(c) 2003 by Wizards of the Coast, Inc 2.01 - Added Baleful Polymorph to the Druid list. 2.00 - Updated for SG 2.0. Added Bard Songs which can be added as Spell-like abilities (select Bardic Song property for search to display all songs). Also includes all errata from Feb-2006 errata from WotC. Paladin spells have been split into Paladin_Base and Paladin spell lists. The Paladin list inherits all of Paladin_Base, and adds spells with the Lawful descriptor. This was done to support the Holy Liberator, which has almost the same spell list, but replaces Lawful spells with Chaotic versions. 1.xx - All previous fixes from SG 1.x file Acid Fog Conjuration Creation Acid 1a Medium = CasterLevel*10 & " min" 20' r. Verbal Somatic MaterialOrDivineFocus 0 0 0 None 0 0 false Creatures inside fog move 5ft max (no 5 ft step) No non-magical Ranged Att. Creatures in fog also suffer -2 Att & Dmg, take 2d6 acid dmg/rnd. Acid Splash Conjuration Creation Acid 1a Close Inst. Verbal Somatic 0 0 0 None 0 196 false Fire 1 Acid Orb (ranged touch Att) for 1d3 acid dmg Aid Enchantment Compulsion Mind-affecting 1a Touch = CasterLevel &" min." Verbal Somatic DivineFocus 0 0 0 None 0 196 true ="+1 (morale) Att and saves vs. fear, 1d8+"& MIN(10, CasterLevel ) &" temp. HP." Air Walk Transmutation Air 1a Touch = CasterLevel * 10 &" min" Verbal Somatic DivineFocus 0 0 0 None 0 196 true Creature (Gargant. or smaller) treads on air as if solid (climb at 45-degree angle at half normal speed). Alarm Abjuration 1a Close = CasterLevel *2&" hours [d]" 20' r. em. Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 197 false Wards area, sounding mental or audible alarm each time a creature of Tiny or larger size enters area (if not Astral or Ethereal). Align Weapon Transmutation SeeText 1a Touch = CasterLevel & " min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 197 true Make a weapon (or 50 projectiles) good, evil, lawful, chaotic to bypass DR. Spell is the same alignment as the alignment chosen. Alter Self Transmutation 1a Personal = CasterLevel *10&" min [d]" Verbal Somatic 0 0 0 None 0 197 false ="Alter form (within 1 size category, and max "& MIN(5, CasterLevel )& "HD); +10 to disguise checks. You gain any physical capabilities of new form." Analyze Dweomer Divination 1a Close = CasterLevel &" rd [d]" Verbal Somatic Focus 0 1500 0 ="(text) " & SaveDC 0 197 false ="Reveals magical aspects of up to "& CasterLevel &" creatures or objects. Attended objects are entitled to a Will save. Focus: tiny lens of Ruby or Sapphire." Animal Growth Transmutation 1a Medium = CasterLevel &" min" Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 198 true = Int( CasterLevel /2) &" Gargantuan or smaller animals (no 2 >30ft apart) become 1 size larger, +8 (size) to STR, and +4 (size) to CON, which grants +2 HP per HD, -2 (size) to DEX. +2 Nat. Armor. Speed does not change, but reach, etc. do. Grants DR 10/Mag, +4 (resist) to saves." Animal Messenger Enchantment Compulsion Mind-affecting 1a Close = CasterLevel &" days" Verbal Somatic Material 0 0 0 None (text) 0 198 true Sends a Tiny animal to a specific place. Animal Shapes Transmutation 1a Close = CasterLevel &" hours [d]" Verbal Somatic DivineFocus 0 0 0 None (text) 0 198 true = CasterLevel &" willing creatures polymorph into one animal form chosen at casting (Use Alternate Form special abilitiy in MM XX to determine new shape). Max HD of assumed form is "& CasterLevel &"HD or targets HD, which ever is lower" Animal Trance Enchantment Compulsion Mind-affecting Sonic 1a Close Concen. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 198 true fascinate 2d6 HD of animals and magical beasts. Creatures with INT >2 are not affected by this spell. Animate Dead Necromancy Evil 1a Touch Inst. Verbal Somatic Material 0 0 0 None 0 198 false ="Creates skeletons and zombies, up to "& CasterLevel *2&" total HD, can control twice as many. Material Component: 25gp/HD of target." Animate Objects Transmutation 1a Medium = CasterLevel &" rd" Verbal Somatic 0 0 0 None 0 199 false = CasterLevel & " small objects (or fewer larger objects) attack your foes. Statistics for Animated Objects are in MM (p 13). Spell cannot animate objects possessed by a creature." Animate Plants Transmutation 1a Close (text) Verbal 0 0 0 None 0 199 false ="Animate "& Int( CastingMod /3) &" large plants or all within range can entangle foes." Animate Rope Transmutation 1a Medium = CasterLevel &" rd" Verbal Somatic 0 0 0 None 0 199 false = 50+ CasterLevel *5&" feet of rope animates and moves at your command." Antilife Shell Abjuration fr Centered = CasterLevel *10&" min [d]" 10' r. em. Verbal Somatic DivineFocus 0 0 0 None 0 199 true Mobile, 10 ft. magical field hedges out living creatures. (defensive only, see Abjuration, PHB p. 172) Antimagic Field Abjuration 1a Centered = CasterLevel *10&" min [d]" 10' r. em. Verbal Somatic MaterialOrDivineFocus 0 0 0 None 0 200 true Mobile, 10 ft. field suppresses all magical effects within. Antipathy Enchantment Compulsion Mind-affecting 1 hour Close = CasterLevel *2&" hours" = CasterLevel &"x 10' cu." Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " part" 0 200 true Object or location emanates magical vibrations, repelling certain creatures designated at time of casting. Counters and dispels Sympathy. Antiplant Shell Abjuration 1a Centered = CasterLevel *10&" min [d]" 10' r. em. Verbal Somatic DivineFocus 0 0 0 None 0 200 true Mobile, 10 ft. field protects vs. attacks by plants. (defensive only, see Abjuration, PHB p. 172) Arcane Eye Divination Scrying 10 min Unlim = CasterLevel &" min [d]" Verbal Somatic Material 0 0 0 None 0 200 false Invisible floating eye you can view thru moves 30' per round (with concentration). Arcane Lock Abjuration 1a Touch Permanent Verbal Somatic Material 25 0 0 None 0 200 false ="Magically locks a door, portal or chest up to "& CasterLevel * 30 &" sq ft." Arcane Mark Universal 1a 0 feet Permanent 1 sq. ft. Verbal Somatic 0 0 0 None 0 201 false Inscribes your personal rune (visible or invisible). Arcane Sight Divination 1a Personal = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 201 false Eyes glow blue; detect magical auras within 120'. Effect similar to Detect Magic (PHB p. 219) but does not require concentration. Arcane Sight, Greater Divination 1a Personal = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 201 false Eyes glow blue; detect magical auras automatically within 120'. Astral Projection Necromancy 30 min Touch (text) Verbal Somatic Material 1000 0 0 None 0 201 true ="Projects you and up to "&INT( CasterLevel /2)&" touched companions into Astral Plane. Material Component: Silver bar (5 gp/target)." Atonement Abjuration 1 hour Touch Inst. Verbal Material Focus DivineFocus XP 0 500 0 None 0 201 true Removes the burden of evil acts or misdeeds from subject. Focus: Prayer beads worth at least 500gp. Augury Divination 1min Personal Inst. Verbal Somatic Material Focus 25 25 0 None 0 202 false ="Learn whether a proposed action will bring weal, woe, both, or nothing. Base chance is "& 70+ MIN(20, CasterLevel ) &"%" Awaken Transmutation 1 day Touch Inst. Verbal Somatic Focus XP 0 0 250 ="Will " & SaveDC & " neg" 0 202 true Animal or tree touched gains human intellect. Awakened Tree has stats as Animated Object (MM, p 13). Awakened animal gets 3d6 INT, +1d3 CHA, +2HD and becomes a Magical Beast. XP: 250 Baleful Polymorph Transmutation 1a Close Permanent Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg (txt)" 0 202 true Changes one subject into a small (or smaller) animal (no more than 1 HD). Subject takes on all the statistics and special abilities of an average member of new form except the following: Alignment, Subtype Shapechanger remains, HP, HD for purposes of adjudicating spell effects based on HD, and ability to understand (but not speak) known languages. All items worn or carried fall to the ground (even if wearable in new form). Target gets +4 to save if new form would be fatal in current environment. See text for long-term effects. Incorporeal or Gaseous creatures are immune to this spell, and creatures with Shapechanger subtype can revert to natural form as a Std. Act (ending spell). Bane Enchantment Compulsion Mind-affecting Fear 1a Centered = CasterLevel &" min" 50' r. Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 203 true Enemies suffer -1 (morale) attack,-1 (morale) on saves against fear. Counters and dispels Bless. Banishment Abjuration 1a Close Inst. Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg" 0 203 true ="Banishes "& CasterLevel *2&" HD of extraplanar creatures. No 2 >30ft apart. Bonuses for SR caster check and resist DC are available (see text)." Barkskin Abjuration 1a Touch = CasterLevel *10&" min" Verbal Somatic DivineFocus 0 0 0 None 0 203 true ="Grants a +"&IIF( CasterLevel >2,(MIN(5,(2 + INT(( CasterLevel -3)/3)))),0)&" natural armor bonus to living creature touched." Bear's Endurance Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 203 true Subject touched gains +4 (enhance) to CON. See PHB p. 146 for information on HP gained due to temp. CON increase. Bear's Endurance, Mass Transmutation 1a Close = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 203 true = CasterLevel &" subjects (no two more than 30ft apart) gain +4 (enhance) to CON." Bestow Curse Necromancy 1a Touch Permanent Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 203 true -6 on one ability (min 1); -4 on att, saves, & checks; or 50% chance of losing action. Counters Remove Curse. Bigby's Clenched Fist Evocation Force 1a Medium = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 ="Fort " & SaveDC & " txt" 0 203 true ="Large hand attacks foes at +"&(10+ CasterLevel + CastingMod )&" for 1d8+11 dmg, possibly stunning them. Directing fist at a new target is a move action. Can act as Interposing Hand or Forceful Hand, but at +15 on STR check." Bigby's Crushing Hand Evocation Force 1a Medium = CasterLevel &" rd [d]" Verbal Somatic Material FocusOrDivineFocus 0 0 0 None 0 203 true ="Hand, with +"& 11+ CasterLevel + CastingMod &" BaB, grapples at +"& 16+ CasterLevel + CastingMod &" for 2d6+12 real dmg, bull rush at +18. Can act as Interposing Hand or Forceful Hand but with +18 to STR check." Bigby's Forceful Hand Evocation Force 1a Medium = CasterLevel &" rd [d]" Verbal Somatic Focus 0 0 0 None 0 204 true Hand provides +4 AC cover vs. 1 opponent, and can +14 bull rush them. Bigby's Grasping Hand Evocation Force 1a Medium = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 204 true ="Hand can gives +4 AC cover, +16 bull rush, or grapple at +"& 9+ CasterLevel + CastingMod &" BaB +"& 14+ CasterLevel + CastingMod & " grapple. Can also act as Interposing Hand or Forceful Hand, but has a +16 to STR check." Bigby's Interposing Hand Evocation Force 1a Medium = CasterLevel &" rd [d]" 10' hand Verbal Somatic Focus 0 0 0 None 0 204 true Hand with caster's hp and AC 20 gives +4 AC cover against 1 opponent. Binding Enchantment Compulsion Mind-affecting 1 min Close (text) [d] Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 205 true Array of techniques to imprison a creature.Material Component: 500gp/HD of target. Blade Barrier Evocation Force 1a Medium = CasterLevel &" min" = CasterLevel * 20 &"' wall" Verbal Somatic 0 0 0 ="Ref " & SaveDC & " (text)" 0 205 true ="Wall of blades give +4 AC, +2 Ref, and deal "&MIN(15, CasterLevel )&"d6 slashing damage." Blasphemy Evocation Sonic Evil 1a Centered Inst. 40' r. sprd Verbal 0 0 0 ="(text) " & SaveDC 0 205 true ="Kills, paralyzes, weakens, or dazes nonevil subjects in area. Nonevil extraplanar creatures with your HD or less are instantly banished back to their home plane if Will "& SaveDC +4 &" fails." Bless Enchantment Compulsion Mind-affecting 1a Centered = CasterLevel &" min" 50' r. brst Verbal Somatic DivineFocus 0 0 0 None 0 205 true Allies within area gain +1 (morale) attack and +1 (morale) save against fear. Bless Water Transmutation Good 1 min Touch Inst. Verbal Somatic Material 25 0 0 ="Will " & SaveDC & " neg (o)" 0 205 true Makes flask of water touched holy water. Bless Weapon Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 205 false Blesses weapon; negates DR & gains +1 to hit (vs. evil); every threat is a crit. Blight Necromancy 1a Touch Inst. Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " half (txt)" 0 206 true ="Deal "& Min(15, CasterLevel ) &"d6 dmg to a plant or plant creature. Creature plants get the save for half." Blindness/Deafness Necromancy 1a Medium Perm. [d] Verbal 0 0 0 ="Fort " & SaveDC & " neg" 0 206 true The subject creature either becomes blinded, or deafened. Blink Transmutation 1a Personal = CasterLevel &" rd [d]" Verbal Somatic 0 0 0 None 0 206 false ="You randomly vanish and reappear. Physical Att at you have 50% miss (unless can strike Ether.). Your spells have a 20% chance of failure. You take half from area effects, strike as an invisible creature, move at 75% speed." Blur Illusion Glamer 1a Touch = CasterLevel &" min [d]" Verbal 0 0 0 ="Will " & SaveDC & " neg (h)" 0 206 true Grants concealment; attacks miss subject 20% of the time. See Invisible does not counter Blur, but True Seeing does. Break Enchantment Abjuration 1 min Close Inst. Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 207 false ="Frees up to "& CasterLevel &"subjects (no 2 >30ft apart) from enchantments, alterations, curses, and petrification. Make check of 1d20+"& Min( 15, CasterLevel) &" vs. 11+CasterLevel of the effect being broken. For cursed magic item, DC is 25." Bull's Strength Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 207 true Subject touched gains +4 (enhance) to STR Bull's Strength, Mass Transmutation 1a Close = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 207 true = CasterLevel &" subjects (no 2 >30ft apart) gain +4 (enhance) to STR." Burning Hands Evocation Fire 1a 15 ft. Inst. Cone brst Verbal Somatic 0 0 0 ="Ref " & SaveDC & " half" 0 207 true =MIN(5, CasterLevel )&"d4 fire damage to those within a 15' cone." Call Lightning Evocation Electricity 1 rd Medium = CasterLevel &" min" Line Verbal Somatic 0 0 0 ="Ref " & SaveDC & " half" 0 207 true ="Std action calls "&MIN(10, CasterLevel )&" lightning bolts; deals 3d6 dmg, 3d10 during storms." Call Lightning Storm Evocation Electricity 1 rd Long = CasterLevel &" min" Line Verbal Somatic 0 0 0 ="Ref " & SaveDC & " half" 0 207 true ="Std action calls 1 lightning bolt per round ("&MIN(15, CasterLevel )&" max); each deals 5d6 dmg, 5d10 during storms." Calm Animals Enchantment Compulsion Mind-affecting 1a Close = CasterLevel &" min" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 207 true ="Calms 2d4+"& CasterLevel &" HD of animals), beasts, and magical beasts (all within 30ft of each other)." Calm Emotions Enchantment Compulsion Mind-affecting 1a Medium ="[c] "& CasterLevel &" rd [d]" 20' r. sprd Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 207 true Calms creatures (within 20'), negating emotion effects. Cat's Grace Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 208 true Subject touched gains +4 (enhance) to DEX. Cat's Grace, Mass Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 208 true = CasterLevel & " subjects (no 2 >30ft apart) gain +4 (enhance) to DEX." Cause Fear Necromancy Mind-affecting Fear 1a Close 1d4 rd Verbal Somatic 0 0 0 ="Will " & SaveDC & " Part" 0 208 true One creature with <6HD becomes frightened for 1d4 rounds; -2 (morale) on attacks, damage, saves. If subject saves, becomes Shaken for one round. Counters and dispels Remove Fear. Chain Lightning Evocation Electricity 1a Long Inst. Verbal Somatic Focus 0 0 0 ="Ref " & SaveDC & " half" 0 208 true ="Lightning strikes for "&MIN(20, CasterLevel )&"d6 dmg; up to "& CasterLevel &" secondary bolts deal "&INT(MIN(20, CasterLevel )/2)&"d6 dmg to targets within 30ft of primary target." Changestaff Transmutation fr Touch = CasterLevel &" hours [d]" Verbal Somatic Focus 0 0 0 None 0 208 false A specially prepared quarterstaff becomes a treant-like creature (MM p XX) on command. This creature defends you and follows your verbal commands. If reduced to 0 HP, the staff is destroyed. Chaos Hammer Evocation Chaotic 1a Medium Inst. 20' r. brst Verbal Somatic 0 0 0 ="Will " & SaveDC & " part (txt)" 0 208 true ="Deals "& Min(5,Int( CasterLevel /2)) &"d8 dmg to lawful creatures ("& Min(10, CasterLevel ) &"to lawful outsiders), Slows them for d6 rounds (as Slow spell, PHB 280). Deals half that damage to nonlawful and nonchaotic creatures." Charm Animal Enchantment Charm Mind-affecting 1a Close = CasterLevel &" hr" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 209 true As Charm Person, but makes one creature of the animal type believe you are his trusted friend and ally (see Influencing NPC Attitudes, PHB p. 72). If the creature is being threatened it gets +5 on its save. Charm Monster Enchantment Charm Mind-affecting 1a Close = CasterLevel &" day(s)" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 209 true As Charm Person, but makes one creature of any type or size believe you are his trusted friend and ally (see Influencing NPC Attitudes, PHB p. 72). If the creature is being threatened it gets +5 on its save. Charm Monster, Mass Enchantment Charm Mind-affecting 1a Close = CasterLevel &" days" Verbal 0 0 0 ="Will " & SaveDC & " neg" 0 209 true ="As Charm Monster, but makes up to "& CasterLevel * 2 &" HD of creatures (min 1 creature, and no 2 >30' apart) believe you are their trusted ally (see Influencing NPC Attitudes, PHB p. 72). If the creatures are being threatened it gets +5 on its save." Charm Person Enchantment Charm Mind-affecting 1a Close = CasterLevel &" hours" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 209 true Makes one person believe you are his trusted friend and ally (see Influencing NPC Attitudes, PHB p. 72). If the creature is being threatened it gets +5 on its save. Chill Metal Transmutation Cold 1a Close 7 rd Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (o)" 0 209 true ="Make metal equipment on up to "& Int( CasterLevel /2) &" creatures (no 2 >30ft apart) so cold it damages those that touch it. See text for details on dmg. Counters and dispels Heat Metal." Chill Touch Necromancy 1a Touch Inst. