h)"
0
244
true
Cures normal or magical blindness or deafness.
Remove Blindness/Deafness
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg (h)"
0
270
true
Cures blindness or deafness.
Remove Curse
Abjuration
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
270
true
Frees object or person from all curses.
Remove Disease
Conjuration
Healing
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg (h)"
0
271
true
Cures all diseases affecting subject.
Remove Fear
Abjuration
1a
Close
(text)
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
271
true
="+4 (morale) save against fear for "&SIGN( CasterLevel )*(INT(1+ CasterLevel /4))&" subjects"
Remove Paralysis
Conjuration
Healing
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
271
true
Frees one or more creatures from paralysis, hold, or slow.
Repel Metal or Stone
Abjuration
1a
60 ft. Line
= CasterLevel &" rd [d]"
Line
Verbal
Somatic
0
0
0
None
0
271
false
Pushes away metal and stone.
Repel Vermin
Abjuration
1a
10 ft. radius
= CasterLevel *10&" min [d]"
Radius
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
271
true
An invisible barrier holds back vermin and insects.
Repel Wood
Transmutation
1a
60 ft. Line
= CasterLevel &" min [d]"
Line
Verbal
Somatic
0
0
0
None
0
271
false
Pushes away wooden objects.
Repulsion
Abjuration
1a
Centered
= CasterLevel &" rd [d]"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
271
true
="Creatures can't approach to within "&10* CasterLevel &" ft of you."
Resist Elements
Abjuration
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
None
0
246
true
Ignores 12 dmg ea. round from acid, cold, fire, electricity, or sonic source.
Resist Energy
Abjuration
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " neg (h)"
0
272
true
="Ignores " & IIF( CasterLevel >10,30,IIF( CasterLevel >6,20,10)) & " dmg each round from one form of energy."
Resistance
Abjuration
1a
Touch
1 min
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
272
true
Subject gains +1 (resistance) bonus on saving throws.
Restoration
Conjuration
Healing
3r
Touch
Inst.
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
272
true
="Restores level and ability score drains suffered in the last "& CasterLevel &" days."
Restoration, Greater
Necromancy
10 min
Touch
Inst.
Verbal
Somatic
XP
0
0
0
="Will " & SaveDC & " neg (h)"
0
272
true
="Restores all level drains and ability drains suffered in the last "& CasterLevel &" weeks."
Restoration, Lesser
Conjuration
Healing
3r
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
272
true
Dispels a magical ability penalty or repairs 1d4 temp. ability damage.
Resurrection
Conjuration
Healing
10 min
Touch
Inst.
Verbal
Somatic
DivineFocus
0
0
0
None (text)
0
272
true
Fully restore dead subject.
Reverse Gravity
Transmutation
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
DivineFocus
0
0
0
None (text)
0
273
false
="Objects and creatures (up to "&10* CasterLevel /2&" ft. cubes) fall upward."
Righteous Might
Transmutation
1a
Personal
= CasterLevel &" rd [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
273
false
="Double your height (and x8 weight), increasing your size catagory by 1. You gain +4 (enlargement) to STR and +2 (size) to CON. You gain +2 (enhance) to Nat Armor and DR "& IIF( CasterLevel >11,IIF( CasterLevel >14,9,6),3) &"/evil (if you channel pos. energy or Good if you channel neg. energy)."
Rope Trick
Transmutation
1a
Touch
= CasterLevel &" hours [d]"
Verbal
Somatic
Material
0
0
0
None
0
273
false
Up to eight creatures hide in extradimensional space.
Rusting Grasp
Transmutation
1a
Touch
(text)
Verbal
Somatic
DivineFocus
0
0
0
None
0
273
false
Your touch corrodes iron and alloys.
Sanctuary
Abjuration
1a
Touch
= CasterLevel &" rd"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
274
false
Opponents cant attack you (unless Will save made), and you can't attack.
Scare
Necromancy
Mind-affecting
Fear
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " part"
0
274
true
=INT( CasterLevel /3)&" creatures (within 30 ft and less than 6HD) become shaken."
Scintillating Pattern
Illusion
Pattern
Mind-affecting
1a
Close
[c] + 2 rd
Verbal
Somatic
Material
0
0
0
None
0
274
true
="Colorful pattern affects "&MIN(20, CasterLevel )&"HD of creatures; become unconscious, stunned or confused."
Scorching Ray
Evocation
Fire
1a
Close
Inst.
Verbal
Somatic
0
0
0
None
0
274
true
="Shoot "&IIF( CasterLevel >10,3,IIF( CasterLevel >6,2,1))&" fiery rays for 4d6 fire damage."
