1.02 - Corrected time domain (boskone2)
1.01 - Name change
Aganazzar's Scorcher
Evocation
Fire
1a
Close
Inst.
Verbal
Somatic
Focus
0
0
0
="Ref " & SaveDC & " half"
0
0
true
="Jet of flame bursts from your hand, scorching creatures (5' path) for "&MIN(5,INT( CasterLevel /2))&"d8 (fire) dmg."
Analyze Portal
Divination
1 min
60 feet
="[c] "& CasterLevel &" rd [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
66
false
You can tell if an area contains a magic portal, and information about it.
Anyspell
Transmutation
15 min
Personal
Inst.
Verbal
Somatic
Material
Focus
DivineFocus
XP
0
0
0
None
0
67
true
Prepare any arcane spell (up to 2nd level) from a written source (takes 3rd level domain slot).
Armor of Darkness
Abjuration
Darkness
1a
Touch
= CasterLevel *10&" min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
67
true
="Flickering shadows; Darkvsn 60', +"&MIN(8,3*SIGN(CasterLevel)+INT(CasterLevel/4))&" (deflect) to AC, +2 save vs. (Holy, Good, Light); +4 Turn Resist"
Blacklight
Evocation
Darkness
1a
Close
= CasterLevel &" rd [d]"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
67
true
Total darkness which can't be seen through; caster can see if within area.
Claws of Darkness
Illusion
Shadow
1a
Personal
= CasterLevel &" rd [d]"
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " part"
0
67
true
Hands and forearms elongate into claws; 10' reach, melee touch, d4 (cold) dmg.
Cloak of Dark Power
Abjuration
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
68
true
Protect against full sunlight; +4 (resistance) on saves vs. (Darkness, Light)
Create Magic Tattoo
Conjuration
Creation
1a
Touch
1 day
Verbal
Somatic
Material
Focus
0
0
0
None
0
68
true
Creates a magical tattoo.
Darkbolt
Evocation
Darkness
1a
Medium
Inst. (text)
Verbal
Somatic
0
0
0
="Will " & SaveDC & " part"
0
68
true
=MIN(7,INT( CasterLevel /2))&" rays; living creatures take 2d8 damage; dazes."
Elminster's Evasion
Evocation
10 min (txt)
Personal
discharge
Verbal
Somatic
Material
Focus
XP
0
0
0
None
0
69
false
Sets six trigger conditions for Teleport without Error and 2 other spells.
Fantastic Machine
Illusion
Shadow
1a
Medium
= CasterLevel &" min [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
69
false
Noisy mechanical construct does one specific task.
Fire Stride
Transmutation
Teleport
1a
Personal
= CasterLevel *10&" min (txt)"
Verbal
Somatic
0
0
0
None
0
69
false
="Step into a fire, move from fire source to fire source (up to "&SIGN( CasterLevel )*(10+ CasterLevel )*40&" feet distance)."
Flashburst
Evocation
Fire
1a
Long
Inst. (text)
Verbal
Somatic
Material
DivineFocus
0
0
0
="Will " & SaveDC & " part"
0
70
true
Flash of light dazzles those within 20', and possibly blinds those who see it.
Flensing
Evocation
1a
Close
Up to 4 rds (txt)
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " part"
0
70
true
You literally strip the flesh away; 2d6 damage, d6 temp. CHA and CON dmg.
Gate Seal
Abjuration
1a
Close
Permanent
Verbal
Somatic
Material
0
0
0
None
0
70
false
Seals a Gate or Portal.
Gembomb
Conjuration
Creation
Force
1a/bomb
Touch
= CasterLevel *10&" min (or used)"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " half (txt)"
0
70
true
="Converts up to 5 gems into bombs; up to "&MIN(5,INT( CasterLevel /2))&"d8 dmg between all gems."
Greater Anyspell
Transmutation
15 min
Personal
Inst.
Verbal
Somatic
Material
Focus
DivineFocus
XP
0
0
0
None
0
70
true
Prepare any arcane spell (up to 5th level) from a written source (takes 6th level domain slot).
Greater Fantastic Machine
Illusion
Shadow
1a
Medium
= CasterLevel &" min [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
71
true
Noisy mechanical construct does tasks you concentrate on.
Grimwald's Graymantle
Necromancy
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
71
true
Imbue a skull or bone; touch or hurl it, target hit can't regain HP for remainder of spell.
Lesser Ironguard
Abjuration
1a
Touch
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
None
0
71
true
Creature touched becomes immune to nonmagical metal.
Maelstrom
Conjuration
Creation
fr
Long
= CasterLevel &" rd"
Verbal
Somatic
DivineFocus
0
0
0
="Ref " & SaveDC & " neg (txt)"
0
72
false
Creates a deadly vortex to form in water.
Maw of Stone
Transmutation
1a
Close
= CasterLevel *10&" min [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
72
false
Enchant a natural opening or chamber to become animated, and attack.
Moon Blade
Evocation
1a
0 feet
= CasterLevel &" min [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
72
true
="Melee touch attack deals 2d8+"&MIN(15,INT( CasterLevel /2))&" dmg (undead: 2d8+"&MIN(30, CasterLevel )&" dmg.) Scrambles magic."
Moon Path
Evocation
Force
1a
Medium
= CasterLevel &" min [d]"
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
72
false
Creates a stair or bridge from moonlight.
Moonbeam
Evocation
Light
1a
Close
= CasterLevel &" min [d]"
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
73
false
Cone of pale moonlight makes lycanthropes change.