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " part" 0 209 true ="Up to "& CasterLevel &" melee touch attacks; deals 1d6 damage, plus 1 STR damage if Fort save failed. Undead do not take above, but must make Will "& SaveDC &" save or flee for 1d4+"& CasterLevel &" rd." Circle of Death Necromancy Death 1a Medium Inst. 40' r. brst Verbal Somatic Material 500 0 0 ="Fort " & SaveDC & " neg" 0 209 true ="Snuffs life force out of "& Min(20, CasterLevel )&"d4 HD worth of living creatures, lowest HD first and only 8HD or under." Clairaudience/Clairvoyance Divination Scrying 10 min Long = CasterLevel &" min [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 209 false ="You can see or hear (your choice) at a distance for up to "& CasterLevel &" minutes. Location is chosen at casting time and may not be moved." Cloak of Chaos Abjuration Chaotic 1a Centered = CasterLevel &" rd [d]" 20' r. brst Verbal Somatic Focus 0 500 0 See Text 0 210 true ="Up to "& CasterLevel &" creatures gain +4 (deflect) to AC and +4 (resist) to saves. Subjects also gain SR 25 against lawful spells/casters and any lawful creature striking subject must make Will "& SaveDC &" save or be Confused for 1 rd. Also blocks possession and mind control effects of up to "& SpellLevel &" lvl. Focus: reliquary worth 500gp." Clone Necromancy 10 min 0 ft Inst. Verbal Somatic Material Focus 0 500 0 None 0 210 false Duplicate awakens when original dies, provided soul is free and willing to return (PHB p. 171). Focus: lab equipment worth 500gp Cloudkill Conjuration Creation 1a Medium = CasterLevel &" min" 20' r. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " (text)" 0 210 false Create Fogbank that kills 0-3 HD living creatures; 4-6 HD make Fort. or die; 6 or more HD suffer 1d4 Con dmg per rd in cloud (Fort save for half). Creatures immune to poison are unaffected by Cloudkill. Cloud moves 10' rd away from you along ground. Color Spray Illusion Pattern Mind-affecting 1a 15 ft Inst. (text) Cone brst Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 210 true Creatures within cone are affected by HD: 5+ HD are stunned for 1 rd. 3-4HD are blinded and stunned for 1d4 rd, then suffer previous state. 2- HD are knocked unconscious (if living), blinded and stunned for 2d4 rd, then suffer each of the other states in turn. Command Enchantment Compulsion Mind-affecting Language 1a Close 1 rd Verbal 0 0 0 ="Will " & SaveDC & " neg" 0 211 true One living creature obeys one-word command for 1 round. See text for commands. Command Plants Transmutation 1a Close = CasterLevel &" day" Verbal 0 0 0 ="Will " & SaveDC & " neg" 0 211 true ="Up to "& CasterLevel *2 &" HD of plant creatures (no 2 >30ft apart) can understand you and have an attitude of Friendly (see Influencing NPC Attitudes, PHB p. 72)." Command Undead Necromancy 1a Close = CasterLevel &" days" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 211 true Limited ability to command one undead creature. An intelligent undead gets a save, and if failed its attitude is Friendly (see Influencing NPC Attitudes, PHB p. 72). An unintelligent undead gets no save, but you can give only basic orders. Command, Greater Enchantment Compulsion Mind-affecting Language 1a Close = CasterLevel &" rd" Verbal 0 0 0 ="Will "& SaveDC &" neg" 0 211 true = CasterLevel &" creatures (no 2 >30ft apart) obey same one-word command for duration. Otherwise functions as Command, but creature gets new save each rd." Commune Divination 10 min Personal = CasterLevel &" rd" Verbal Somatic Material DivineFocus XP 0 0 100 None 0 211 false ="Deity answers "& CasterLevel &" yes-or-no questions (unclear is a valid answer). XP: 100" Commune with Nature Divination 10 min Personal Inst. Verbal Somatic 0 0 0 None 0 211 false ="Learn about terrain for "& CasterLevel &" mile r. (outdoors) or "& CasterLevel * 100 &"ft r. (indoors). You can learn 3 things about the terrain (see text)." Comprehend Languages Divination 1a Personal = CasterLevel *10&" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 None 0 212 false Understand all spoken and written languages. Written material is read at 1 page/min. Magical writing cannot be read, but is revealed to be magical. Cone of Cold Evocation Cold 1a 60 ft. Inst. Cone brst Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Ref " & SaveDC & " half" 0 212 true ="Deal "& Min(15, CasterLevel ) &"d6 cold damage to all creatures in cone." Confusion Enchantment Compulsion Mind-affecting 1a Medium = CasterLevel &" rd" 15' r. brst Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 212 true ="All creatures behave oddly for duration. See text for table." Confusion, Lesser Enchantment Compulsion Mind-affecting 1a Close 1 rd Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 212 true One creature behaves confused (see text). Consecrate Evocation Good 1a Close = CasterLevel *2 &" hours" 20' r. em. Verbal Somatic Material DivineFocus 25 0 0 None 0 212 false Fills area with positive energy. Turn attempts gain +3 (sacred) to CHA check. Every undead creature suffers -1 to att, dmg, and saves. Undead cannot be created or summoned in area. If area contains altar to your deity, modifiers are doubled, if altar is not to your deity, you curse the area instead (see text). Counter and dispels Desecrate. Contact Other Plane Divination 10 min Personal Concen. Verbal 0 0 0 None 0 212 false ="Ask "& Int( CasterLevel /2) &" questions of an extraplanar entity. See text for details." Contagion Necromancy Evil 1a Touch Inst. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 213 true Target living creature is Infected with chosen disease (See text for choices). Disease strikes immediately (no incubation). Contingency Evocation 10 min (txt) Personal = CasterLevel &" days [d](disch)" Verbal Somatic Material Focus 0 1500 0 None 0 213 false ="Sets trigger condition for another spell, which must affect your person and be a max of "& Int( CasterLevel /3) &" lvl. Focus: ivory statue of you worth 1500gp" Continual Flame Evocation Light 1a Touch Permanent Verbal Somatic Material 50 0 0 None 0 213 false Makes a permanent, heatless torch which cannot be smothered or quenched; illuminates a 20' radius. Control Plants Transmutation 1a Close = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 213 false ="Control up to "& CasterLevel *2 &"HD of plant creatures. You command them by voice. Suicidal or self-destructive commands are ignored." Control Undead Necromancy 1a Close = CasterLevel &" min" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 214 true ="Command up to "& CasterLevel *2&" HD of undead via voice. Intelligent undead remember that you controlled them." Control Water Transmutation Water 1a Long = CasterLevel *10&" min [d]" = CasterLevel * 10 &"ft sq. by "& CasterLevel * 2 &"' deep" Verbal Somatic DivineFocus 0 0 0 None (text) 0 214 false Raises, lowers, or parts bodies of water. Can be used to Slow water elementals and other water-based creatures. You may reduce one horiz dimension by half to incr. the other by like amount. Control Weather Transmutation 10 min (txt) Centered 4d12 hours (text) 2 mi. r. Verbal Somatic 0 0 0 None 0 214 false ="Changes weather in 2 mile radius circle. See text for effects. Druids double duration and affect 3-mile radius." Control Winds Transmutation Air 1a Centered = CasterLevel *10 &" min" = CasterLevel * 40 &" ft r." Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 214 false ="Change wind direction and speed within area (see text)." Create Food and Water Conjuration Creation 10 min Close 24 hours (text) Verbal Somatic 0 0 0 None 0 214 false ="Feeds "& CasterLevel &" sets of 3 humans or 1 horse." Create Greater Undead Necromancy Evil 1 hour Close Inst. Verbal Somatic Material 0 0 0 None 0 215 false ="Functions like Create Undead, but creates a "& IIF( CasterLevel >19,"devourer, ","") & IIF( CasterLevel >17,"spectre, ","") & IIF( CasterLevel >15,"wraith or ","") &"shadow from one corpse. Creation is not under command of caster. Material Component: 50gp/HD of undead." Create Undead Necromancy Evil 1 hour Close Inst. Verbal Somatic Material 0 0 0 None 0 215 false ="At night, create a "& IIF( CasterLevel >17,"mohrg, ","") & IIF( CasterLevel >14,"mummy, ","") & IIF( CasterLevel >11,"ghast or ","") &"ghoul from one corpse. Such a creation is not automatically under the command of the creator. Material Component: 50gp/HD of undead." Create Water Conjuration Creation Water 1a Close Inst. Verbal Somatic 0 0 0 None 0 215 false ="Creates (up to) "& CasterLevel *2 &" gallons of pure water. 1 cu. ft is about 8 gallons and weights 60 lbs." Creeping Doom Conjuration Summoning 1 rd. Close = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 215 false ="Calls forth "& Min(10, CasterLevel /2) &" tiny centipede swarms (which need not appear adjacent to each other, see MM (p. XX for details on swarms). Swarms remain stationary, attacking any creature in area unless commanded to move (Std Act)." Crushing Despair Enchantment Compulsion Mind-affecting 1a 30 ft. = CasterLevel &" min" Cone brst Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 215 true Creatures in area suffer -2 to attack rolls, dmg rolls, saves and checks. Counters and dispels Good Hope. Cure Critical Wounds Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (h)" 0 215 true ="Cures 4d8+"& Min(20, CasterLevel ) &" damage, or inflicts this amount as damage to undead." Cure Critical Wounds, Mass Conjuration Healing 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (h)" 0 215 true ="Cures 4d8+"& Min(40, CasterLevel ) &" dmg (up to "& CasterLevel &" subjects, or inflicts this amount as damage to undead." Cure Light Wounds Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (h)" 0 215 true ="Cures 1d8+"& Min(5, CasterLevel ) &" damage, or inflicts this amount as damage to undead." Cure Light Wounds, Mass Conjuration Healing 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (h)" 0 216 true ="Cures 1d8+"& Min(25, CasterLevel ) &" dmg (up to "& CasterLevel &" subjects), or inflicts this amount as dmg to undead." Cure Minor Wounds Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 216 true Cures 1 point of damage, or inflicts 1 point of damage to undead. Cure Moderate Wounds Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (h)" 0 216 true ="Cures 2d8+"& Min(10, CasterLevel ) &" damage, or inflicts this amount as damage to undead." Cure Moderate Wounds, Mass Conjuration Healing 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (h)" 0 216 true ="Cures 2d8+"& Min(30, CasterLevel ) &" dmg (up to "& CasterLevel &" subjects), or inflicts this amount as damage to undead." Cure Serious Wounds Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (h)" 0 216 true ="Cures 3d8+"& Min(15, CasterLevel ) &" damage, or inflicts this amount as damage to undead." Cure Serious Wounds, Mass Conjuration Healing 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (h)" 0 216 true ="Cures 3d8+"& Min(35, CasterLevel ) &" dmg (up to "& CasterLevel &" subjects, or inflicts this amount as damage to undead." Curse Water Necromancy Evil 1 min Touch Inst. Verbal Somatic Material 25 0 0 ="Will " & SaveDC & " neg (o)" 0 216 true Makes flask of water touched into unholy water. Dancing Lights Evocation Light 1a Medium 1 min [d] 10' r. Verbal Somatic 0 0 0 None 0 216 false Figment torches or other lights; can move up to 100' per round, but must remain within 10ft of each other. Darkness Evocation Darkness 1a Touch = CasterLevel *10 &" min [d]" Verbal MaterialOrDivineFocus 0 0 0 None 0 216 false Object touched radiates supernatural darkness in a 20' radius. All creatures in area gain concealment (20% miss). Even modifies Darkvision or Low-light Vision. Counters or dispels any light spell of <= lvl. Darkvision Transmutation 1a Touch = CasterLevel &" hours" Verbal Material 0 0 0 = "Will " & SaveDC & " neg (h)" 0 216 true Touched creature gains 60' Darkvision. Daylight Evocation Light 1a Touch = CasterLevel *10&" min [d]" (text) Verbal Somatic 0 0 0 None 0 216 false Object touched radiates light as bright as full daylight in a 60' r., and dim light for 60' beyond that. Counters or dispels any darkness spell of <= lvl. Daze Enchantment Compulsion Mind-affecting 1a Close 1 rd Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 217 true Target humanoid <5HD loses next action. Daze Monster Enchantment Compulsion Mind-affecting 1a Medium 1 rd Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 217 true Any creature (6 HD or less) loses next action. Death Knell Necromancy Death Evil 1a Touch Inst. (text) Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 217 true Kills dying creature (-1 or fewer HP); you gain 1d8 temporary hp, +2 STR, and +1 caster level. These bonuses last for 10 min, per HD of target. Death Ward Necromancy 1a Touch = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 217 true Living creature touched is warded vs. all death spells / magical death effects. Deathwatch Necromancy Evil 1a 30 ft. = CasterLevel *10&" min" Cone em. Verbal Somatic 0 0 0 None 0 217 false See status of all creature within area. Sees through any spell or ability that feigns death. Deep Slumber Enchantment Compulsion Mind-affecting 1 rd Close = CasterLevel &" min" 10' Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 217 true Put creatures (with 10 HD or less) in 10 ft. area into comatose slumber as Sleep. Deeper Darkness Evocation Darkness 1a Touch = CasterLevel &" days [d]" Verbal Somatic 0 0 0 None 0 217 false Object touched sheds absolute darkness in a 60' r. Counters or dispels any light spell of <= lvl. Delay Poison Conjuration Healing 1a Touch = CasterLevel &" hours" Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 217 true Creature touched becomes temporarily immune to poison. Stops poison from harming subject for duration, but does not cure any dmg already done. Delayed Blast Fireball Evocation Fire 1a Long Up to 5 rd 20' r. sprd Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " half" 0 217 true = "As Fireball, but does "& Min(20, CasterLevel )&"d6 fire damage; you can delay blast for up to 5 rounds." Demand Enchantment Compulsion Mind-affecting 10 min (text) 1 rd Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " part" 0 217 true Instantly delivers short message (up to 25 words), incl. Suggestion, to known target anywhere. Will save negates suggestion, but not communication. Target can give short reply as well. Desecrate Evocation Evil 1a Close = CasterLevel *2&" hours" Verbal Somatic Material DivineFocus 25 0 0 None 0 218 true Fills area with negative energy. Turn attempts gain -3 (profane) to CHA check. Every undead creature suffers+1 (profane) to att, dmg, and saves. Undead summoned in area gain +1 HP/HD. If area contains altar to your deity, modifiers are doubled, if altar is not to your deity, you curse the area instead (see text). Counters and dispels Consecrate. Destruction Necromancy Death 1a Close Inst. Verbal Somatic Focus 0 500 0 ="Fort " & SaveDC & " part" 0 218 true Slays target creature and destroys remains; takes 10d6 damage if save. Detect Animals or Plants Divination 1a Long ="[c] "& CasterLevel *10&" min [d]" Cone em. Verbal Somatic 0 0 0 None 0 218 false Detects if a particular type of animal or plant is within area. See text for details on detection. Detect Chaos Divination 1a 60 ft. ="[c] "& CasterLevel *10&" min [d]" Cone em. Verbal Somatic DivineFocus 0 0 0 None 0 218 false As Detect Evil, but reveals chaotic creatures, spells, or objects. Detect Evil Divination 1a 60 ft. ="[c] "& CasterLevel *10&" min [d]" Cone em. Verbal Somatic DivineFocus 0 0 0 None 0 218 false Reveals evil creatures, spells, or objects. See text for details on detect. Detect Good Divination 1a 60 ft. ="[c] "& CasterLevel *10&" min [d]" Cone em. Verbal Somatic DivineFocus 0 0 0 None 0 219 false As Detect evil, but reveals good creatures, spells, or objects. Detect Law Divination 1a 60 ft. ="[c] "& CasterLevel *10&" min [d]" Cone em. Verbal Somatic DivineFocus 0 0 0 None 0 219 false As Detect Evil, but reveals lawful creatures, spells, or objects. Detect Magic Divination 1a 60 ft. ="[c] "& CasterLevel &" min [d]" Cone em. Verbal Somatic 0 0 0 None 0 219 false Detects spells and magic items within 60 ft. See text for details on detect. Detect Poison Divination 1a Close Inst. 5' cube Verbal Somatic 0 0 0 None 0 219 false Detects poison in one creature, small area, or object. WIS 20 or Alchemy 20 check to determine type. See text for limitations. Detect Scrying Divination 1a Centered 24 hours 40' r. em. Verbal Somatic Material 0 0 0 None 0 219 false Alerts you of magical eavesdropping in area. See text for details on detect. Detect Secret Doors Divination 1a 60 ft. ="[c] "& CasterLevel &" min [d]" Cone em. Verbal Somatic 0 0 0 None 0 220 false Reveals hidden doors within area. See text for details. Detect Snares and Pits Divination 1a 60 ft. ="[c] "& CasterLevel *10&" min [d]" Cone em. Verbal Somatic 0 0 0 None 0 220 false Reveals natural or primitive traps such as pits, deadfalls, and snares. Detects hazards such as quicksand, sinkholes or unsafe walls as well. See text for details on detect. Detect Thoughts Divination Mind-affecting 1a 60 ft. ="[c] "& CasterLevel &" min [d]" Cone em. Verbal Somatic FocusOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 220 false Allows "listening" to surface thoughts. See text for details on detect. Detect Undead Divination 1a 60 ft. ="[c] "& CasterLevel &" min [d]" Cone em. Verbal Somatic MaterialOrDivineFocus 0 0 0 None 0 220 false Reveals undead within 60 ft. See text for details on detect. Dictum Evocation Sonic Lawful 1a Centered Inst. 40' r. sprd Verbal 0 0 0 None 0 220 true Kills, paralyzes, Slows or deafens nonlawful subjects (with your HD or less) in area. See text for effect by HD of subject. Dimension Door Conjuration Teleport 1a Long Inst. Verbal 0 0 0 ="(text) " & SaveDC 0 221 true ="Teleports you and up to your max load of objects. You may also bring up to "& Int( CasterLevel /3) &" willing Medium (or smaller) creatures (or equiv., see text) to any spot within range. Subjects must be in contact with each other. Your can take no further actions." Dimensional Anchor Abjuration 1a Medium = CasterLevel &" min" Ray Verbal Somatic 0 0 0 None 0 221 true Ranged touch attack blocks extradimensional travel in target creature or object. Does not interfere with movement of creatures already in ether. or astral form. Dimensional Lock Abjuration 1a Medium = CasterLevel &" days" 20' r. em. Verbal Somatic 0 0 0 None 0 221 true Create a field that blocks bodily extradimensional travel. Does not interfere with movement of creatures already in ether. or astral form. Diminish Plants Transmutation 1a (text) Inst. (text) Verbal Somatic DivineFocus 0 0 0 None 0 221 false Reduces size or blights growth of normal plants. Area and/or range depend on effect desired (see text). Discern Lies Divination 1a Close ="[c] "& CasterLevel &" rd" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 221 false ="Each rd, you concentrate on 1 creature (max "& CasterLevel &", no 2 >30ft apart). You know if subject is telling a falsehood." Discern Location Divination 10 min Unlimited. Inst. Verbal Somatic DivineFocus 0 0 0 None 0 222 false Exact location of one creature you know or object possessed by creature. Spell reveals name, location, community, country, continent, and plane of existence where target lies. Nothing short of Mind Blank or direct deific intervention will prevent the detection. Disguise Self Illusion Glamer 1a Personal = CasterLevel *10 &" min [d]" Verbal Somatic 0 0 0 None 0 222 false ="You make yourself look different with minor changes. Grants +10 bonus to Disguise check. Creature that interacts with you gets a Will "& SaveDC &" check to recognize glamer." Disintegrate Transmutation 1a Medium Inst. Ray Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Fort " & SaveDC & " part (o)" 0 222 true ="Inflicts "& Min(40, CasterLevel *2) &"d6 dmg on creature or object (save for 5d6 dmg.) Any creature reduced to 0 or fewer HP is entirely disintegrated (equp. is unaffected). If object, one 10' cu. of non-living matter is destroyed." Dismissal Abjuration 1a Close Inst. Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 222 true ="Forces an extra-planar creature to return to native plane if it fails save. Reduce DC of save by (HD of creature - "& CasterLevel &"). There is a 20% chance of sending target to wrong plane." Dispel Chaos Abjuration Lawful 1a Touch = CasterLevel &" rd [disch]" Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 222 true Target is surrounded by blue aura, which grants +4 (deflect) AC vs. att by chaotic creatures. Alternately you can attempt to banish an extra-planar chaotic creature (or dispel chaotic enchantment) that you touch, and discharge spell. Dispel Evil Abjuration Good 1a Touch = CasterLevel &" rd [disch]" Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 222 true Target is surrounded by white, holy aura, which grants +4 (deflect) AC vs. att by evil creatures. Alternately you can attempt to banish an extra-planar evil creature (or dispel evil enchantment) that you touch, and discharge spell. Dispel Good Abjuration Evil 1a Touch = CasterLevel &" rd [disch]" Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 222 true Target is surrounded by dark, unholy aura, which grants +4 (deflect) AC vs. att by good creatures. Alternately you can attempt to banish an extra-planar good creature (or dispel good enchantment) that you touch, and discharge spell. Dispel Law Abjuration Chaotic 1a Touch = CasterLevel &" rd [disch]" Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 223 true Target is surrounded by yellow, chaotic aura, which grants +4 (deflect) AC vs. att by lawful creatures. Alternately you can attempt to banish an extra-planar lawful creature (or dispel lawful enchantment) that you touch, and discharge spell. Dispel Magic Abjuration 1a Medium Inst. 20' r. brst Verbal Somatic 0 0 0 None 0 223 false ="Cancels magical spells and effects; d20+"& Min(10, CasterLevel ) &" check vs. 11+ casterlvl of caster or item. Cannot dispel Inst. effects. You can choose to target one creature, spell being cast (see Counterspell, PHB p. 170) or effect, or an area." Dispel Magic, Greater Abjuration 1a Medium Inst. 20' r. brst Verbal Somatic 0 0 0 None 0 223 false ="Cancels magical spells and effects; d20+"& Min(20, CasterLevel ) &" check vs. 11+ casterlvl of caster or item. Cannot dispel Inst. effects. You can choose to target one creature, spell being cast (see Counterspell, PHB p. 170) or effect, or an area." Displacement Illusion Glamer 1a Touch = CasterLevel &" rd [d]" Verbal Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 223 true Subject appears about 2 feet away from true location; attacks at target miss 50%. True seeing reveals true location. Disrupt Undead Necromancy 1a Close Inst. Ray Verbal Somatic 0 0 0 None 0 223 true Ray of positive energy grants RTA to deal 1d6 dmg to undead. Disrupting Weapon Transmutation 1a Touch = CasterLevel &" rd" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (o, txt)" 0 223 true ="Enchants weapon; hit can destroy an undead creature up to "& CasterLevel &" HD if it fails Will save. SR does not apply to destruction effect." Divination Divination 10 min Personal Inst. Verbal Somatic Material 25 0 0 None 0 224 false ="Provides useful advice for specific proposed actions, correct answer "& 70+Min(20, CasterLevel) &"%, but you know roll failed." Divine Favor Evocation 1a Personal 1 min Verbal Somatic DivineFocus 0 0 0 None 0 224 false ="You gain a +"& Min(3, Max(1, Int( CasterLevel /3))) &" (luck) to att and dmg (not spell dmg)." Divine Power Evocation 1a Personal = CasterLevel &" rd" Verbal Somatic DivineFocus 0 0 0 None 0 224 false ="You get BAB equal to Char Lvl (extra att if applic.), +6 (enhance) to STR, and "& CasterLevel &" temporary hp." Dominate Animal Enchantment Compulsion Mind-affecting fr Close = CasterLevel &" rd" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 224 true Subject animal obeys silent mental commands (as redirect. spell, normally move act.). Suicidal or self-destructive commands are imply ignored. Concentration needed only if task is normally beyond INT of animal. Dominate Monster Enchantment Compulsion Mind-affecting fr Close = CasterLevel &" days" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 224 true As Dominate person, but any one creature can be controlled telepathically. Dominate Person Enchantment Compulsion Mind-affecting fr Close = CasterLevel &" days" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 224 true Control (issuing command equiv. to redirect. spell, normally move act.) any one humanoid telepathically. If you concen. you get full sensory input. Acts against its nature allow additional save (with +2 bonus). Doom Enchantment Compulsion Mind-affecting Fear 1a Medium = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 225 true One living creature becomes Shaken, suffering -2 (morale) on attacks, saves, and checks. Drawmij's Instant Summons Conjuration Summoning 1a (text) Perm. [disch] Verbal Somatic Material 1000 0 0 None 0 225 false Object with your Arcane Mark (PHB, p. 201) appears in your hand, provided it is not currently in possession of another creature. Dream Illusion Phantasm Mind-affecting 1 min Unlim (text) Verbal Somatic 0 0 0 None 0 225 true You or messenger touched by you send phantasmal message to chosen sleeping recipient. Creatures who do not sleep (ex: Elves) cannot be contacted by this spell. Eagle's Splendor Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 225 true Subject touched gains +4 (enhance) to CHA. Does not grant spells or spell points, but does modify CHA based DCs for spells. Eagle's Splendor, Mass Transmutation 1a Close = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 225 true = CasterLevel &" subjects touched gains +4 (enhance) to CHA. Does not grant spells or spell points, but does modify CHA based DCs for spells." Earthquake Evocation Earth 1a Long 1 rd 80' r. sprd (S) Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 225 false ="Intense tremor shakes area (S). Creatures in area cannot move or att, and spellcasters must make a Concentration check to cast. See text for addt'l effects based on terrain." Elemental Swarm Conjuration Summoning Air 10 min Medium = CasterLevel *10&" min [d]" Verbal Somatic 0 0 0 None 0 226 false Summons multiple elementals to serve you (1st 10 min.: 2d4 Large, 2nd: 1d4 Huge, 3rd: 1 Greater), no 2 >30ft apart. Druids may choose (Air, Earth, Fire, Water), clerics get plane matching domain. All summoned elementals have max HP and serve for duration. Spell gains descriptor equiv. to elemental type summoned. Endure Elements Abjuration 1a Touch 24 hours Verbal Somatic 0 0 0 None 0 226 true Creature does not make Fort saves in harsh environment (-50 to 140 deg F.), but provides no protection from fire or cold dmg, nor protect from lack of air, etc. Energy Drain Necromancy 1a Close Inst. Ray Verbal Somatic 0 0 0 ="Fort " & SaveDC & " part (txt)" 0 226 true Functions as Enervation, but living creature gains 2d4 neg. lvls (Save after 24 hrs to avoid permanence for each). Alternately grants undead 2d4 x5 temp hp for 1 hr. Each neg. lvl inflicts -1 to att, saves, skill and ability checks, and eff. lvl. Spell casters lose one spell or spell slot from highest available level. Negative levels stack. Enervation Necromancy 1a Close Inst. Ray Verbal Somatic 0 0 0 None 0 226 true ="RTA living creature, which gains 1d4 negative levels for "& Min(15, CasterLevel ) &" hr. Each neg. lvl inflicts -1 to att, saves, skill and ability checks, and eff. lvl. Spell casters lose one spell or spell slot from highest available level. Negative levels stack. Undead creatures struck gain 1d4x5 temp hp for 1 hr instead." Enlarge Person Transmutation 1a Close = CasterLevel &" min [d]" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 226 true Creature's size increases to the next category. Subject gains +2 (size) to STR, a -2 (size) penalty to DEX, and a -1 penalty on Att and AC due to incr. size. Multiple effects that incr. size do not stack. Counters and dispels Reduce Person. Enlarge Person, Mass Transmutation 1a Close = CasterLevel &" min [d]" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 227 true = CasterLevel &" Creatures (no 2 >30ft apart) have size increased to the next category. Subject gains +2 (size) to STR, a -2 (size) penalty to DEX, and a -1 penalty on Att and AC due to incr. size. Multiple effects that incr. size do not stack. Counters and dispels Reduce Person." Entangle Transmutation 1a Long = CasterLevel &" min [d]" 40' r. sprd Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " part (text)" 0 227 false Plants entangle creatures in area. Subjects can break free (and move half speed) by taking full rd act for DC 20 STR or DC 20 Escape Artist check. Those that make Ref save are not entangled, but still move at half speed in area. Plants attempt entanglement each rd on caster's turn. Enthrall Enchantment Charm Mind-affecting Sonic Language 1 rd. Medium Up to 1 hour Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 227 true ="Captivates all within "&10+ CasterLevel &"0 ft. Creature with 4 or more HD or with WIS >15 remain aware of surrounding and are indifferent. Unfriendlies may try CHA check to end spell by heckling (see Aid Another, PHB p, 65). Att on any subject ends spell." Entropic Shield Abjuration 1a Personal = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 227 false Magical field surrounds you; ranged attacks that require att roll have a 20% miss chance. Erase Transmutation 1a Close Inst. Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 227 false Mundane or magical writing on scroll or up to two pages vanishes. You must touch magical writing, and failure of caster check indicates writing goes off. Ethereal Jaunt Transmutation 1a Personal = CasterLevel &" rd [d]" Verbal Somatic 0 0 0 None 0 227 false ="You and your equipment become ethereal for up to "& CasterLevel &" rounds. See text for effects and limitations." Etherealness Transmutation 1a Touch = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 228 true ="You and up to "&INT( CasterLevel /3)&" touched creatures travel to the Ethereal Plane, as Ethereal Jaunt." Evard's Black Tentacles Conjuration Creation 1a Medium = CasterLevel &" rd [d]" Verbal Somatic Material 0 0 0 None 0 228 false ="Tentacles grapple all in 20-ft.-radius as Large creature (+"& CasterLevel &" BAB, +"& 8+CasterLevel &"total) for 1d6+4 bludg. dmg each rd on your turn. Movement in area is at half speed." Expeditious Retreat Transmutation 1a Personal = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 228 false Grants +30 (enhance) to your speed (and thus jumping distance, see PHB p. 77). Explosive Runes Abjuration Force 1a Touch discharge [d] Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 228 true Trace runes upon object up to 10 lsb which detonate when read, dealing 6d6 force dmg to reader and object. Others within 10ft get REF save for half. Eyebite Necromancy Evil 1a Close = Int( CasterLevel /3) &" rd (text)" Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 228 true Comatose, panic, or sicken one target living creature. Exact effect based on HD, see text. You must spend move act each rd after first to target a foe. Fabricate Transmutation (text) Close Inst. = CasterLevel * 10 &" cu. ft" Verbal Somatic Material 0 0 0 None 0 229 false Casting time is 1 rd / 10 cu. ft. Transforms raw materials into finished items. Material Component: Base material to be used. Faerie Fire Evocation 1a Long = CasterLevel &" min" 5' r. brst Verbal Somatic DivineFocus 0 0 0 None 0 229 true Pale glow outlines creatures and objects within area., canceling any concealment bonuses provided by natural darkness, blur, displacement, invisibility, or similar effects (but not the Darkness spell). False Life Necromancy 1a Personal = CasterLevel &" hr (dis) (txt)" Verbal Somatic Material 0 0 0 None 0 229 false ="Gain 1d10+"& Min(10, CasterLevel ) &" temporary hit points." False Vision Illusion Glamer 1a Touch = CasterLevel &" hr [d]" 40' r. em. Verbal Somatic Material 250 0 0 None 0 229 false Fools all attempts to scry anything in area with an illusion. You can concentrate to change image as desired, but while not concentrating image remains static. Fear Necromancy Mind-affecting Fear 1a 30 ft. = CasterLevel &" rd" Cone brst. Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " part" 0 229 true ="Living creatures within area must save or be Panicked for "& CasterLevel &" rounds (see Fear, DMG, p 294). If save succeeds, creature is Shaken for 1 rd." Feather Fall Transmutation free Close = CasterLevel &" rd" Verbal 0 0 0 ="Will " & SaveDC & " neg (o)" 0 229 true ="Up to "& CasterLevel &" objects or creatures (plus gear, no 2 >20ft apart) fall 60' per round until landing, or duration expires. Large creature or object counts as two Med., etc. Falling boulders will do half normal damage." Feeblemind Enchantment Compulsion Mind-affecting 1a Medium Inst. Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 229 true Subject's INT and CHA each drop to 1. Subject cannot use INT or CHA based skills, cast spells, understand language, or communicate. Heal, Lim. Wish, Miracle, or Wish will cancel a Feeblemind. Arcane casters take -4 penalty on its save. Find the Path Divination 3 rd Touch = CasterLevel *10 &" min" Verbal Somatic Focus 0 0 0 ="Will " & SaveDC &" neg (h)" 0 230 true Range can be Personal and Will save and SR do not apply. You can find the shortest, most direct physical route to a specified destination. Find the Path can be used to remove the subject and its companions from a Maze spell in a single round. Find Traps Divination 1a Personal = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 230 false ="You gain +"& Min(10, Int( CasterLevel /2)) &" (insight) to Search for traps and can use your skill to detect (but not disable) traps like a rogue." Finger of Death Necromancy Death 1a Close Inst. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " part" 0 230 true ="Living creature must save or die; if saves, takes 3d6+"& Min(25, CasterLevel ) &" damage." Fire Seeds Conjuration Creation Fire 1a Touch = CasterLevel *10&" min" Verbal Somatic Material 0 0 0 ="REF " & SaveDC &" (text)" 0 230 true ="Acorns may divide "& Min(20, CasterLevel) &"d6 among 1-4 grenades thrown as an RTA (100' range) and do add'l 1pt splash dmg per die (REF to avoid) to all creatures within 10'. Holly Berries become bombs that do 1d8+"& CasterLevel &" to all creatures within 5' (REF for half)." Fire Shield Evocation Cold 1a Personal = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 230 false ="Choose Fire or Cold descr. Aura sheds light to 10'. Creatures att you in melee take d6+"& Min(15, CasterLevel ) &" cold (or fire) dmg (SR applies); you resist fire (or cold) based attacks, taking only half dmg and gaining evasion vs those att." Fire Storm Evocation Fire fr Medium Inst. = CasterLevel *2 &"x 10' cu. (S)" Verbal Somatic 0 0 0 ="Ref " & SaveDC & " half" 0 231 true ="Deals "& Min(20, CasterLevel ) &"d6 fire dmg in shapable 10' cubes." Fire Trap Abjuration Fire 10 min Touch Perm. [d] (disch) Verbal Somatic Material 25 0 0 ="Ref " & SaveDC &" (txt)" 0 231 true ="Opened object deals 1d4+"& Min(20, CasterLevel ) &" fire damage within a 5' radius. Object protected is not affected. Half dmg underwater." Fireball Evocation Fire 1a Long Inst. 20' r. sprd Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " half" 0 231 true =Min(10, CasterLevel ) &"d6 fire damage. Sets combustibles alight." Flame Arrow Transmutation Fire 1a Close = CasterLevel *10 &" min" Verbal Somatic Material 0 0 0 None 0 231 false Ammunition (max 50) is now flaming, doing +1d6 fire dmg when it strikes. Flame ignites combustibles. Flame Blade Evocation Fire 1a 0 feet = CasterLevel &" min [d]" Beam Verbal Somatic DivineFocus 0 0 0 None 0 231 true ="MTA with this Flame Blade deals 1d8+"& Min(10, Int( CasterLevel /2)) &" fire dmg. STR mod does not apply to dmg. Ignites combustible materials but does not function underwater." Flame Strike Evocation Fire 1a Medium Inst. 10' r. cyl. Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " half" 0 231 true ="Smites foes with 40' column of divine fire, doing "& Min(15, CasterLevel ) &"d6 dmg, half fire half divine." Flaming Sphere Evocation Fire 1a Medium = CasterLevel &" rd" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Ref " & SaveDC & " neg (txt)" 0 232 true ="Rolling ball of fire, 2d6 dmg, Moves 30'/rd and Illum. as torch (20'). Move act to direct ball." Flare Evocation Light 1a Close Inst. Verbal 0 0 0 ="Fort " & SaveDC & " neg" 0 232 true Creates burst of bright light; can dazzle one creature (-1 attack) for 1 minute. Sightless and dazzled creatures are immune. Flesh to Stone Transmutation 1a Medium Inst. Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 232 true Turns target fleshed creature and all its equipment into a mindless, inert statue. Target is neither dead nor alive. Fly Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic FocusOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 232 true Subject flies at speed of 60 ft (40 ft. if in medium / heavy armor). Ascend at half speed or descend at double speed. Maneuverability is Good. Fog Cloud Conjuration Creation 1a Medium = CasterLevel *10 &" min" 20' r. sprd. Verbal Somatic 0 0 0 None 0 232 false Fog cloud 20' high obscures vision (incl. Darkvision); within 5', concealment (20% miss); farther, Total Conceal (50% miss). Fog can be dispersed (see text) and cannot function under water. Forbiddance Abjuration 6 rd Medium Perm. = CasterLevel &"x 60' cu. (S)" Verbal Somatic Material DivineFocus 0 0 0 (text) 0 232 true ="Seals area against planar travel within area. Also damages creatures whose align is not yours (if they fail a Will "& SaveDC &" save). 