Screen
Illusion
Glamer
10 min
Close
1 day
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
274
false
="Illusion hides area (up to "&30* CasterLevel &" ft. cube) from vision, scrying."
Scrying
Divination
Scrying
1 hour
(text)
= CasterLevel &" min"
10' r.
Verbal
Somatic
MaterialOrDivineFocus
Focus
0
0
0
="Will " & SaveDC & " neg"
0
274
true
="Spies on target creature from a distance. If subject succeeds on their save, scry fails and subject is immune to your scry for 24 hrs. The difficulty of the save depends on how well you know the target and what sort of physical connection (if any) you have. See text for details. If the save fails you can see and hear the target and the target's immediate surroundings. Sensor can follow target at speed of 150ft. Sensor has full visual accuity of caster, incl. magical effects. In addition, the following spells have a "& Min(100, CasterLevel *5) &"% chance to operate through Scry: Detect Chaos, Detect Evil, Detect Good, Detect Law, Detect Magic, and Message."
Scrying, Greater
Divination
Scrying
1a
(text)
= CasterLevel &" hours"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
275
false
As Scrying (PHB 275) except as noted. Additionally, all of the following spells function reliably through the sensor: Detect Chaos, Detect Evil, Detect Good, Detect Law, Detect Magic, Message, Read Magic, and Tongues.
Sculpt Sound
Transmutation
1a
Close
= CasterLevel &" hours [d]"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (o)"
0
275
true
Creates new sounds, or changes existing ones.
Searing Light
Evocation
1a
Medium
Inst.
Verbal
Somatic
0
0
0
None
0
275
true
="Ray of sunlight deals "&MIN(5,INT( CasterLevel /2))&"d8 damage ("&MIN(10, CasterLevel )&"d6 vs. undead)."
Secret Page
Transmutation
10 min
Touch
Permanent
Verbal
Somatic
Material
0
0
0
None
0
275
false
Changes one page to hide its real content.
See Invisibility
Divination
1a
Medium
= CasterLevel *10&" min [d]"
Verbal
Somatic
Material
0
0
0
None
0
275
false
Reveals invisible creatures or objects.
Seeming
Illusion
Glamer
1a
Close
12 hours [d]
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
275
true
="Changes appearance of "&INT( CasterLevel /2)&" people."
Sending
Evocation
10 min
(text)
1 rd
Verbal
Somatic
DivineFocus
0
0
0
None
0
275
false
Delivers short message anywhere, instantly.
Sepia Snake Sigil
Conjuration
Creation
Force
10 min
Touch
(text)
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " neg"
0
276
false
="Creates text symbol that immobilizes the reader for 1d4+"& CasterLevel &" days."
Sequester
Abjuration
1a
Touch
= CasterLevel &" days [d]"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (o)"
0
276
true
Subject is invisible to sight and scrying.
Shades
Illusion
Shadow
1a
(text)
(text)
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
276
true
Quasi-real conjuration; mimic any spell of 8th or less; 80% real (if saved).
Shadow Conjuration
Illusion
Shadow
1a
(text)
(text)
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
276
true
Quasi-real conjuration; mimic any spell of 3rd or less; 20% real (if saved).
Shadow Conjuration, Greater
Illusion
Shadow
1a
(text)
(text)
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
276
true
Quasi-real conjuration; mimic any spell of 6th or less; 60% real (if saved).
Shadow Evocation
Illusion
Shadow
1a
(text)
(text)
Verbal
Somatic
0
0
0
="Will " & SaveDC & " disblf-i"
0
277
true
Quasi-real evocation; mimic any spell of 4th or less; 20% real (if saved).
Shadow Evocation, Greater
Illusion
Shadow
1a
(text)
(text)
Verbal
Somatic
0
0
0
="Will " & SaveDC & " disblf-i"
0
277
true
Quasi-real evocation; mimic any spell of 7th or less; 60% real (if saved).
Shadow Walk
Illusion
Shadow
1a
Touch
= CasterLevel &" hours [d]"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
277
true
="Travel the Shadow Plane (with "& CasterLevel &" companions) to arrive at destination."
Shambler
Conjuration
Creation
1a
Medium
(text)
Verbal
Somatic
0
0
0
None
0
277
false
Summons 1d4+2 shambling mounds (11 HD each) to fight for you.