6d6 for one pole, 12d6 for both. Material Cost: 1500gp per 60' cube. More for password." Forcecage Evocation Force 1a Close = CasterLevel *2&" hours [d]" 20' cu. Verbal Somatic Material 1500 0 0 None 0 233 false Cube of force imprisons all inside, blocking normal, astral and ether. travel. Spell extends into Ether. plane. Walls can be made solid if area is dropped to 10' cube. Foresight Divination 1a Pers. = CasterLevel *10 &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 None 0 233 false = "Grants +2 (insight) bonus to AC and REF saves; cannot be surprised or caught Flat-footed). Can be granted via touch to other subject(Will "& SaveDC &" neg and SR applies) but you get warnings that must be communicated to subject." Fox's Cunning Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 233 true Subject touched gains +4 (enhance) to INT. Does not grant additional bonus spells, but Save DCs go up. Fox's Cunning, Mass Transmutation 1a Close = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 233 true = CasterLevel &" subjects (no 2 >30ft apart) gain +4 (enhance) to INT as Fox's Cunning." Freedom Abjuration 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 233 true Releases creature from spells/effects which restrict his movement. Can also free subject of Imprisonment or Maze, but you must know name/backgrd and cast spell on spot where effect occurred. Freedom of Movement Abjuration 1a Touch = CasterLevel *10&" min" Verbal Somatic Material DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 233 true Subject moves normally despite impediments; can att underwater. Can be Personal (no save or SR apply). Gaseous Form Transmutation 1a Touch = CasterLevel *2&" min [d]" Somatic MaterialOrDivineFocus 0 0 0 None 0 234 false Willing corporeal creature becomes insubstantial; Lose material and natural armor; gains DR 10/magic; fly 10' (perfect); immune to crits and poison. Subject cannot cast spells with V, S, M, or F components nor use any Su ability or activate any item (carried or otherwise). Gate Conjuration Calling 1a Medium (text) 5-20' dia. Verbal Somatic XP 0 0 1000 None 0 234 false ="Creation version connects 2 planes for "& CasterLevel &" rd. Calling version (XP cost) summons being ("& CasterLevel*2 &"HD) or kind of being (Total of "& CasterLevel &"HD) to perform a service (see text)." Geas, Lesser Enchantment Compulsion Mind-affecting Language fr Close = CasterLevel &" days [d]" Verbal 0 0 0 ="Will " & SaveDC & " neg" 0 235 true Magical compulsion for one living creature of 7 HD or less. Duration applies if task open-ended. Each day subj. cannot obey it suffers -2 to each Ability (cum. to -8, min 1). Broken by Break Enchant, [Lim.] Wish, Miracle, Remove Curse. Geas/Quest Enchantment Compulsion Mind-affecting Language 10 min Close = CasterLevel &" days [d]" Verbal 0 0 0 None 0 234 true ="Magical compulsion for one living creature, no limit on HD nor save allowed. Subject takes 3d6 dmg per day and make a Fort "& SaveDC &" save or become Sickened for 25 hr. Break Enchant will not remove. [Lim.] Wish, Miracle will." Gentle Repose Necromancy 1a Touch = CasterLevel &" days" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (o)" 0 235 true Preserves one corpse, extending limit on raising creature from dead. Ghost Sound Illusion Figment 1a Close = CasterLevel &" rd [d]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " disblf-i" 0 235 false ="Figment sounds can simul. "& Min(20, CasterLevel *4) &" humanoids." Ghoul Touch Necromancy 1a Touch 1d6+2 rd (text) Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 235 true Touch attack of neg. energy paralyzes living humanoids; they extrude stench (-2 to hit, dmg, saves) to others within 10'n unless immune to poison. Giant Vermin Transmutation 1a Close = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 None 0 235 true ="Turns insects (see text for type and qty) into "& IIF( CasterLevel >9,IIF( CasterLevel >13,IIF( CasterLevel >17,IIF( CasterLevel >19,"Colossal","Gargant."),"Huge"),"Large"),"Medium") &" vermin. Commands must be simple." Glibness Transmutation 1a Personal = CasterLevel *10 &" min [d]" Somatic 0 0 0 =" " & SaveDC 0 236 false Gain +30 on Bluff checks to convince someone you're telling the truth. Magical effects that would detect your lies or force you to speak truth get Caster check to overcome effect. Glitterdust Conjuration Creation 1a Medium = CasterLevel &" rd" 10' r. sprd Verbal Somatic Material 0 0 0 None 0 236 false ="Blinds creatures (Will "& SaveDC &" neg), outlines invisible creatures. Subject suffer -40 to Hide checks." Globe of Invulnerability Abjuration 1a Centered = CasterLevel &" rd [d]" 10' r. em. Verbal Somatic Material 0 0 0 None 0 236 false Magical sphere excludes 1st- through 4th-level or lower spell effects. Spells can be cast through the globe, but cannot affect any within. Globe of Invulnerability, Lesser Abjuration 1a Centered = CasterLevel &" rd [d]" 10' r. em. Verbal Somatic Material 0 0 0 None 0 236 false Magical sphere excludes 1st- through 3rd-level or lower spell effects. Spells can be cast through the globe, but cannot affect any within. Glyph of Warding Abjuration 10 min Touch Discharge = CasterLevel * 5 &"' sq." Verbal Somatic Material 200 0 0 ="(text) " & SaveDC 0 236 true ="Harms those who enter, pass, or open a warded area or object. Read Magic allows ID (Spellcraft 13) of glyph. Disable DC is "& 25+ SpellLevel &". See text for particular glyphs." Glyph of Warding, Greater Abjuration 10 min Touch discharge Verbal Somatic Material 400 0 0 ="(text) " & SaveDC 0 237 true ="Harms those who enter, pass, or open a warded area or object. Read Magic allows ID (Spellcraft 13) of glyph. Disable DC is "& 25+ SpellLevel &". See text for particular glyphs." Good Hope Enchantment Compulsion Mind-affecting 1a Medium = CasterLevel &" min" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 237 true ="Up to "& CasterLevel &" living creatures (no 2 >30' apart) gain +2 (morale) to saves, att, dmg, and skill/ability checks. Counters and dispels Crushing Despair." Goodberry Transmutation 1a Touch = CasterLevel &" days" Verbal Somatic DivineFocus 0 0 0 None 0 237 true 2d4 berries each cure 1 hp (max 8 hp/24 hours) and feed creature as full meal. Grease Conjuration Creation 1a Close = CasterLevel &" rd [d]" 10' sq. Verbal Somatic Material 0 0 0 (text) 0 237 false ="Makes area or one object slippery. Balance 10 check to move at half spd, failure within 5 requires REF "& SaveDC &" check or fall (failure by 5 or more auto fall)." Guards and Wards Abjuration 30 min (text) = CasterLevel * 2 &" hr [d]" = CasterLevel * 200 &"' sq. (S)" Verbal Somatic Material Focus 0 0 0 ="(text) " & SaveDC 0 237 true Array of magic effects protect area (up to 20' high). See text for specifics. Guidance Divination 1a Touch 1 min [disch.] Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 238 true Creature touched gains +1 (compet.) on one roll, save, or check. Must declare the use before the roll. Gust of Wind Evocation Air 1a 60 ft. 1 rd Line Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 238 true Gust of 50Mph wind. Exact effects depend on size of creature caught in area. Any creature takes a -4 on Ranged Att and Listen checks. For other effects, see text. Hallow Evocation Good 24 hr Touch Inst. 40' r. em. Verbal Somatic Material DivineFocus 1000 0 0 (text) 0 238 true Area gains Magic Circle Against Evil. If caster is CLR, all CHA checks to turn gain +4 (sacr), while rebuke suffers -4 (no SR). You may incl. 1 spell effect (from list) which lasts for 1 yr. Counters but does not dispel unhallow. Material Component: 1000 gp per level of spell to include. Hallucinatory Terrain Illusion Glamer 10 min Long = CasterLevel *2 &" hr [d]" = CasterLevel &" cu. (S)" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " disblf-i" 0 238 false Makes one type of terrain appear like another (field into forest, etc.). Halt Undead Necromancy 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 238 true ="Immobilizes up to 3 undead (no 2 >30' apart) for "& CasterLevel &" rounds. Unintell. undead get no save. Effect broken if creature is att or takes dmg." Harm Necromancy 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half (txt)" 0 239 true ="Fills subject touched with neg. energy; "& Min(15, CasterLevel )*10 &" hp dmg. Target retains 1 hp. Heals undead." Haste Transmutation 1a Close = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 239 true ="Up to "& CasterLevel &" creatures (no 2 >30' apart) gain: When full att, extra att; +1 (dodge) to AC and REF, +1 to att; All modes of move incr by 30 ft (to max 2x). Haste dispels/counters Slow." Heal Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 239 true ="Fills subject with positive energy; cures "& Min(15, CasterLevel )*10 &" HP dmg, Immediately ends ability dmg, blind, confuse, daze, dazzle, deaf, disease, exhaust., sicken, stun, poison. Dmg Undead instead." Heal Mount Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 None 0 239 true ="Fills mount with positive energy; cures "& Min(15, CasterLevel )*10 &" HP dmg, disease, mental cond (as Heal)." Heal, Mass Conjuration 1a Close Inst. Verbal Somatic 0 0 0 None 0 239 true ="Target up to "& CasterLevel &" creatures (no 2 >30' apart); cures "& Min(25, CasterLevel )*10 &" HP dmg, Immediately ends ability dmg, blind, confuse, daze, dazzle, deaf, disease, exhaust., sicken, stun, poison. Dmg Undead instead." Heat Metal Transmutation Fire 1a Close 7 rd Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (o)" 0 239 true ="Target equipment of up to "& Int( CasterLevel /2) &" creatures (no 2 >30' apart) or up to "& CasterLevel *25 &"lbs of metal, all within 30' r. circle. Make metal so hot it damages those that touch it (see text for dmg based on amount)." Helping Hand Evocation 1a 5 miles = CasterLevel &" hr" Verbal Somatic DivineFocus 0 0 0 None 0 239 false Ghostly hand leads chosen creature to you once target (or closest target if multiple targets could meet definition) is located (see text). Heroes' Feast Conjuration Creation 10 min Close (text) Verbal Somatic DivineFocus 0 0 0 None 0 240 false ="Food for up to "& CasterLevel &" creatures which takes 1 hr to consume. Subjects gain Bless effect; cures disease, sickness, nausea; gain 1d8+"& Min(10, Int( CasterLevel /2)) &" temp HP, +1 (morale) on Att, Will and immunity to poison and Fear for 12 hr." Heroism Enchantment Compulsion Mind-affecting 1a Touch = CasterLevel *10 &" min" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 240 true One subject gains +2 (morale) to saves, att, and skill checks. Heroism, Greater Enchantment Compulsion Mind-affecting 1a Touch = CasterLevel &" min" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 240 true ="One subject gains +4 (morale) to att, saves, and skill checks and "& Min(20, CasterLevel )&" temp HP." Hide from Animals Abjuration 1a Touch = CasterLevel *10 &" min [d]" Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 241 true ="Touch up to "& CasterLevel &" creatures. Animals cannot see, hear or smell the subjects. Even Ex abilities such as blindsense, blindsight, scent, and tremorsense cannot detect subjects. If a subject touches or att an animal, spells ends for all." Hide from Undead Abjuration 1a Touch = CasterLevel *10 &" min [d]" Verbal Somatic DivineFocus 0 0 0 See Text 0 241 true ="Touch up to "& CasterLevel &" creatures. Undead cannot see, hear or smell the subjects. Even Ex abilities such as blindsense, blindsight, scent, and tremorsense cannot detect subjects. Non-intelligent undead are automatically affects, Intelligent undead get a Will "& SaveDC &" save. If a subject touches or att an undead, spells ends for all." Hold Animal Enchantment Compulsion Mind-affecting 1a Medium = CasterLevel &" rd [d]" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 241 true ="Immobilizes one animal for "& CasterLevel &" rounds. Each rd on its turn, subj. may attempt new save as a Full Rd Act." Hold Monster Enchantment Compulsion Mind-affecting 1a Medium = CasterLevel &" rd [d]" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 241 true ="Immobilizes one creature for "& CasterLevel &" rounds. Each rd on its turn, subj. may attempt new save as a Full Rd Act." Hold Monster, Mass Enchantment Compulsion Mind-affecting 1a Medium = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 241 true ="Immobilizes any creatures (no 2 >30' apart) for "& CasterLevel &" rounds. Each rd on their turn, subjects may attempt new save as a Full Rd Act." Hold Person Enchantment Compulsion Mind-affecting 1a Medium = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 241 true ="Immobilizes one humanoid creature for "& CasterLevel &" rounds. Each rd on its turn, subj. may attempt new save as a Full Rd Act." Hold Person. Mass Enchantment Compulsion Mind-affecting 1a Medium = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 241 true ="Immobilizes any humanoid creatures (no 2 >30' apart) for "& CasterLevel &" rounds. Each rd on their turn, subjects may attempt new save as a Full Rd Act." Hold Portal Abjuration 1a Medium = CasterLevel &" min [d]" Verbal 0 0 0 None 0 241 false Holds door/gate/window/shutters shut. Knock spell or Dispel can negate. +5 to DC for forcing open the portal. Holy Aura Abjuration Good 1a Centered = CasterLevel &" rd [d]" 20' r. brst Verbal Somatic Focus 0 500 0 See Text 0 241 true ="Up to "& CasterLevel &"creatures gain: +4 (deflect.) to AC, +4 (resist.) to saves; SR 25 against evil spells/casters; possession and mental influence blocked; If evil creature succeeds on a melee att, they are blinded (Fort "& SaveDC &")." Holy Smite Evocation Good 1a Medium Inst. 20' r. brst Verbal Somatic 0 0 0 ="Will " & SaveDC & " part (txt)" 0 241 true ="Deals "& Min(5, Int( CasterLevel /2)) &"d8 dmg to evil creatures or "& Min(10, CasterLevel )&"d6 dmg to evil outsiders + blinded 1 rd. Will save for half dmg and no blind, Half dmg and no blind for Non-good, Non-evil creatures, save for qtr." Holy Sword Evocation Good 1a Touch = CasterLevel &" rd" Verbal Somatic 0 0 0 None 0 242 false Weapon touched becomes +5 holy weapon (+2d6 dmg vs. evil), superseding any other properties of weapon. Also emits Magic Circle Against Evil effect. If circle ends, it is a free action to restore. Holy Word Evocation Sonic Good 1a Centered Inst. 40' r. sprd Verbal 0 0 0 None 0 242 true ="Kills (to "& CasterLevel -10 &"HD), paralyzes ( to "& CasterLevel -5 &"HD) for 1d10 min, blinded (to "& CasterLevel -1 &"HD) for 2d4 rd, and deafened (to "& CasterLevel &"HD) for 1d4 rd to all non-good creatures. No Saves allowed. Summoned non-good creatures banished if Will "& SaveDC+4 &" failed." Horrid Wilting Necromancy 1a Long Inst. Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Fort " & SaveDC & " half" 0 242 true ="Deals "& Min(20, CasterLevel )&"d6 dmg ("& Min(25, CasterLevel )&"d8 dmg versus water elementals or plant creatures) to living creatures, no 2 >60ft apart." Hypnotic Pattern Illusion Pattern Mind-affecting 1a Medium [c] +2 rd 10' r. sprd Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 242 true ="Verbal Component for Bards only. Fascinates 2d4+"& Min(10, CasterLevel )&" HD of creatures (fewest HD creatures first). Sightless creatures are not affected." Hypnotism Enchantment Compulsion Mind-affecting 1 rd Close 2d4 rd [d] Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 242 true Hypnotize 2d4 HD of living creatures (no 2 >30' apart) if they can see or hear you. Those with least HD affected first. In combat, targets gets +2 bonus to save, but if only 1 target, they get -2 penalty. Subject becomes 2 steps more friendly (see NPC Attitude, PHB p. 72). Ice Storm Evocation Cold 1a Long 1 rd. 20' r cyl. Verbal Somatic MaterialOrDivineFocus 0 0 0 None 0 243 true Area is 40' high. Hail deals 3d6 bludg., 2d6 cold dmg. -4 to Listen checks, all land speed is halved. Identify Divination 1 hour Touch Inst. Verbal Somatic MaterialOrDivineFocus 100 0 0 None 0 243 false Determines all magical properties of single item you touch. Does not work on Artifacts. Illusory Script Illusion Phantasm Mind-affecting (text) Touch = CasterLevel &" days [d]" Verbal Somatic Material 50 0 0 ="Will " & SaveDC & " neg (txt)" 0 243 true Object not >10lbs. Only intended reader can decipher script without harm. All others reading must save or be affected by Suggestion for 30 min. True Seeing plus either Read Magic or Comp. Lang. allows reading of message. Casting time depends on message written, but minimum is 1 min. Illusory Wall Illusion Figment 1a Close Perm. 10'x10' Verbal Somatic 0 0 0 ="Will " & SaveDC & " disblf-i" 0 243 false Wall, floor, or ceiling looks real, but anything can pass through. Imbue with Spell Ability Evocation 10 min Touch disch. [d] Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 243 true Transfer a clerical abjuration, conjuration (healing), or divination spell(s) to creature with at least 5 INT and at least 9 WIS. Number of spells xferred depends on targets HD. Implosion Evocation 1a Close [c] max 4 rds Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 243 true Sets up an internal resonance, killing one corporeal creature per rd. Effect is Inst. for each target. Imprisonment Abjuration 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 244 true Entombs creature touched in suspended animation beneath the earth. Freedom spell cast at location releases target, but Wish or Miracle does not (but will reveal where it is entombed). If you know name and info, target gets -4 on save. Incendiary Cloud Conjuration Creation Fire 1a Medium = CasterLevel &" rd" 20' r. sprd Verbal Somatic 0 0 0 ="Ref " & SaveDC & " half (txt)" 0 244 false Cloud obscures all sight and deals 4d6 fire dmg per rd (Ref save for half). Moves away form you 10'/rd (figure spread each rd). With concen., move cloud up to 60'/rd instead. If any part of cloud exceeds range it dissipates. Inflict Critical Wounds Necromancy 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 244 true ="Touch attack, 4d8+"& Min(20, CasterLevel ) &" dmg (or heals undead same amount.)" Inflict Critical Wounds, Mass Necromancy 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 244 true ="4d8+"& Min(40, CasterLevel ) &" dmg to "& CasterLevel &" subjects (no 2 >30' apart). Heals undead same amount." Inflict Light Wounds Necromancy 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 244 true ="Touch attack, 1d8+"& Min(5, CasterLevel ) &" dmg (or heals undead same amount.)" Inflict Light Wounds, Mass Necromancy 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 244 true ="1d8+"& Min(25, CasterLevel ) &" dmg to "& CasterLevel &" subjects (no 2 >30' apart). Heals undead same amount." Inflict Minor Wounds Necromancy 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 244 true Touch attack, 1 point of dmg (or heals undead 1 hp.) Inflict Moderate Wounds Necromancy 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 244 true ="Touch attack, 2d8+"& Min(10, CasterLevel ) &" dmg (or heals undead same amount.)" Inflict Moderate Wounds, Mass Necromancy 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 244 true ="2d8+"& Min(30, CasterLevel ) &" dmg to "& CasterLevel &" subjects (no 2 >30' apart). Heals undead same amount." Inflict Serious Wounds Necromancy 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 244 true ="Touch attack, 3d8+"& Min(15, CasterLevel ) &" dmg (or heals undead same amount.)" Inflict Serious Wounds, Mass Necromancy 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 244 true ="3d8+"& Min(35, CasterLevel ) &" dmg to "& CasterLevel &" subjects (no 2 >30' apart). Heals undead same amount." Insanity Enchantment Compulsion Mind-affecting 1a Medium Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 244 true One living creature suffers from a continuous Confusion effect. Remove Curse does not counter, only Gr. Restoration, Heal, [Lim.] Wish, or Miracle can restore target. Insect Plague Conjuration Summoning fr Long = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 None 0 244 false ="Summon "& Min(6, Int( CasterLevel /3)) &" locust swarms to attack enemies in area. Must appear adjacent to other swarms, and cannot move once summoned. (See MM p. 239 for stats)." Invisibility Illusion Glamer 1a (text) = CasterLevel & " min [d]" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="(text) " & SaveDC 0 245 true ="You, creature, or object weighing "& CasterLevel *100 &"lbs or less vanishes from sight for duration or until it attacks. If affects you, then spell is Personal, else it is Touch. See text for details of what constitutes an 'attack'." Invisibility Purge Evocation 1a Personal = CasterLevel &" min [d]" = CasterLevel *5 &"' r." Verbal Somatic 0 0 0 None 0 245 false ="Sphere moves with you, negating all invisibility effects within area." Invisibility Sphere Illusion Glamer 1a Touch = CasterLevel &" min [d]" 10' r. em. Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 245 true Makes everyone within 10 ft. of touched creature invisible. Subjects can see each other. Creatures affected (other than target) become visible without affecting other subjects. If target attacks, spell ends. Invisibility, Greater Illusion Glamer 1a Touch = CasterLevel &" rd [d]" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 245 true ="You, creature, or object weighing "& CasterLevel *100 &"lbs or less vanishes from sight for duration. If affects you, then spell is Personal, else it is Touch." Invisibility, Mass Illusion Glamer 1a Long = CasterLevel *10&" min [d]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 245 true = CasterLevel &" Creatures (no 2 >180' apart) vanish from sight for duration, or until any one attacks. If any creature moves outside of 180' of rest, spell breaks." Iron Body Transmutation 1a Personal = CasterLevel &" min [d]" Verbal Somatic MaterialOrDivineFocus 0 0 0 None 0 245 false Your body becomes living iron. Gain DR 15/adamantine; Immunity to blindness, crits, ability dmg, deafness, disease, drowning, electricity, poison, stunning; take half from acid or fire dmg.; +6 (enhance) to STR, -6 to DEX (min 1). Speed reduced to half; 50% arcane failure; -8 AC check penalty. You cannot use potions. Your unarmed attack dmg = club sized for you and you are considered armed. Weight incr. by 10x. Ironwood Transmutation (text) 0 feet = CasterLevel &" days [d]" Verbal Somatic Material 0 0 0 None 0 246 false ="Makes "& CasterLevel *5 &" lbs. wood strong as steel. Casting time is 1 min/lb created. Create half as much to give created wood +1 (enhance)." Jump Transmutation 1a Touch = CasterLevel &" min [d]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 246 true ="Target creature gets +"& IIF( CasterLevel >8,30, IIF( CasterLevel >4,20,10)) &" on Jump checks." Keen Edge Transmutation 1a Close = CasterLevel *10&" min" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 246 true Target pierce/slash weapon (or 50 projectiles) has it's crit range doubled. Cannot combine with effects like Impr. Crit. and cannot be cast on Nat. Weapons. Knock Transmutation 1a Medium Inst. (text) = CasterLevel *10 &"' sq." Verbal 0 0 0 None 0 246 false Opens a locked or a magically sealed door, secret door, locked or trick opening box or chest. Also loosens welds, shackles or chains used to hold closures shut. Will remove up to 2 different methods of closure on the target. Know Direction Divination 1a Personal Inst. Verbal Somatic 0 0 0 None 0 246 false Instantly know the direction of north from your current position. Legend Lore Divination (text) Personal (text) Verbal Somatic Material Focus 250 200 0 None 0 246 false Learn legends about a person, place, or thing. See text for casting times. Leomund's Secret Chest Conjuration Summoning 10 min (text) 60 days [d] Verbal Somatic Focus 0 5050 0 None 0 247 false ="Hides expensive chest on Ethereal Plane; you retrieve it at will. Chest contains up to "& CasterLevel &" cu. ft. If living creature is in chest spell will fail 75% of the time. Recall of chest requires conc. for 1 std. act. After 60 days, there is a 5% cum. chance chest is lost." Leomund's Secure Shelter Conjuration Creation 10 min Close = CasterLevel *2 &" hr [d]" 20' sq. Verbal Somatic Material Focus XP 0 0 0 None 0 247 false Creates sturdy cottage. Shelter has no heating or cooling, but is otherwise very secure (see text). Leomund's Tiny Hut Evocation Force 1a Centered = CasterLevel *2 &" hr [d]" 20' r. Verbal Somatic Material 0 0 0 None 0 247 false Creates sphere of force around yourself. Up to 9 other medium creatures can join you inside. Temp inside is moderated. Very strong winds can destroy hut (see text). Sphere is opaque form outside, transparent from within. Leomund's Trap Illusion Glamer 1a Touch Permanent [d] Verbal Somatic Material 50 0 0 None 0 247 false Makes item seem trapped. Levitate Transmutation 1a Touch = CasterLevel &" min [d]" Verbal Somatic Focus 0 0 0 None 0 248 false ="Subject (or object up to "& CasterLevel *100 &" lbs.) moves up and down 20'/rd at your direction. Levitating creatures that att suffer incr. penalties (see text)." Light Evocation Light 1a Touch = CasterLevel *10 &" min [d]" Verbal MaterialOrDivineFocus 0 0 0 None 0 248 false ="Object shines like a torch, shedding light in a 20' r (dim to next 20'). Counters or dispels darkness spell of level "& SpellLevel &" or lower." Lightning Bolt Evocation Electricity 1a 120 ft. Inst. Line Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " half" 0 248 true ="Electricity deals "& Min(10, CasterLevel ) &"d6 dmg to each creature within area. Melts some metals (see text)." Limited Wish Universal 1a (text) (text) (text) Verbal Somatic XP 0 0 300 (text) 0 248 true Alters reality-within spell limits. Duplicate any sorc/wiz spell of up to 6th lvl (not prohibited). Duplicate any other spell of up to 5th level (incl. prohibited sorc/wiz spell). See text for details. If XP cost is >300, use that instead. Liveoak Transmutation 10 min Touch = CasterLevel &" days [d]" Verbal Somatic 0 0 0 None 0 248 false ="A healthy, Huge oak tree becomes a treant-like guardian (see MM p. XX for Treant profile) that responds to a "& CasterLevel &" word trigger." Locate Creature Divination 1a Long = CasterLevel *10 &" min" = (CasterLevel * 40)+400 &"' r." Verbal Somatic Material 0 0 0 None 0 249 false Indicates direction to familiar creature. Running water blocks spell. Mislead, Nondetection, and Polymorph will fool spell. Locate Object Divination 1a Centered = CasterLevel &" min" = (CasterLevel * 40)+400 &"' r." Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 249 false Senses direction toward object (specific or type). Polymorph Any Object fools spell. Longstrider Transmutation 1a Personal = CasterLevel &" hr [d]" Verbal Somatic Material 0 0 0 =" " & SaveDC 0 249 false Increases your base land speed by +10 (enhance). No effect on other modes. Lullaby Enchantment Compulsion Mind-affecting 1a Personal ="[c] +"& CasterLevel &" rd [d]" 10' r. brst Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 249 true 10' rad. burst become inattentive; -5 to Spot, Listen, -2 Will saves vs. Sleep. Mage Armor Conjuration Creation Force 1a Touch = CasterLevel &" hours [d]" Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 249 true Force effect gives the touched subject a +4 (armor) to AC. No Armor Penalty, Arcane Spell Failure, or speed reduction from this armor. Incorporeal creatures cannot ignore this armor. Mage Hand Transmutation 1a Close Concen. Verbal Somatic 0 0 0 None 0 249 false 5-pound telekinesis. Can propel object up to 15ft, though spell ends if object moves beyond range of spell. Magic Circle against Chaos Abjuration Lawful 1a Touch = CasterLevel * 10 &" min" 10' r. em. Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 249 true All creatures within area gain Prot. from Chaos (Gain +2 (deflect) to AC and +2 (resist) to Saves, both vs chaotic creatures only. Counter possession or mind control. Prevent contact from non-lawful Summoned creatures (SR applies).) Second version allows containment of non-lawful summoned creatures (see text). Magic Circle against Evil Abjuration Good 1a Touch = CasterLevel * 10 &" min" 10' r. em. Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 249 false All creatures within area gain Prot. from Evil (Gain +2 (deflect) to AC and +2 (resist) to Saves, both vs evil creatures only. Counter possession or mind control. Prevent contact from non-good Summoned creatures (SR applies).) Second version allows containment of non-good summoned creatures (see text). Magic Circle against Good Abjuration Evil 1a Touch = CasterLevel * 10 &" min" 10' r. em. Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 250 false All creatures within area gain Prot. from Good (Gain +2 (deflect) to AC and +2 (resist) to Saves, both vs good creatures only. Counter possession or mind control. Prevent contact from non-evil Summoned creatures (SR applies).) Second version allows containment of non-evil summoned creatures (see text). Magic Circle against Law Abjuration Chaotic 1a Touch = CasterLevel *10&" min" 10' r. em. Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 250 true All creatures within area gain Prot. from Law (Gain +2 (deflect) to AC and +2 (resist) to Saves, both vs lawful creatures only. Counter possession or mind control. Prevent contact from non-chaotic Summoned creatures (SR applies).) Second version allows containment of non-chaotic summoned creatures (see text). Magic Fang Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 250 true One natural weapon of touched living creature gets +1 (enh.) to hit & dmg. Can affect a Slam, Fist, Bite, or other natural weapon. Does not turn non-lethal dmg to lethal dmg. Can be made permanent. Magic Fang, Greater Transmutation 1a Close = CasterLevel &" hrs" Verbal Somatic DivineFocus 0 0 0 ="Will "& SaveDC &" neg (h)" 0 250 true ="One natural weapon of touched living creature gets +"& Min(5, Int( CasterLevel /4)) &" (enh.) to hit & dmg. Can affect a Slam, Fist, Bite, or other natural weapon. Does not turn non-lethal dmg to lethal dmg. Alternately, you can imbue all the creatures natural weapons with +1 (enhance). Can be made permanent." Magic Jar Necromancy 1a Medium = CasterLevel &" hours" Verbal Somatic Focus 0 100 0 ="Will " & SaveDC & " neg (txt)" 0 250 true ="Enables you (while in jar) to attempt Possession of another creature within "& CasterLevel *10 & "ft. This attempt is a Full Rd Act, but it is a Std Action to switch back. See text for details." Magic Missile Evocation Force 1a Medium Inst. Verbal Somatic 0 0 0 None 0 251 true =MIN(5,INT(( CasterLevel +1)/2))&" magical missiles streak out and automatically hit for 1d4+1 dmg. Each can affect a different target, no two of which can be more than 15' apart." Magic Mouth Illusion Glamer 1a Close Perm. [disch] Verbal Somatic Material 10 0 0 ="Will " & SaveDC & " neg (o)" 0 251 true An mouth appears and speaks a message when a specific event occurs. Can be made permanent. Magic Stone Transmutation 1a Touch 30 min [disch] Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (oh)" 0 251 true Up to 3 pebbles become enchanted, gaining +1 to hit, doing 1d6+1 damage (double that against undead). If hurled, they have a range increment of 20ft. If slung, treat as bullets (range increment 50ft) Magic Vestment Transmutation 1a Touch = CasterLevel &" hours" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (oh)" 0 251 true ="Armor or shield gains a +"& Min(5, Int( CasterLevel /4)) &" (enhance). Regular clothing counts as armor that grants 0 AC for purposes of this spell." Magic Weapon Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (oh)" 0 251 true Weapon touched gains +1 (enhance). Spell cannot affect natural weapons, but a monk's unarmed strike is considered a weapon and can be enhanced. Magic Weapon, Greater Transmutation 1a Close = CasterLevel &" hours" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (oh)" 0 251 true ="Weapon (or 50 arrows, bolts, or bullets in a bunch) touched gains +"& Min(5, Int( CasterLevel /3)) &" (enhance). Spell cannot affect natural weapons, but a monk's unarmed strike is considered a weapon and can be enhanced. Projectiles (including Shuriken) but not hurled weapons lose their enhancement once used." Major Creation Conjuration Creation 10 min Close (text) Verbal Somatic Material 0 0 0 None 0 252 false Creates a nonmagical object of cloth, wood, stone or metal. See text for duration, which depends on type of material. Major Image Illusion Figment 1a Long [c] +3 rd = CasterLevel +4 &"x 10' cu. (S)" Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " disblf-i" 0 252 false Create an illusion (like Silent Image, PHB, p. 279, but with visual, sound, olfactory and thermal effects). Make Whole Transmutation 1a Close Inst. = CasterLevel *10 &" cu. ft" Verbal Somatic 0 0 0 None 0 252 true Completely repairs an object made of any substance. Does not restore magical properties of broken magic items. Cannot repair items that were warped, burned, disintegrated, ground to powder, melted, or vaporized, nor can it affect constructs. Mark of Justice Necromancy 10 min Touch Perm. (text) Verbal Somatic DivineFocus 0 0 0 None 0 252 true Draw permanent mark on creature touched, and designate action that will trigger curse on subject. When mark activates it grants effects as Bestow Curse (PHB, p. 203). Maze Conjuration Teleport 1a Close (text) Verbal Somatic 0 0 0 None 0 252 false Traps creature in an extradimensional maze. Each rd, subject may attempt a DC 20 INT check to escape (full rd act). Once subject leaves maze, they return to spot where they were forced inside. Teleport and Dimension Door do not help a victim escape, although Plane Shift allows it to exit. Minotaurs are immune to Maze. Meld into Stone Transmutation 1a Personal = CasterLevel *10 &" min" Verbal Somatic DivineFocus 0 0 0 None 0 252 false Meld your body and possessions into a single block of stone. Melf's Acid Arrow Conjuration Creation Acid 1a Long =1+Min(6, Int( CasterLevel /3))&" rd" Verbal Somatic Material Focus 0 0 0 None 0 253 false ="RTA; 2d4 acid dmg that continues to do dmg each rd unless neutralized." Mending Transmutation 1a 10 ft Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (oh)" 0 253 true Repairs small breaks or tears (but not warps) in an object up to 1 lb. Does not affect constructs. Message Transmutation Language 1a Medium = CasterLevel *10 &" min" Verbal Somatic Focus 0 0 0 None 0 253 false ="Whispered conversation between up to "& CasterLevel &" indicated subjects." Meteor Swarm Evocation Fire 1a Long Inst. 4x 40' r. sprd Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 253 true Four fireballs can target as RTA for 2d6 bludgeoning dmg (no save allowed). All others in 40 ft of target suffer 6d6 dmg. Any creature caught in more than one area must make separate saves for each. Mind Blank Abjuration 1a Close 1 day Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 253 true Subject is immune to mental and emotional magic and scrying. Subject is immune to Mind-affecting effects as well as info gathering by divination effects. Foils [Limited] Wish and Miracle spells if such are used to affect the subjects mind or gain information about it. Mind Fog Enchantment Compulsion Mind-affecting 1a Medium (text) 20' r. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 253 true Fog fills area up to 20' high; all within suffer a -10 (compet.) to Wis, Will checks. Wind will disperse (see text). Fog does not hamper vision. Minor Creation Conjuration Creation 1 min 0 feet = CasterLevel &" hours [d]" Verbal Somatic Material 0 0 0 None 0 253 false ="Creates a nonmagical object of cloth or wood, up to "& CasterLevel &" cu. ft." Minor Image Illusion Figment 1a Long [c] +2 rd Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " disblf-i" 0 254 false Create an illusion (like Silent Image, PHB, p. 279, but with minor sounds). Miracle Evocation 1a (text) (text) (text) Verbal Somatic XP 0 0 0 ="(text) " & SaveDC 0 254 true Requests a deity's intercession. Mirage Arcana Illusion Glamer 1a Long ="[c] +"& CasterLevel &" hours [d]" = CasterLevel &"x 20' cu (S)" Verbal Somatic 0 0 0 ="Will " & SaveDC & " disblf-i" 0 254 false ="Makes one type of terrain ("&20* CasterLevel &" ft. cube) appear like another, with structures." Mirror Image Illusion Figment 1a (text) = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 254 false ="Creates 1d4+"&INT( CasterLevel /3)&" decoy duplicates of you (maximum 8 duplicates)." Misdirection Illusion Glamer 1a Close = CasterLevel &" hours" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 254 false Misleads divinations for one creature or object. Mislead Illusion Glamer 1a Close = CasterLevel &" rd [d]" Somatic 0 0 0 ="(text) " & SaveDC 0 255 false Turns you invisible and creates an illusory double. Modify Memory Enchantment Compulsion Mind-affecting 1 rd (txt) Close Permanent Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 255 true Changes 5 minutes of subject's memories. Moment of Prescience Divination 1a Personal = CasterLevel &" hour [disch]" Verbal Somatic 0 0 0 =" " & SaveDC 0 255 false ="Grants you a one-time +"& MIN(25,CasterLevel) &" bonus to attack, check, save, or AC." Mordenkainen's Disjunction Abjuration 1a Close Inst. 40' r. brst Verbal 0 0 0 ="Will " & SaveDC & " neg (o)" 0 255 false Dispels magic, disenchants magic items. Mordenkainen's Faithful Hound Conjuration Creation 1a Close (text) Verbal Somatic Material 0 0 0 None 0 255 false Phantom watchdog guards an area, or if approached, attacks. Mordenkainen's Lucubration Transmutation 1a Personal Inst. Verbal Somatic 0 0 0 None 0 256 false Recalls previously cast spell of 5th level or less. Mordenkainen's Magnif Mansion Conjuration Creation 1a Close = CasterLevel *2&" hours [d]" = CasterLevel * 3 &"x 10' cu. (S)" Verbal Somatic Focus 0 0 0 None 0 256 false Door leads to extradimensional mansion. Mordenkainen's Private Sanctum Abjuration 10 min Close 24 hours [d] = CasterLevel &"x 30' cu (S)" Verbal Somatic 0 0 0 None 0 256 false ="Prevents anyone viewing or scrying into an area ("&30* CasterLevel &" ft. cube) for 24 hours." Mordenkainen's Sword Evocation Force 1a Close = CasterLevel &" rd [d]" Verbal Somatic Focus 0 0 0 None 0 256 true ="+3 magical force blade attacks; +"& CasterLevel +3+ CastingMod &" to hit, 4d6+3 dmg, threat 19-20/x2." Mount Conjuration Summoning fr Close = CasterLevel *2&" hours [d]" Verbal Somatic Material 0 0 0 None 0 256 false Summons a light horse or pony (with riding gear) to serve as your mount. Move Earth Transmutation (text) Long Inst. 750 sq ft (S) Verbal Somatic Material 0 0 0 None 0 257 false Digs trenches (10' deep) and build hills. Neutralize Poison Conjuration Healing 1a Touch = CasterLevel *10&" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (oh)" 0 257 true Neutralizes any sort of venom in or on creature touched. Nightmare Illusion Phantasm Mind-affecting Evil 10 min Unlim Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 257 true A hideous and unsettling vision dealing 1d10 damage and fatigue. Nondetection Abjuration 1a Touch = CasterLevel &" hours" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (oh)" 0 257 true The touched object or creature can resist divination and scrying attempts. Nystul's Magic Aura Illusion Glamer 1a Touch = CasterLevel &" days [d]" Verbal Somatic Focus 0 0 0 None (text) 0 257 false Alters the magic aura of any item. Obscure Object Abjuration 1a Touch 8 hours [d] Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (o)" 0 258 true ="Object (up to "&100* CasterLevel &" lbs.) is hidden completely from divination and scrying." Obscuring Mist Conjuration Creation 1a Centered = CasterLevel &" min" 20' r. Verbal Somatic 0 0 0 None 0 258 false ="Fog obscures vision; within 5', 20% miss chance; farther, 50% miss." Open/Close Transmutation 1a Close Inst. Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg (o)" 0 258 true Opens or closes small or light things. Order's Wrath Evocation Lawful 1a Medium (text) 30' cu brst Verbal Somatic 0 0 0 ="Will " & SaveDC & " part (txt)" 0 258 true ="Deals "&MIN(5,INT( CasterLevel /2))&"d8 dmg to chaotic creatures ("&MIN(10, CasterLevel )&"d6 to outsiders), dazes for 1 round." Otiluke's Freezing Sphere Evocation Cold 1a (text) (text) Verbal Somatic Focus 0 0 0 ="Ref " & SaveDC & " half (txt)" 0 258 true ="Freezes water, or deals "&MIN(15, CasterLevel )&"d6 cold damage ("&MIN(15, CasterLevel )&"d8 for water creatures.)" Otiluke's Resilient Sphere Evocation Force 1a Close = CasterLevel &" min [d]" = CasterLevel &"' dia sphre" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg" 0 258 true = CasterLevel &" ft. diameter force globe protects but traps one subject." Otiluke's Telekinetic Sphere Evocation Force 1a Close = CasterLevel &" min [d]" = CasterLevel &"' dia sphre" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg (o)" 0 259 true = CasterLevel &" ft diameter force globe, move 5000 lbs telekinetically, protects/traps one subject." Otto's Irresistible Dance Enchantment Compulsion Mind-affecting 1a Touch 1d4+1 rd Verbal 0 0 0 None 0 259 true Forces subject to dance (-4 to AC, -10 reflex save, loses shield) Overland Flight Transmutation 1a Personal = CasterLevel &" hour" Verbal Somatic 0 0 0 =" " & SaveDC 0 259 true You fly at speed of 40 ft (30 ft. if medium / heavy armor.) Owl's Wisdom Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 259 true Subject touched gains +4 (enhance) to WIS. Owl's Wisdom, Mass Transmutation 1a Close = CasterLevel &" min" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 259 true = CasterLevel &" subjects (no 2 >30' apart) touched gains +4 (enhance) to WIS." Pass without Trace Transmutation 1a Touch = CasterLevel &" hour [d]" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 259 true = CasterLevel &" touched subject(s) leaves no tracks." Passwall Transmutation 1a Touch = CasterLevel &" hours [d]" Verbal Somatic Material 0 0 0 None 0 259 false ="Creates passage "&10+IIF( CasterLevel >9,INT(( CasterLevel -9)/3)*5,0)&" ft. deep." Permanency Universal 2 rnd (text) Perm. (text) Verbal Somatic XP 0 0 0 None 0 259 false Makes certain spells permanent; costs XP Permanent Image Illusion Figment 1a Long Perm. [d] Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " disblf-i" 0 260 false Create an permanent illusion with visual, sound, scent and thermal effects. Persistent Image Illusion Figment 1a Long = CasterLevel &" min [d]" Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " disblf-i" 0 260 false Create an illusion with visual, sound, olfactory and thermal effects. Phantasmal Killer Illusion Phantasm Mind-affecting Fear 1a Medium Inst. Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 260 true Fearsome illusion kills subject or deals 3d6 damage. Phantom Steed Conjuration Creation 10 min 0 feet = CasterLevel &" hours [d]" Verbal Somatic 0 0 0 None 0 260 false ="Summon Large, quasi-real, horse-like beast with "& 7+ CasterLevel &" HP and a speed of "& Min(240, 20* CasterLevel ) &" ft. Mount can carry"& 10 * CasterLevel &" lbs."& IIf( CasterLevel >7," Treat sand/swamp as normal terrain.","") & IIF( CasterLevel >9," Water Walk at will (as spell).","") & IIF( CasterLevel >11," Air Walk at will for 1 rd at a time.","") & IIF( CasterLevel >13," Fly at its speed (Ave maneuver).","") Phase Door Conjuration Creation 1a Touch =INT( CasterLevel /2)&" uses" Verbal 0 0 0 None 0 261 false ="Ethereal passage through "& CasterLevel &" feet of wood or stone." Planar Ally Conjuration Calling See Text 10 min Close Inst. Verbal Somatic DivineFocus XP 0 0 0 None 0 261 false Exchange services with a 12 HD outsider. Planar Ally, Greater Conjuration Calling See Text 10 min Close Inst. Verbal Somatic DivineFocus XP 0 0 0 None 0 261 false Exchange services with an outsider (max 18 HD). Planar Ally, Lesser Conjuration Calling See Text 10 min Close Inst. Verbal Somatic DivineFocus XP 0 0 0 None 0 261 false Exchange services with a 6 HD outsider. Planar Binding Conjuration Calling See Text 10 min Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 261 true Traps an outsider (12HD or less) in a special trap until it agrees to a task. Planar Binding, Greater Conjuration Calling See Text 10 min Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 261 true Traps an outsider (18HD or less) in a special trap until it agrees to a task. Planar Binding, Lesser Conjuration Calling See Text 10 min Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 261 true Traps an outsider (6HD or less) in a special trap until it agrees to a task. Plane Shift Conjuration Teleport 1a Touch Inst. Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg" 0 262 true Up to eight subjects travel to another plane. Plant Growth Transmutation 1a (text) Inst. Verbal Somatic DivineFocus 0 0 0 None 0 262 false Grows vegetation, improves crops. Poison Necromancy 1a Touch Inst. (text) Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " neg (txt)" 0 262 true ="Touch deals 1d10 Con damage; repeats in 1 min. Fort DC "&10+INT( CasterLevel /2)+ CastingMod &" to negate dmg." Polar Ray Evocation Cold 1a Close Inst. Verbal Somatic Focus 0 0 0 =" " & SaveDC 0 262 true ="Ranged touch attack deals "&MIN(25, CasterLevel )&"d6 cold damage to target." Polymorph Transmutation 1a Touch = CasterLevel &" min [d]" Verbal Somatic Material 0 0 0 None 0 263 false You or willing subject assume a new form. Polymorph Any Object Transmutation 1a Close (text) Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " neg (o)(txt)" 0 263 true Changes any subject into anything else. Duration depends on how radical a change is made. Unlike Polymorph, this spell does grant the creature the INT score of its new form. If original form did not have WIS or CHA scores, it gains scores appropriate to the new form. Magic items are not affected by this spell. This spell cannot create material of great intrinsic value, such as cold iron, copper, silver, gems, silk, gold, platinum, mithral, adamantine, or magical items. May be used to duplicate the effects of (baleful) polymorph, flesh to stone, stone to flesh, transmute metal to wood, or transmute rock to mud. Power Word, Blind Enchantment Compulsion Mind-affecting 1a Close (text) Verbal 0 0 0 None 0 263 true Wave of magical energy blinds 200 hp worth of creatures. Power Word, Kill Enchantment Compulsion Mind-affecting Death 1a Close Inst. Verbal 0 0 0 None 0 263 true Kills one tough subject with 100 hp or less. Power Word, Stun Enchantment Compulsion Mind-affecting 1a Close (text) Verbal 0 0 0 None 0 263 true Stuns creature with up to 150 hp. Prayer Enchantment Compulsion Mind-affecting 1a Centered = CasterLevel &" rd" 40' r. Verbal Somatic DivineFocus 0 0 0 None 0 264 true Allies gain +1 (luck) on to hit, dmg, saves, skill checks; enemies suffer -1. Prestidigitation Universal 1a 10 feet 1 hour Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 264 false Performs minor tricks (coloration, flavor, cleaning, amusing children.) Prismatic Sphere Abjuration 1a 10 ft. radius = CasterLevel *10&" min [d]" Radius Verbal 0 0 0 ="(text) " & SaveDC 0 264 true Create a colorful sphere which has a multitude of effects to stop enemies. Prismatic Spray Evocation 1a Close Inst. Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 264 true Multicolored cone lashes out with a multitude of effects. Prismatic Wall Abjuration 1a Close = CasterLevel *10&" min [d]" Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 264 true Multicolored wall makes an effective barrier with a multitude of effects. Produce Flame Evocation Fire 1a 0 feet = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 265 true ="Melee touch or ranged touch attack; deals 1d6+"&MIN(5, CasterLevel )&" fire dmg" Programmed Image Illusion Figment 1a Long (text) Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " disblf-i" 0 265 false Create an triggered illusion with visual, sound, scent and thermal effects. Project Image Illusion Shadow 1a Medium = CasterLevel &" rd [d]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " disblf-i" 0 265 false Illusory double can talk and cast spells. Protection From Arrows Abjuration 1a Touch = CasterLevel &" hour(s) [d]" Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 266 true Subject immune to most ranged attacks. Protection From Chaos Abjuration Lawful 1a Touch = CasterLevel &" min [d]" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 266 true +2 AC and saves vs. Chaotic creatures. Counter mind control. Hedge out nonlawful elementals/outsiders. Protection From Energy Abjuration 1a Touch = CasterLevel *10&" min [disch]" Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 266 true ="Ignore "&MIN(120,12* CasterLevel )&" hp of damage from acid, cold, electricity, fire, or sonic source." Protection From Evil Abjuration Good 1a Touch = CasterLevel &" min [d]" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 266 true +2 AC and saves vs. Evil creatures. Counter mind control. Hedge out nongood elementals/outsiders. Protection From Good Abjuration Evil 1a Touch = CasterLevel &" min [d]" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 266 true +2 AC and saves vs Good creatures. Counter mind control. Hedge out nonevil elementals/outsiders. Protection From Law Abjuration Chaotic 1a Touch = CasterLevel &" min [d]" Verbal Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 266 true +2 AC and saves vs Lawful creatures. Counter mind control. Hedge out nonchaotic elementals/outsiders. Protection From Spells Abjuration 1a Touch = CasterLevel *10&" min" Verbal Somatic Material Focus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 266 true Confers +8 (resistance) bonus vs. spell(-like) effects (not Ex, Su) Prying Eyes Divination 1 min 1 mile = CasterLevel &" hours (text) [d]" Verbal Somatic Material 0 0 0 None 0 266 false ="1d4+"& CasterLevel &" floating eyes scout for you." Prying Eyes, Greater Divination 1 min 1 mile = CasterLevel &" hours (text) [d]" Verbal Somatic Material 0 0 0 None 0 267 false ="1d4+"& CasterLevel &" floating eyes scout for you with 'True Seeing' cast on them." Purify Food and Drink Transmutation 1a 10 feet Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (o)" 0 267 true ="Purifies "& CasterLevel &" cubic feet of food or water." Pyrotechnics Transmutation 1a Long (text) Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 267 true Turns fire into blinding light or choking smoke. Quench Transmutation 1a Medium Inst. Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 267 true Extinguishes nonmagical fires (or chance to effect one magic item.) Rage Enchantment Compulsion Mind-affecting 1a Medium ="[c] +"& CasterLevel &" rd [d]" Verbal Somatic 0 0 0 None 0 268 true Gives +2 Str, +2 Con, +1 morale bonus on Will saves. Rainbow Pattern Illusion Pattern Mind-affecting 1a Medium ="[c] +"& CasterLevel &" rd [d]" XP 0 0 0 ="Will " & SaveDC & " neg" 0 268 true Lights prevent 24 HD of creatures from attacking or moving away. Raise Dead Conjuration Healing 1 min Touch Inst. Verbal Somatic Material DivineFocus 0 0 0 None (text) 0 268 true ="Restores life to touched creature who died up to "& CasterLevel &" days ago." Rary's Mnemonic Enhancer Transmutation 10 min Personal Inst. Verbal Somatic Material Focus 0 0 0 None 0 268 false Prepares extra spells or retains one just cast. Rary's Telepathic Bond Divination 1a Close = CasterLevel *10&" min [d]" Verbal Somatic Material 0 0 0 None 0 268 false ="Link lets you and "&INT( CasterLevel /3)&" allies within 30 ft. communicate." Ray of Enfeeblement Necromancy 1a Close = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 269 true ="Ray reduces Str by 1d6+"&(MIN(5,INT( CasterLevel /2)))&" points." Ray of Exhaustion Necromancy 1a Close = CasterLevel &" min" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " part (txt)" 0 269 true ="Ray causes subject to be exhausted for "& CasterLevel &" minutes." Ray of Frost Evocation Cold 1a Close Inst. Verbal Somatic 0 0 0 None 0 269 true Ray deals 1d3 cold damage. Read Magic Divination 1a Personal = CasterLevel *10&" min" Verbal Somatic Focus 0 0 0 None 0 269 false Read scrolls and spellbooks. Reduce Animal Transmutation 1a Touch = CasterLevel &" hour [d]" Verbal Somatic 0 0 0 None 0 269 false One animal shrinks to next smaller size category (+2 Dex, +1 attack and AC, -2 Str.) Reduce Person Transmutation fr Close = CasterLevel &" min [d]" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 269 true One creature shrinks to next smaller size category (+2 Dex, +1 attack and AC, -2 Str.) Reduce Person, Mass Transmutation fr Close = CasterLevel &" min [d]" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 269 true = CasterLevel &" creatures shrink to next smaller size category (+2 Dex, +1 attack and AC, -2 Str.)" Refuge Conjuration Teleport 1a Touch Perm. [disch] Verbal Somatic Material 0 0 0 None 0 269 false Alters item to transport its possessor to your abode. Regenerate Conjuration Healing 3 fr Touch Inst. Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 270 true ="Subject's severed limbs grow back and cures 4d8+"&MIN(35, CasterLevel )&" hps." Reincarnate Transmutation 10 min Touch Inst. Verbal Somatic Material DivineFocus 0 0 0 None (text) 0 270 true Brings dead subject back in a random body. Remove Blindness / Deafness Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 244 true Cures normal or magical blindness or deafness. Remove Blindness/Deafness Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 270 true Cures blindness or deafness. Remove Curse Abjuration 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 270 true Frees object or person from all curses. Remove Disease Conjuration Healing 1a Touch Inst. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 271 true Cures all diseases affecting subject. Remove Fear Abjuration 1a Close (text) Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 271 true ="+4 (morale) save against fear for "&SIGN( CasterLevel )*(INT(1+ CasterLevel /4))&" subjects" Remove Paralysis Conjuration Healing 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 271 true Frees one or more creatures from paralysis, hold, or slow. Repel Metal or Stone Abjuration 1a 60 ft. Line = CasterLevel &" rd [d]" Line Verbal Somatic 0 0 0 None 0 271 false Pushes away metal and stone. Repel Vermin Abjuration 1a 10 ft. radius = CasterLevel *10&" min [d]" Radius Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 271 true An invisible barrier holds back vermin and insects. Repel Wood Transmutation 1a 60 ft. Line = CasterLevel &" min [d]" Line Verbal Somatic 0 0 0 None 0 271 false Pushes away wooden objects. Repulsion Abjuration 1a Centered = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 271 true ="Creatures can't approach to within "&10* CasterLevel &" ft of you." Resist Elements Abjuration 1a Touch = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 None 0 246 true Ignores 12 dmg ea. round from acid, cold, fire, electricity, or sonic source. Resist Energy Abjuration 1a Touch = CasterLevel *10&" min" Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 272 true ="Ignores " & IIF( CasterLevel >10,30,IIF( CasterLevel >6,20,10)) & " dmg each round from one form of energy." Resistance Abjuration 1a Touch 1 min Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 272 true Subject gains +1 (resistance) bonus on saving throws. Restoration Conjuration Healing 3r Touch Inst. Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 272 true ="Restores level and ability score drains suffered in the last "& CasterLevel &" days." Restoration, Greater Necromancy 10 min Touch Inst. Verbal Somatic XP 0 0 0 ="Will " & SaveDC & " neg (h)" 0 272 true ="Restores all level drains and ability drains suffered in the last "& CasterLevel &" weeks." Restoration, Lesser Conjuration Healing 3r Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 272 true Dispels a magical ability penalty or repairs 1d4 temp. ability damage. Resurrection Conjuration Healing 10 min Touch Inst. Verbal Somatic DivineFocus 0 0 0 None (text) 0 272 true Fully restore dead subject. Reverse Gravity Transmutation 1a Medium = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None (text) 0 273 false ="Objects and creatures (up to "&10* CasterLevel /2&" ft. cubes) fall upward." Righteous Might Transmutation 1a Personal = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 273 false ="Double your height (and x8 weight), increasing your size catagory by 1. You gain +4 (enlargement) to STR and +2 (size) to CON. You gain +2 (enhance) to Nat Armor and DR "& IIF( CasterLevel >11,IIF( CasterLevel >14,9,6),3) &"/evil (if you channel pos. energy or Good if you channel neg. energy)." Rope Trick Transmutation 1a Touch = CasterLevel &" hours [d]" Verbal Somatic Material 0 0 0 None 0 273 false Up to eight creatures hide in extradimensional space. Rusting Grasp Transmutation 1a Touch (text) Verbal Somatic DivineFocus 0 0 0 None 0 273 false Your touch corrodes iron and alloys. Sanctuary Abjuration 1a Touch = CasterLevel &" rd" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 274 false Opponents cant attack you (unless Will save made), and you can't attack. Scare Necromancy Mind-affecting Fear 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " part" 0 274 true =INT( CasterLevel /3)&" creatures (within 30 ft and less than 6HD) become shaken." Scintillating Pattern Illusion Pattern Mind-affecting 1a Close [c] + 2 rd Verbal Somatic Material 0 0 0 None 0 274 true ="Colorful pattern affects "&MIN(20, CasterLevel )&"HD of creatures; become unconscious, stunned or confused." Scorching Ray Evocation Fire 1a Close Inst. Verbal Somatic 0 0 0 None 0 274 true ="Shoot "&IIF( CasterLevel >10,3,IIF( CasterLevel >6,2,1))&" fiery rays for 4d6 fire damage." Screen Illusion Glamer 10 min Close 1 day Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 274 false ="Illusion hides area (up to "&30* CasterLevel &" ft. cube) from vision, scrying." Scrying Divination Scrying 1 hour (text) = CasterLevel &" min" 10' r. Verbal Somatic MaterialOrDivineFocus Focus 0 0 0 ="Will " & SaveDC & " neg" 0 274 true ="Spies on target creature from a distance. If subject succeeds on their save, scry fails and subject is immune to your scry for 24 hrs. The difficulty of the save depends on how well you know the target and what sort of physical connection (if any) you have. See text for details. If the save fails you can see and hear the target and the target's immediate surroundings. Sensor can follow target at speed of 150ft. Sensor has full visual accuity of caster, incl. magical effects. In addition, the following spells have a "& Min(100, CasterLevel *5) &"% chance to operate through Scry: Detect Chaos, Detect Evil, Detect Good, Detect Law, Detect Magic, and Message." Scrying, Greater Divination Scrying 1a (text) = CasterLevel &" hours" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 275 false As Scrying (PHB 275) except as noted. Additionally, all of the following spells function reliably through the sensor: Detect Chaos, Detect Evil, Detect Good, Detect Law, Detect Magic, Message, Read Magic, and Tongues. Sculpt Sound Transmutation 1a Close = CasterLevel &" hours [d]" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (o)" 0 275 true Creates new sounds, or changes existing ones. Searing Light Evocation 1a Medium Inst. Verbal Somatic 0 0 0 None 0 275 true ="Ray of sunlight deals "&MIN(5,INT( CasterLevel /2))&"d8 damage ("&MIN(10, CasterLevel )&"d6 vs. undead)." Secret Page Transmutation 10 min Touch Permanent Verbal Somatic Material 0 0 0 None 0 275 false Changes one page to hide its real content. See Invisibility Divination 1a Medium = CasterLevel *10&" min [d]" Verbal Somatic Material 0 0 0 None 0 275 false Reveals invisible creatures or objects. Seeming Illusion Glamer 1a Close 12 hours [d] Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 275 true ="Changes appearance of "&INT( CasterLevel /2)&" people." Sending Evocation 10 min (text) 1 rd Verbal Somatic DivineFocus 0 0 0 None 0 275 false Delivers short message anywhere, instantly. Sepia Snake Sigil Conjuration Creation Force 10 min Touch (text) Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg" 0 276 false ="Creates text symbol that immobilizes the reader for 1d4+"& CasterLevel &" days." Sequester Abjuration 1a Touch = CasterLevel &" days [d]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (o)" 0 276 true Subject is invisible to sight and scrying. Shades Illusion Shadow 1a (text) (text) Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 276 true Quasi-real conjuration; mimic any spell of 8th or less; 80% real (if saved). Shadow Conjuration Illusion Shadow 1a (text) (text) Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 276 true Quasi-real conjuration; mimic any spell of 3rd or less; 20% real (if saved). Shadow Conjuration, Greater Illusion Shadow 1a (text) (text) Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 276 true Quasi-real conjuration; mimic any spell of 6th or less; 60% real (if saved). Shadow Evocation Illusion Shadow 1a (text) (text) Verbal Somatic 0 0 0 ="Will " & SaveDC & " disblf-i" 0 277 true Quasi-real evocation; mimic any spell of 4th or less; 20% real (if saved). Shadow Evocation, Greater Illusion Shadow 1a (text) (text) Verbal Somatic 0 0 0 ="Will " & SaveDC & " disblf-i" 0 277 true Quasi-real evocation; mimic any spell of 7th or less; 60% real (if saved). Shadow Walk Illusion Shadow 1a Touch = CasterLevel &" hours [d]" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 277 true ="Travel the Shadow Plane (with "& CasterLevel &" companions) to arrive at destination." Shambler Conjuration Creation 1a Medium (text) Verbal Somatic 0 0 0 None 0 277 false Summons 1d4+2 shambling mounds (11 HD each) to fight for you. Shapechange Transmutation 1a Personal = CasterLevel *10&" min [d]" Verbal Somatic Focus 0 0 0 None 0 277 false ="Functions as Polymorph (PHB 263) except that it enables you to assume the form of any single nonunique creature (of any type) from Fine to Colossal size. The assumed form cannot have more than "& Min(25, CasterLevel ) &" HD. Unlike Polymorph, this spell allows incorporeal or gaseous forms to be assumed. You gain all Ex and Su abilityes (both Att and qualities) of the assumed form, but lose your own Ex and Su abilities. You also gain the type of the new form in place of your own. You are not disoriented, and parts of your body or equipment that are separated from you do not revert to original form. You may alter your form once per rd as a Free Act. Grants +10 bonus on Disguise checks." Shatter Evocation Sonic 1a Close Inst. Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 278 true ="Sonic vibration damages brittle objects or crystalline creatures ("&MIN(10,CasterLevel)&"d6 dmg.)" Shield Abjuration Force 1a Personal = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 278 false Disc gives +4 shield bonus to AC and blocks magic missiles. Shield of Faith Abjuration 1a Touch = CasterLevel &" min" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 278 true ="Aura grants +"&Min(5, 2+INT( CasterLevel /6)) &" (deflect) bonus to AC." Shield of Law Abjuration Lawful 1a 20 ft. radius = CasterLevel &" rd [d]" Radius Verbal Somatic Focus 0 0 0 ="(text) " & SaveDC 0 278 true +4 (def.) to AC, +4 (resist.) to saves; SR 25 against chaotic spells/casters Shield Other Abjuration 1a Close = CasterLevel &" hours [d]" Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 278 true You take 1/2 of subject's damage, he gets +1 (def) to AC, +1 (resist) to ST. Shillelagh Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (o)" 0 278 true ="Staff or club becomes +1 weapon, dmg as 2 sizes larger, for "& CasterLevel &" minutes." Shocking Grasp Evocation Electricity 1a Touch Inst. Verbal Somatic 0 0 0 None 0 279 true ="Touch delivers "&MIN(5, CasterLevel )&"d6 electricity damage." Shout Evocation Sonic 1a 30 ft. Cone Inst. Cone Verbal 0 0 0 ="Fort " & SaveDC & " part (o)(txt)" 0 279 true ="Deafens for 2d6 rounds and deals 5d6 (sonic) damage, causes "&MIN(15, CasterLevel )&"d6 to crystalline." Shout, Greater Evocation Sonic 1a 60 ft. Inst. Verbal Somatic Focus 0 0 0 ="(text) " & SaveDC 0 279 true ="Deafens for 2d6 rounds and deals 10d6 (sonic) damage, causes "&MIN(20, CasterLevel )&"d6 to crystalline." Shrink Item Transmutation 1a Touch = CasterLevel &" days (text)" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (o)" 0 279 true Non-magical object shrinks to 1/16 size. Silence Illusion Glamer 1a Long = CasterLevel &" min [d]" Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 279 true Negates sound in 20-ft. radius. Silent Image Illusion Figment 1a Long Concen. Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " disblf-i" 0 279 false Creates minor illusion of your design. Simulacrum Illusion Shadow 12 hours 0 ft Inst. Verbal Somatic Material XP 0 0 0 None 0 279 false Creates partially real double of a creature. Slay Living Necromancy Death 1a Touch Inst. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " part" 0 280 true ="Touch attack kills subject, or deals 3d6+"& CasterLevel &" damage if save." Sleep Enchantment Compulsion Mind-affecting fr Medium = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 280 true Put 4 HD of creatures into comatose slumber. Sleet Storm Conjuration Creation Cold 1a Long = CasterLevel &" rd" Verbal Somatic Material 0 0 0 None 0 280 false Driving sleet blocks all sight and makes ground icy (half movement) Slow Transmutation 1a Close = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 280 true = CasterLevel &" subjects take only move or standard actions, -1 AC, attacks, Ref saves." Snare Transmutation 3r Touch (text) Verbal Somatic DivineFocus 0 0 0 None 0 280 false Creates a magical booby trap. Soften Earth and Stone Transmutation Earth 1a Close Inst. Verbal Somatic DivineFocus 0 0 0 None 0 280 false Turns stone to clay or dirt to sand or mud. Solid Fog Conjuration Creation 1a Medium = CasterLevel &" min" Verbal Somatic Material 0 0 0 None 0 281 false Fog blocks vision; -2 attack/dmg; move speed of 5' Song of Discord Enchantment Compulsion Mind-affecting Sonic 1a Medium = CasterLevel &" rd" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 281 true Creatures within 20' radius have a 50% chance to attack nearest target. Soul Bind Necromancy 1a Close Permanent Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg" 0 281 false Traps newly dead soul to prevent resurrection. Sound Burst Evocation Sonic 1a Close Inst. Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " part" 0 281 true Deals 1d8 (sonic) damage to subjects in 10 ft radius; may stun them. Speak with Animals Divination 1a Personal = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 281 false You can communicate with natural animals. Speak with Dead Necromancy Language 10 min 10 feet = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 281 false ="Corpse answers "&INT( CasterLevel /2)&" questions." Speak with Plants Divination 1a Personal = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 282 false You can talk to normal plants and plant creatures. Spectral Hand Necromancy 1a Medium = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 282 false Creates disembodied glowing hand to deliver touch attacks. Spell Immunity Abjuration 1a Touch = CasterLevel *10&" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 282 true ="Subject is immune to "&INT( CasterLevel /4)&" specified spells (4th level or less.)" Spell Immunity, Greater Abjuration 1a Touch = CasterLevel *10&" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 282 true ="Subject is immune to "&INT( CasterLevel /4)&" specified spells (8th level or less.)" Spell Resistance Abjuration 1a Touch = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 282 true ="Subject gains "&12*SIGN( CasterLevel )+ CasterLevel &" SR." Spell Turning Abjuration 1a Personal = CasterLevel *10&" min" Verbal Somatic DivineFocus 0 0 0 None 0 282 false Reflect 1d4+6 spell levels back at caster. Spellstaff Transmutation 10 min Touch Perm.[disch] [d] Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg (o)" 0 282 true Stores one spell in wooden quarterstaff. Spider Climb Transmutation 1a Touch = CasterLevel *10&" min" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 283 true Grants ability to walk on walls and ceilings at speed of 20 ft. Spike Growth Transmutation 1a Medium = CasterLevel &" hours [d]" Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " part" 0 283 true Creatures in area take 1d4 damage for each 5' moved; may be slowed. Spike Stones Transmutation 1a Medium = CasterLevel &" hours [d]" Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " part" 0 283 true Creatures in area take 1d8 damage for each 5' moved; may be slowed. Spiritual Weapon Evocation Force 1a Medium = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 283 true ="Magical force weapon attacks on its own, dealing d8+"&MIN(5,INT( CasterLevel /3))&" damage." Statue Transmutation fr Touch = CasterLevel &" hours [d]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 284 true Subject can become a statue at will. Status Divination 1a Touch = CasterLevel &" hours" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 284 true Monitors position and condition of allies. Stinking Cloud Conjuration Creation 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg (txt)" 0 284 true Nauseating vapors; Fort save or unable to attack, cast, concentrate, etc. Stone Shape Transmutation Earth 1a Touch Inst. Verbal Somatic DivineFocus 0 0 0 None 0 284 false ="Sculpts stone (up to "&10+ CasterLevel &" cu. ft.) into any form." Stone Tell Divination 10 min Personal = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 None 0 284 false Talk to natural or worked stone. Stone to Flesh Transmutation 1a Medium Inst. Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg (txt)" 0 285 true Restores petrified creature. Stoneskin Abjuration 1a Touch = CasterLevel *10&" min [disch]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 284 true ="Gain damage reduction 10/adamantine until duration or "&MIN(15, CasterLevel )*10&" hp negated." Storm of Vengeance Conjuration Summoning fr Long [c] 10 rd [d] Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 285 true Storm rains acid, lightning, and hail. Suggestion Enchantment Compulsion Mind-affecting Language 1a Close (text) Verbal Material 0 0 0 ="Will " & SaveDC & " neg" 0 285 true Compels subject to follow stated course of action. Suggestion, Mass Enchantment Compulsion Mind-affecting Language 1a Medium (text) Verbal Material 0 0 0 ="Will " & SaveDC & " neg" 0 285 true ="Compels up to "& CasterLevel &" subjects to follow a stated course of action." Summon Instrument Conjuration Summoning 1a Personal = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 285 false Conjures single handheld instrument of your choice. Summon Monster I Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 285 false Calls extraplanar creature to fight for you. Summon Monster II Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 286 false Calls extraplanar creature to fight for you. Summon Monster III Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 286 false Calls extraplanar creature to fight for you. Summon Monster IV Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 286 false Calls extraplanar creature to fight for you. Summon Monster IX Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 288 false Calls extraplanar creature to fight for you. Summon Monster V Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 286 false Calls extraplanar creature to fight for you. Summon Monster VI Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 287 false Calls extraplanar creature to fight for you. Summon Monster VII Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 287 false Calls extraplanar creature to fight for you. Summon Monster VIII Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 287 false Calls extraplanar creature to fight for you. Summon Nature's Ally I Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 288 false Calls animal to fight for you. Summon Nature's Ally II Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 288 false Calls animal to fight for you. Summon Nature's Ally III Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 288 false Calls animal to fight for you. Summon Nature's Ally IV Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 289 false Calls animal or elemental to fight for you. Summon Nature's Ally IX Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 289 false Calls animal or elemental to fight for you. Summon Nature's Ally V Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 289 false Calls animal or elemental to fight for you. Summon Nature's Ally VI Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 289 false Calls animal or elemental to fight for you. Summon Nature's Ally VII Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 289 false Calls animal or elemental to fight for you. Summon Nature's Ally VIII Conjuration Summoning See Text fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 289 false Calls animal or elemental to fight for you. Summon Swarm Conjuration Summoning fr Close [c] +2 rd Verbal Somatic DivineFocus 0 0 0 None 0 289 false Summons swarm of bats, rats, or spiders. Sunbeam Evocation Light 1a 60 ft. Line (text) Line Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 289 true ="Shoot "&INT( CasterLevel /3)&" light beams which blind, deal 4d6 dmg; undead take "&MIN(20, CasterLevel )&"d6 dmg." Sunburst Evocation Light 1a Long Inst. Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " part (txt)" 0 289 true ="Globe of searing radiance which blind, deal 6d6 dmg; undead take "&MIN(25, CasterLevel )&"d6 dmg." Symbol of Death Necromancy Death 10 min 0 ft (text) Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 289 true Triggered rune slays 150 hp of creatures within 60 ft. Symbol of Fear Necromancy Mind-affecting Fear 10 min 0 ft (text) Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 290 true ="Triggered rune causes creatures in 60 ft radius to be panicked for "& CasterLevel &" rounds." Symbol of Insanity Enchantment Compulsion Mind-affecting 10 min 0 ft (text) Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 290 true Triggered rune causes creatures in 60 ft radius to become permanently insane. Symbol of Pain Necromancy Evil 10 min 0 ft (text) Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 290 true Triggered rune causes -4 on attacks and checks for 1 hour within 60 ft. Symbol of Persuasion Enchantment Charm Mind-affecting 10 min 0 ft (text) Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 290 true ="Triggered rune causes creatures in 60 ft radius to be charmed for "& CasterLevel &" hours." Symbol of Sleep Enchantment Compulsion Mind-affecting 10 min 0 ft (text) Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 291 true Rune causes creatures (up to 10 HD) in 60 ft radius to sleep for 3d6x10 min. Symbol of Stunning Enchantment Compulsion Mind-affecting 10 min 0 ft (text) Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 291 true Rune causes creatures in 60 ft radius to be stunned 1d6 rounds. Symbol of Weakness Necromancy 10 min 0 ft (text) Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 291 true Triggered rune 3d6 Str damage to creatures within 60 ft. Sympathetic Vibration Evocation Sonic 10 min Personal = CasterLevel &" rd" Verbal Somatic Focus 0 0 0 None (text) 0 291 true Damaging vibration effect deals 2d10 damage per round to target structure. Sympathy Enchantment Compulsion Mind-affecting 1 hour Close = CasterLevel *2&" hours [d]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 292 true Object or location attracts certain creatures. Tasha's Hideous Laughter Enchantment Compulsion 1a Close = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 292 true ="Laugh uncontrollably, and fall prone; lose all actions for "& CasterLevel &" rounds." Telekinesis Transmutation 1a Long (text) Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (o)(txt)" 0 292 true ="Lifts or moves "&MIN(375, CasterLevel *25)&" lb; can hurl "&MIN(15, CasterLevel )&" creatures toward any target within "& CasterLevel &" ft." Teleport Conjuration Teleport 1a Touch Inst. Verbal 0 0 0 ="(text) " & SaveDC 0 292 true ="Instantly transports you and up to "&INT( CasterLevel /3)&" companions anywhere." Teleport Object Conjuration Teleport 1a Touch Inst. Verbal 0 0 0 ="Will " & SaveDC & " neg (o)" 0 293 true ="Instantly transports only an object (up to "& CasterLevel *50&" lbs, "& CasterLevel *3&" cu ft) anywhere." Teleport, Greater Conjuration Teleport 1a Touch Inst. Verbal 0 0 0 ="(text) " & SaveDC 0 293 true ="Instantly transports you and up to "&INT( CasterLevel /3)&" friends anywhere; no off-target arrival" Teleportation Circle Conjuration Teleport 10 min 0 feet = CasterLevel *10&" min [d]" Verbal Material 0 0 0 None 0 293 true Circle teleports any creature inside to designated spot. Temporal Stasis Transmutation 1a Touch Permanent Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 293 true Puts subject into suspended animation. Tenser's Floating Disk Evocation Force 1a Close = CasterLevel &" hours" Verbal Somatic Material 0 0 0 None 0 294 false ="3-ft.-diameter horizontal disk follows you and holds "& CasterLevel *100&" lb." Tenser's Transformation Transmutation 1a Personal = CasterLevel &" rd" Verbal Somatic Material 0 0 0 None 0 294 false ="Combat bonuses; +"&INT( CasterLevel )&" BAB, +4 Str, Dex, and Con, +4 Natural Armor, +5 Fort" Time Stop Transmutation 1a Personal 1d4+1 rd (text) Verbal 0 0 0 None 0 294 false You act freely for 1d4+1 rounds. Tongues Divination 1a Touch = CasterLevel *10&" min" Verbal DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 294 false Speak any language. Touch of Fatigue Necromancy 1a Touch = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 294 true ="Touch attack causes subject to be fatigued for "& CasterLevel &" rounds." Touch of Idiocy Enchantment Compulsion Mind-affecting 1a Touch = CasterLevel *10&" min" Verbal Somatic 0 0 0 None 0 294 true ="Touch attack applies 1d6 penalty to subject's Int, Wis, and Cha for "& CasterLevel *10&" minutes." Transmute Metal to Wood Transmutation 1a Long Inst. Verbal Somatic DivineFocus 0 0 0 None 0 294 true Metal within 40 ft. becomes wood. Transmute Mud to Rock Transmutation Earth 1a Medium Permanent Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 295 false ="Transforms any natural, uncut or unworked rock into mud; "& CasterLevel *2&" 10' cubes." Transmute Rock to Mud Transmutation Earth 1a Medium Perm. (text) Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 295 false ="Transforms any natural, uncut or unworked rock into mud; "& CasterLevel *2&" 10' cubes." Transport via Plants Conjuration Teleportation 1a Unlim 1 rd Verbal Somatic 0 0 0 None 0 295 false ="Transport yourself and up to "&INT( CasterLevel /3)&" friends from one plant to another of the same species." Trap the Soul Conjuration Summoning 1a (txt) Close Perm. (text) Verbal Somatic Material Focus 0 0 0 ="(text) " & SaveDC 0 295 true Imprisons subject within gem. Tree Shape Transmutation 1a Personal = CasterLevel &" hours [d]" Verbal Somatic DivineFocus 0 0 0 None 0 296 false You look exactly like a tree Tree Stride Conjuration Teleport 1a Personal (text) Verbal Somatic DivineFocus 0 0 0 None 0 296 false ="Step from one tree to another far away, up to "& CasterLevel &" times." True Resurrection Conjuration Healing 10 min Touch Inst. Verbal Somatic Material DivineFocus 0 0 0 None (text) 0 296 true Fully restore dead subject; remains aren't necessary. True Seeing Divination 1a Touch = CasterLevel &" min" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 296 true See all things as they really are. True Strike Divination 1a Personal (text) Verbal Focus 0 0 0 None 0 296 false Adds +20 (insight) bonus to your next attack roll; concealment is negated. Undeath to Death Necromancy 1a Medium Inst. Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 297 true ="Snuffs life force out of "&MIN(20, CasterLevel )&"d4 HD worth of undead creatures." Undetectable Alignment Abjuration 1a Close 24 hours Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (o)" 0 297 true Conceals alignment of target creature or object for 24 hrs from all divination. Unhallow Evocation Evil 1 day Touch Inst. Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 297 true Designates location as unholy. Unholy Aura Abjuration Evil 1a 20 ft. radius = CasterLevel &" rd [d]" Radius Verbal Somatic Focus 0 0 0 ="(text) " & SaveDC 0 297 true +4 (deflect.) to AC, +4 (resist.) to saves; SR 25 against good spells/casters Unholy Blight Evocation Evil 1a Medium Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " part" 0 297 true ="Deals "&MIN(5,INT( CasterLevel /2))&"d8 dmg to good creatures, ("&MIN(10, CasterLevel )&"d6 to outsiders), sickens them for 1d4 rounds." Unseen Servant Conjuration Creation 1a Close = CasterLevel &" hours" Verbal Somatic Material 0 0 0 None 0 297 false Creates invisible force that obeys your commands. Vampiric Touch Necromancy 1a Touch Inst. (text) Verbal Somatic 0 0 0 None 0 298 true ="Touch deals "&MIN(10,INT( CasterLevel /2))&"d6 dmg negative energy; caster gains dmg as hp." Veil Illusion Glamer 1a Long ="[c] +"& CasterLevel &" hours [d]" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (txt)" 0 298 true Changes appearance of group of creatures for duration. You can make them appear to be anything. Targets look, feel, and smell like what they appear to be. Changing target into specific creatures requires Disguise check, but grants +10 bonus. Those who interact with glamer can make Will save to disbelieve, but SR does not help. Ventriloquism Illusion Figment 1a Close = CasterLevel &" min [d]" Verbal Focus 0 0 0 ="Will " & SaveDC & " disblf-i" 0 298 false Throws voice, making it appear to come from someplace else. Virtue Transmutation 1a Touch 1 min Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " (h)" 0 298 true Subject gains 1 temporary hp. Vision Divination 1a Personal (text) Verbal Somatic Material XP 0 0 0 None 0 298 false Learn tales about a person, place, or thing. Wail of the Banshee Necromancy Sonic Death 1a Close Inst. Verbal 0 0 0 ="Fort " & SaveDC & " neg" 0 298 true ="Kills up to "& CasterLevel &" creatures within 40 ft. radius." Wall of Fire Evocation Fire 1a Medium ="[c] +"& CasterLevel &" rd" Verbal Somatic DivineFocus 0 0 0 None 0 298 true ="Deals 2d4 fire damage out to 10 ft.; 1d4 out to 20 ft; thru wall 2d6+"&MIN(20, CasterLevel ) Wall of Force Evocation Force 1a Close = CasterLevel &" min [d]" Verbal Somatic Material 0 0 0 None 0 298 false ="Wall (up to "& CasterLevel &" 10 ft squares) is immune to damage or passage." Wall of Ice Evocation Cold 1a Medium = CasterLevel &" min" Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 299 true ="Ice wall (up to "& CasterLevel &" 10 ft squares, "& CasterLevel &"'' thick with "&3* CasterLevel &" hp), or hemisphere ("& CasterLevel +3 &" ft r.) which can trap creatures." Wall of Iron Conjuration Creation 1a Medium Inst. Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 299 false ="Wall (up to "& CasterLevel &" 5 ft squares., "&INT( CasterLevel /4)&" in. thick) "&INT( CasterLevel /4)*30&" hp (hardness 10); can topple onto foes Large (or smaller) for 10d6 dmg. If not anchored, can be toppled with Str(40) check." Wall of Stone Conjuration Creation 1a Medium Inst. Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 299 false ="Shapeable wall (up to "& CasterLevel &" 5 ft squares, "&INT( CasterLevel /4)&" in. thick); "&INT( CasterLevel /4)*15&" hp (hardness 8.). Can be used to build bridges by halving area." Wall of Thorns Conjuration Creation 1a Medium = CasterLevel *10&" min [d]" Verbal Somatic 0 0 0 None 0 300 false ="Wall of thorns (up to "& CasterLevel &" 10 ft cubes.) anyone who tries to pass suffers (25-<Flat Foot AC>) points of dmg." Warp Wood Transmutation 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (o)" 0 300 true ="Bends "& CasterLevel &" pieces of wood (shaft, handle, door, plank) within 20 ft. radius." Water Breathing Transmutation 1a Touch = CasterLevel *2&" hours (text)" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 300 true Subjects can breathe underwater. Water Walk Transmutation Water 1a Touch = CasterLevel *10&" min [d]" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 300 true Subject treads on any liquid as if it were solid ground. Waves of Exhaustion Necromancy 1a 60 ft. Cone Inst. Cone Verbal Somatic 0 0 0 None 0 301 true All creatures within 60 ft. cone become exhausted. Waves of Fatigue Necromancy 1a 30 ft. Cone Inst Cone Verbal Somatic 0 0 0 None 0 301 true All creatures within 30 ft. cone become fatigued. Web Conjuration Creation 1a Medium = CasterLevel *10&" min [d]" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg (txt)" 0 301 true ="Fills 20 ft. radius with sticky spider webs." Weird Illusion Phantasm Mind-affecting Fear 1a Medium Inst. Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 301 true Fearsome illusion kills subjects (wi 30') or deals 3d6 damage & stunned 1 rnd. Whirlwind Evocation Air 1a Long = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " neg (txt)" 0 301 true Cyclone inflicts 3d6 dmg and can pick up creatures (1d8 dmg no save.) Whispering Wind Transmutation Air 1a = CasterLevel &" mile" (text) Verbal Somatic 0 0 0 None 0 301 false Sends a short message within range. Wind Walk Transmutation Air 1a Touch = CasterLevel &" hours [d]" Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 302 true You and your allies turn vaporous and travel up to 600 ft. per round (60 mph) Wind Wall Evocation Air 1a Medium = CasterLevel &" rd" Verbal Somatic DivineFocus 0 0 0 None (text) 0 302 true ="Wall (up to "& CasterLevel *10&" ft. high, "& CasterLevel *5&" ft. long, 2 ft thick) deflects arrows, smaller creatures, and gases." Wish Universal 1a (text) (text) Verbal XP 0 0 0 ="(text) " & SaveDC 0 302 true Alters reality-within spell limits. Wood Shape Transmutation 1a Touch Inst. Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (o)" 0 303 true ="Rearranges wooden objects (up to "&10+ CasterLevel &" cu. ft.) to suit you." Word of Chaos Evocation Sonic Chaotic 1a 40 ft. radius Inst. Radius Verbal 0 0 0 ="(text) " & SaveDC 0 303 true Kills, confuses, stuns, or deafens nonchaotic subjects. Word of Recall Conjuration Teleport 1a Unlim Inst. Verbal 0 0 0 ="(text) " & SaveDC 0 303 true ="Teleports you and up to "&INT( CasterLevel /3)&" friends back to designated place." Zone of Silence Illusion Glamer 1r Personal = CasterLevel &" hour [d]" Verbal Somatic Focus 0 0 0 None 0 303 true Sound does not leave a 5 ft. radius pocket surrounding you. Zone of Truth Enchantment Compulsion Mind-affecting 1a Close = CasterLevel &" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 303 true Subjects within range cannot lie. Bardic Countersong Universal Bardic Music 1a Centered = "[c] up to 10 rd" 30' r. Verbal 0 0 0 None 0 29 false Su: (Must have 3+ ranks in Perform). counter magical effect that depends on sound (not just verbal components). Each rd of Countersong, make Perform check. Any creature within area affected by sonic or laonguage-dependant magical attack (such as sound burst or commands epll) may use bard's Peform check result in place of its save roll (if roll is lower). If creature is already under effects of a non-instant sonic or language-dependant magical att, it gains another save against the effect each rd it hears Countersong, but must use the Bard's Perform check result for the save. Countersong has no effect against spells that do not allow saves. Bardic Fascinate Enchantment Compulsion Mind-affecting Bardic Music 1a Centered = "[c] up to " & CasterLevel & " rd" 90' r Verbal 0 0 0 Perform 0 29 false ="Sp: (Must have 3+ ranks in Perform) Fascinate up to "& 1+Int(( CasterLevel -1)/3) &" creatures. Each target must be able to see & hear performer who must be able to see targets as well. Distraction of nearby combat or other dangers prevents Fascination. Bard makes Perform check, which is the DC of the Will save each target can make to avoid Fascination. Success grants immunity from Fascinate for 24 hrs. Failure causes target to sit quietly and listen to the performance, taking no other actions for as long as performance continues. While fascinated, creature suffers -4 to skill checks made as reactions (Listen, Spot). Any potential threat, such as an ally approaching requires the bard to make another Perform check and allows the creature a new save with DC of new check. Any obvious threat (someone drawing a weapon or casting a spell or aiming at target) automatically breaks effect." Bardic Inspire Courage Universal Mind-affecting Bardic Music 1a Centered = "[c] +5 rd" Within hearing Verbal 0 0 0 None 0 29 false ="Su: (Must have 3+ ranks in Perform) All allies within hearing of Bard gain +"& Int( (CasterLevel -2)/6)+1 &" (morale) to save vs. Fear or Charm effects, and likewise to Att and Dmg rolls." Bardic Inspire Competence Universal Mind-affecting Bardic Music 1a Centered = "[c] up to 2 min." 30' r. Verbal 0 0 0 None 0 29 false Su: (Must have 6+ ranks in Perform). Target ally must be able to see & hear the Bard, who must also see the ally. Ally gainst +2 (competence) to checks with a particular skill. Effect lasts as long as Bard continues to perform. A Bard cannot target himself with this effect. Bardic Suggestion Enchantment Compulsion Mind-affecting Language Dependent Bardic Music 1a Close = "[c] up to " & CasterLevel & " hr" Verbal 0 0 0 See Text 0 29 false ="Sp: (Must have 9+ ranks in Perform). Allows Bard to make a Suggestion (as spell, PHB 285) to any one creature the Bard has already Fascinated (PHB 29). Using this ability does not break the Bard's concentration on the Fascinate effect, not does it allow a second save vs. the Fascinate. It does count against Bard's daily limit on Bardic Performance. A Will "& 10+Int( CasterLevel /2)+ CastingMod &" save negates the effect." Bardic Inspire Greatness Universal Mind-affecting Bardic Music 1a Centered = "[c] +5 rd" 30' r. Verbal 0 0 0 None 0 29 false ="Su: (Must have 12+ ranks of Perform) Grants up to "& Int(( CasterLevel -6)/3) &" allies gain 2 bonus HD (d10s plus any applicable Con mod), +2 (competence) on Att and +1 (competence) on Fort saves. Bonus HD count as regular HD for determining the effects of spells such as Sleep." Bardic Song of Freedom Universal Bardic Music 1 min 30' Inst. Verbal 0 0 0 See spell 0 29 false ="Sp: (Must have 15+ ranks in Perform). Bard creates effect similar to Break Enchantment (PHB 207) with CL="& CasterLevel &" targeted at a single target (not the Bard)." Bardic Inspire Heroics Universal Mind-affecting Bardic Music 1a Centered = "[c] +5 rd" 30' r. Verbal 0 0 0 None 0 29 false ="Su: (Must have 18+ ranks in Perform). Bard can target up to "& Int(( CasterLevel -12)/3) &" willing allies who can hear the bard perform for a full round. Targets gain +4 (moral) on all saves and +4 (dodge) to AC." Bardic Mass Suggestion Enchantment Compulsion Language Dependent Mind-affecting Bardic Music 1a Close = CasterLevel & " hr" Verbal 0 0 0 See spell 0 30 false Sp: (Must have 21+ ranks in Perform). Functions as Suggestion song (PHB 29), except if affects all creatures affected by Fascinate song (PHB 29). Turn or destroy earth creatures as a good cleric turns undead. You can use Speak with Animals once per day as a spell-like ability. Knowledge (Nature) is a class skill. You cast :Chaos spells at +1 caster level. You may use a death touch (Sp) once per day. Make a melee touch attack; roll 0d6. If this amount is more than that creature's remaining HP, that creature dies. Smite (Su) once per day. Declare before one attack; +4 to hit, +0 to damage. Turn or destroy air creatures as a good cleric turns undead. You cast Evil spells at +1 caster level. Turn or destroy water creatures as a good cleric turns undead. You cast Good spells at +1 caster level. You cast Healing spells at +1 caster level. All Knowledge skills are class skills. You cast divinations at +1 caster level. You cast Law spells at +1 caster level. You get the power of good fortune. Once per day, as an extraordinary ability, reroll any one roll that you have just made. Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard; level: 1. Rebuke or command plant creatures as an evil cleric turns undead, up to 3+CHA Modifier times per day. You cast a protective ward (Sp) once per day, granting someone a +0 (resistance) bonus on the next save. This lasts one hour. As a free action, perform a feat of strength (Su), adding +0 (enhancement) to your Strength score for one round. Once per day, perform a greater turning against undead, destroying them instead of turning, rebuking, or commanding them. You can move normally regardless of magical impediments for 5 rounds per day (like Freedom of Movement). Wilderness Lore is a class skill. Bluff, Disguise, and Hide are class skills. Free Martial Weapon Proficiency (if necessary) and Weapon Focus with the deity's favored weapon. Turn or destroy fire creatures as a good cleric turns undead. Bard Brd Bard Arcane true 6 20 Cha Cha Cha false false true 1 2 3 0 3 1 3 2 0 3 3 1 3 3 2 3 3 2 0 3 3 3 1 3 3 3 2 3 3 3 2 0 3 3 3 3 1 3 3 3 3 2 3 3 3 3 2 0 4 3 3 3 3 1 4 4 3 3 3 2 4 4 4 3 3 2 0 4 4 4 4 3 3 1 4 4 4 4 4 3 2 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 5 2 6 3 6 3 2 6 4 3 6 4 3 6 4 4 2 6 4 4 3 6 4 4 3 6 4 4 4 2 6 4 4 4 3 6 4 4 4 3 6 4 4 4 4 2 6 4 4 4 4 3 6 4 4 4 4 3 6 5 4 4 4 4 2 6 5 5 4 4 4 3 6 5 5 5 4 4 3 6 5 5 5 5 4 4 6 5 5 5 5 5 4 false true false Cleric Clr Cleric Divine true 9 20 Wis Wis Wis true true false 1 3 1 4 2 4 2 1 5 3 2 5 3 2 1 5 3 3 2 6 4 3 2 1 6 4 3 3 2 6 4 4 3 2 1 6 4 4 3 3 2 6 5 4 4 3 2 1 6 5 4 4 3 3 2 6 5 5 4 4 3 2 1 6 5 5 4 4 3 3 2 6 5 5 5 4 4 3 2 1 6 5 5 5 4 4 3 3 2 6 5 5 5 5 4 4 3 2 1 6 5 5 5 5 4 4 3 3 2 6 5 5 5 5 5 4 4 3 3 6 5 5 5 5 5 4 4 4 4 false true false Druid Drd Druid Divine true 9 20 Wis Wis Wis true true false 1 3 1 4 2 4 2 1 5 3 2 5 3 2 1 5 3 3 2 6 4 3 2 1 6 4 3 3 2 6 4 4 3 2 1 6 4 4 3 3 2 6 5 4 4 3 2 1 6 5 4 4 3 3 2 6 5 5 4 4 3 2 1 6 5 5 4 4 3 3 2 6 5 5 5 4 4 3 2 1 6 5 5 5 4 4 3 3 2 6 5 5 5 5 4 4 3 2 1 6 5 5 5 5 4 4 3 3 2 6 5 5 5 5 5 4 4 3 3 6 5 5 5 5 5 4 4 4 4 false true false Paladin Pal Paladin Divine false 4 20 Wis Wis Wis true true false 0.5 0 0 0 0 0 1 0 1 0 1 0 0 1 0 0 1 1 0 1 1 0 0 1 1 1 0 1 1 1 0 2 1 1 0 0 2 1 1 1 0 2 2 1 1 0 2 2 2 1 0 3 2 2 1 0 3 3 3 2 0 3 3 3 3 false true false Ranger Rgr Ranger Divine false 4 20 Wis Wis Wis true true false 0.5 0 0 0 0 0 1 0 1 0 1 0 0 1 0 0 1 1 0 1 1 0 0 1 1 1 0 1 1 1 0 2 1 1 0 0 2 1 1 1 0 2 2 1 1 0 2 2 2 1 0 3 2 2 1 0 3 3 3 2 0 3 3 3 3 false true false Sorcerer Sor Sorcerer Arcane true 9 20 Cha Cha Cha false false true 1 5 3 6 4 6 5 6 6 3 6 6 4 6 6 5 3 6 6 6 4 6 6 6 5 3 6 6 6 6 4 6 6 6 6 5 3 6 6 6 6 6 4 6 6 6 6 6 5 3 6 6 6 6 6 6 4 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 6 6 6 4 2 5 2 5 3 6 3 1 6 4 2 7 4 2 1 7 5 3 2 8 5 3 2 1 8 5 4 3 2 9 5 4 3 2 1 9 5 5 4 3 2 9 5 5 4 3 2 1 9 5 5 4 4 3 2 9 5 5 4 4 3 2 1 9 5 5 4 4 4 3 2 9 5 5 4 4 4 3 2 1 9 5 5 4 4 4 3 3 2 9 5 5 4 4 4 3 3 2 1 9 5 5 4 4 4 3 3 3 2 9 5 5 4 4 4 3 3 3 3 false true false Wizard Wiz Wizard Arcane true 9 20 Int Int Int false true false 1 3 1 4 2 4 2 1 4 3 2 4 3 2 1 4 3 3 2 4 4 3 2 1 4 4 3 3 2 4 4 4 3 2 1 4 4 4 3 3 2 4 4 4 4 3 2 1 4 4 4 4 3 3 2 4 4 4 4 4 3 2 1 4 4 4 4 4 3 3 2 4 4 4 4 4 4 3 2 1 4 4 4 4 4 4 3 3 2 4 4 4 4 4 4 4 3 2 1 4 4 4 4 4 4 4 3 3 2 4 4 4 4 4 4 4 4 3 3 4 4 4 4 4 4 4 4 4 4 false true false Bard (Songs) BSng Bard_Song false 7 20 Cha Cha Cha false false false 1 0 1 0 2 0 3 1 0 3 1 0 3 1 0 3 1 2 0 3 1 2 0 3 1 2 0 3 1 2 1 0 3 1 2 1 0 3 1 2 1 1 0 3 1 2 1 1 0 3 1 2 1 1 0 3 1 2 1 1 0 3 1 2 1 1 1 0 3 1 2 1 1 1 0 3 1 2 1 1 1 0 3 1 2 1 1 1 1 0 3 1 2 1 1 1 1 0 3 1 2 1 1 1 1 true false 0 1 1 1 1 1 1 0 0 0 0 0 0 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 false