Shapechange
Transmutation
1a
Personal
= CasterLevel *10&" min [d]"
Verbal
Somatic
Focus
0
0
0
None
0
277
false
="Functions as Polymorph (PHB 263) except that it enables you to assume the form of any single nonunique creature (of any type) from Fine to Colossal size. The assumed form cannot have more than "& Min(25, CasterLevel ) &" HD. Unlike Polymorph, this spell allows incorporeal or gaseous forms to be assumed. You gain all Ex and Su abilityes (both Att and qualities) of the assumed form, but lose your own Ex and Su abilities. You also gain the type of the new form in place of your own. You are not disoriented, and parts of your body or equipment that are separated from you do not revert to original form. You may alter your form once per rd as a Free Act. Grants +10 bonus on Disguise checks."
Shatter
Evocation
Sonic
1a
Close
Inst.
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
278
true
="Sonic vibration damages brittle objects or crystalline creatures ("&MIN(10,CasterLevel)&"d6 dmg.)"
Shield
Abjuration
Force
1a
Personal
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
278
false
Disc gives +4 shield bonus to AC and blocks magic missiles.
Shield of Faith
Abjuration
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
278
true
="Aura grants +"&Min(5, 2+INT( CasterLevel /6)) &" (deflect) bonus to AC."
Shield of Law
Abjuration
Lawful
1a
20 ft. radius
= CasterLevel &" rd [d]"
Radius
Verbal
Somatic
Focus
0
0
0
="(text) " & SaveDC
0
278
true
+4 (def.) to AC, +4 (resist.) to saves; SR 25 against chaotic spells/casters
Shield Other
Abjuration
1a
Close
= CasterLevel &" hours [d]"
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg (h)"
0
278
true
You take 1/2 of subject's damage, he gets +1 (def) to AC, +1 (resist) to ST.
Shillelagh
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (o)"
0
278
true
="Staff or club becomes +1 weapon, dmg as 2 sizes larger, for "& CasterLevel &" minutes."
Shocking Grasp
Evocation
Electricity
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
279
true
="Touch delivers "&MIN(5, CasterLevel )&"d6 electricity damage."
Shout
Evocation
Sonic
1a
30 ft. Cone
Inst.
Cone
Verbal
0
0
0
="Fort " & SaveDC & " part (o)(txt)"
0
279
true
="Deafens for 2d6 rounds and deals 5d6 (sonic) damage, causes "&MIN(15, CasterLevel )&"d6 to crystalline."
Shout, Greater
Evocation
Sonic
1a
60 ft.
Inst.
Verbal
Somatic
Focus
0
0
0
="(text) " & SaveDC
0
279
true
="Deafens for 2d6 rounds and deals 10d6 (sonic) damage, causes "&MIN(20, CasterLevel )&"d6 to crystalline."
Shrink Item
Transmutation
1a
Touch
= CasterLevel &" days (text)"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (o)"
0
279
true
Non-magical object shrinks to 1/16 size.
Silence
Illusion
Glamer
1a
Long
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
279
true
Negates sound in 20-ft. radius.
Silent Image
Illusion
Figment
1a
Long
Concen.
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " disblf-i"
0
279
false
Creates minor illusion of your design.
Simulacrum
Illusion
Shadow
12 hours
0 ft
Inst.
Verbal
Somatic
Material
XP
0
0
0
None
0
279
false
Creates partially real double of a creature.
Slay Living
Necromancy
Death
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " part"
0
280
true
="Touch attack kills subject, or deals 3d6+"& CasterLevel &" damage if save."
Sleep
Enchantment
Compulsion
Mind-affecting
fr
Medium
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
280
true
Put 4 HD of creatures into comatose slumber.
Sleet Storm
Conjuration
Creation
Cold
1a
Long
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
None
0
280
false
Driving sleet blocks all sight and makes ground icy (half movement)
Slow
Transmutation
1a
Close
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
280
true
= CasterLevel &" subjects take only move or standard actions, -1 AC, attacks, Ref saves."
Snare
Transmutation
3r
Touch
(text)
Verbal
Somatic
DivineFocus
0
0
0
None
0
280
false
Creates a magical booby trap.
Soften Earth and Stone
Transmutation
Earth
1a
Close
Inst.
Verbal
Somatic
DivineFocus
0
0
0
None
0
280
false
Turns stone to clay or dirt to sand or mud.
Solid Fog
Conjuration
Creation
1a
Medium
= CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
None
0
281
false
Fog blocks vision; -2 attack/dmg; move speed of 5'
Song of Discord
Enchantment
Compulsion
Mind-affecting
Sonic
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
281
true
Creatures within 20' radius have a 50% chance to attack nearest target.
Soul Bind
Necromancy
1a
Close
Permanent
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg"
0
281
false
Traps newly dead soul to prevent resurrection.
Sound Burst
Evocation
Sonic
1a
Close
Inst.
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " part"
0
281
true
Deals 1d8 (sonic) damage to subjects in 10 ft radius; may stun them.
Speak with Animals
Divination
1a
Personal
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
281
false
You can communicate with natural animals.
Speak with Dead
Necromancy
Language
10 min
10 feet
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (txt)"
0
281
false
="Corpse answers "&INT( CasterLevel /2)&" questions."
Speak with Plants
Divination
1a
Personal
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
282
false
You can talk to normal plants and plant creatures.
Spectral Hand
Necromancy
1a
Medium
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
282
false
Creates disembodied glowing hand to deliver touch attacks.
Spell Immunity
Abjuration
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
282
true
="Subject is immune to "&INT( CasterLevel /4)&" specified spells (4th level or less.)"
Spell Immunity, Greater
Abjuration
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
282
true
="Subject is immune to "&INT( CasterLevel /4)&" specified spells (8th level or less.)"
Spell Resistance
Abjuration
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
282
true
="Subject gains "&12*SIGN( CasterLevel )+ CasterLevel &" SR."
Spell Turning
Abjuration
1a
Personal
= CasterLevel *10&" min"
Verbal
Somatic
DivineFocus
0
0
0
None
0
282
false
Reflect 1d4+6 spell levels back at caster.
Spellstaff
Transmutation
10 min
Touch
Perm.[disch] [d]
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg (o)"
0
282
true
Stores one spell in wooden quarterstaff.
Spider Climb
Transmutation
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
283
true
Grants ability to walk on walls and ceilings at speed of 20 ft.
Spike Growth
Transmutation
1a
Medium
= CasterLevel &" hours [d]"
Verbal
Somatic
DivineFocus
0
0
0
="Ref " & SaveDC & " part"
0
283
true
Creatures in area take 1d4 damage for each 5' moved; may be slowed.
Spike Stones
Transmutation
1a
Medium
= CasterLevel &" hours [d]"
Verbal
Somatic
DivineFocus
0
0
0
="Ref " & SaveDC & " part"
0
283
true
Creatures in area take 1d8 damage for each 5' moved; may be slowed.
Spiritual Weapon
Evocation
Force
1a
Medium
= CasterLevel &" rd [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
283
true
="Magical force weapon attacks on its own, dealing d8+"&MIN(5,INT( CasterLevel /3))&" damage."
Statue
Transmutation
fr
Touch
= CasterLevel &" hours [d]"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
284
true
Subject can become a statue at will.
Status
Divination
1a
Touch
= CasterLevel &" hours"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
284
true
Monitors position and condition of allies.
Stinking Cloud
Conjuration
Creation
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg (txt)"
0
284
true
Nauseating vapors; Fort save or unable to attack, cast, concentrate, etc.
Stone Shape
Transmutation
Earth
1a
Touch
Inst.
Verbal
Somatic
DivineFocus
0
0
0
None
0
284
false
="Sculpts stone (up to "&10+ CasterLevel &" cu. ft.) into any form."
Stone Tell
Divination
10 min
Personal
= CasterLevel &" min"
Verbal
Somatic
DivineFocus
0
0
0
None
0
284
false
Talk to natural or worked stone.
Stone to Flesh
Transmutation
1a
Medium
Inst.
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg (txt)"
0
285
true
Restores petrified creature.
Stoneskin
Abjuration
1a
Touch
= CasterLevel *10&" min [disch]"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
284
true
="Gain damage reduction 10/adamantine until duration or "&MIN(15, CasterLevel )*10&" hp negated."
Storm of Vengeance
Conjuration
Summoning
fr
Long
[c] 10 rd [d]
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
285
true
Storm rains acid, lightning, and hail.
Suggestion
Enchantment
Compulsion
Mind-affecting
Language
1a
Close
(text)
Verbal
Material
0
0
0
="Will " & SaveDC & " neg"
0
285
true
Compels subject to follow stated course of action.
Suggestion, Mass
Enchantment
Compulsion
Mind-affecting
Language
1a
Medium
(text)
Verbal
Material
0
0
0
="Will " & SaveDC & " neg"
0
285
true
="Compels up to "& CasterLevel &" subjects to follow a stated course of action."
Summon Instrument
Conjuration
Summoning
1a
Personal
= CasterLevel &" min [d]"