Moonfire
Evocation
Light
1a
Close
Inst. (text)
Verbal
Somatic
DivineFocus
0
0
0
="Ref " & SaveDC & " half (txt)"
0
73
true
="Cone of pale moonlight causes ("&MIN(10,INT( CasterLevel /2))&"d8 dmg; undead x2 dmg), has other effects."
Scatterspray
Transmutation
1a
Close
Inst.
Verbal
Somatic
0
0
0
="(text) " & SaveDC
0
73
false
Loose, unsecured items fly off in all directions.
Shadow Mask
Illusion
Shadow
1a
Personal
= CasterLevel *10&" min [d]"
Verbal
Somatic
Material
0
0
0
None
0
73
false
Mask of shadows; +4 bonus vs (Light, Darkness); 50% to ignore gaze attacks.
Shadow Spray
Illusion
Shadow
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg (txt)"
0
74
true
5' rad. burst; deals 2 (temp) STR dmg, dazes for 1 round, and -2 (morale) vs. Fear for duration.
Snilloc's Snowball Swarm
Evocation
Cold
1a
Medium
Inst.
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " half"
0
74
true
="10' radius burst; deals "&MIN(5,INT(( CasterLevel +1)/2))&"d6 (cold) damage."
Spider Curse
Transmutation
Mind-affecting
1a
Medium
= CasterLevel &" days"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
74
true
Turns a humanoid into a driderlike creature that obeys your mental commands.
Spider Shapes
Transmutation
1a
Close
= CasterLevel &" hours [d]"
Verbal
Somatic
DivineFocus
0
0
0
="(text) " & SaveDC
0
74
true
="Changes up to "& CasterLevel &" willing subjects into (Tiny to Huge) Monstrous Spiders."
Spiderform
Transmutation
1a
Personal
= CasterLevel &" hours [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
74
false
Transform yourself into a Drider, or Tiny to Large Monstrous Spider.
Stone Spiders
Transmutation
fr
Close
= CasterLevel &" rd [d]"
Verbal
Somatic
DivineFocus
0
0
0
None
0
75
false
Transform d3 pebbles into stone constructs that resemble monstrous spiders.
Thunderlance
Evocation
Force
1a
0 feet
= CasterLevel &" rd [d]"
Verbal
Somatic
Material
0
0
0
None
0
75
true
="Up to 20' force strikes as a huge longspear (2d6; 20/x3), with effectv STR score of "&12+MIN(15, CasterLevel )&"."
Waterspout
Conjuration
Creation
fr
Long
= CasterLevel &" rd"
Verbal
Somatic
DivineFocus
0
0
0
="Ref " & SaveDC & " neg"
0
75
false
Cylindrical column of water follows your commands.
You gain the dwarven ability of stonecunning. If you already have stonecunning, your racial bonus increases from +2 to +4.
You can boost your Charisma by 4 points once per day as a free action. This lasts one minute.
You cast creation spells at +1 caster level and gain Skill Focus (+2 bonus) in the Craft skill of your choice.
Free Blind-Fight feat.
Free Lightning Reflexes feat.
Free Great Fortitude feat.
Free Point Blank Shot feat.
Give up to (CHA Mod; minimum 1) people a +4 dodge bonus to AC. This supernatural ability lasts for 0 rounds. This is lost if they move more than 10' from you.
You gain the uncanny dodge ability of a 3rd-level rogue. If you have another class that grants this, treat your level as 3 higher for determining your uncanny dodge.
You cast all illusion spells at +1 caster level.
You gain the ability (as a free action; extraordinary) to add your CHA mod to your Climb, Jump, Move Silently, and Hide checks. Can be used once per day, and lasts 10 min.
Once per day, as a free action, choose one opponent. You gain a +2 (profane) bonus on attack rolls, saves, and AC vs. that opponent. This lasts 1 minute.
You cast all illusion spells at +1 caster level.
Once per day as a std action, generate a mental ward (spell-like) to grant someone you touch a 0 (resistance) bonus to the next Will save. (Abjuration effect; lasts 1 hour.)
Free Martial or Exotic Weapon Proficiency and Weapon Focus with your choice of hammer.
Turn or destroy lycanthropes as a good cleric turns undead.
As a std action (1/day; spell-like), inspire allies a +2 morale bonus on ability checks, saves, skills, attacks, and damage. This lasts for (CHA mod) rounds.
You can breath water as if under the affect of Water Breathing) for 0 rounds per day. This takes effect automatically whenever needed.
Smite (Su) once per day. Declare before one attack; +0 to damage. If striking a Dwarf or an Elf, get +4 bonus on the smite attack roll.
Free Extend Spell feat.
You can detect an active or inactive portal as if it were a normal secret door (DC 20).
You can detect an active or inactive portal as if it were a normal secret door (DC 20).
If you fall below 0 HP, you regain a number of HP equal to 1d8+ CHA Mod. This is once per day, and doesn't take effect if you fall to -10 hit points (you die instead).
If you've been harmed by someone in combat and strike with a melee or missile weapon the next turn, you deal maximum damage. (Supernatural; 1/day).
Free Scribe Scroll feat.
Rebuke or command animals (reptiles and snakes only) as an evil cleric turns undead.
Rebuke or command oozes as an evil cleric turns undead.
You get a +2 bonus on Concentration and Spellcraft checks.
Rebuke or command spiders as an evil cleric turns undead.
You gain electricity resistance 5.
Pain touch (Sp) once per day. Melee touch attack against a living creature; they get a -2 enhancement penalty to Strength and Dexterity for 1 minute on a successful attack.
Free Improved Initiative feat.
You may use Detect Thoughts (Sp; free action) once per day, affecting one target and lasting (Charisma bonus) minutes.
Add +2 to the saving throw DC of any compulsion spell you cast.
Free Extra Turning feat.
Harper Scout
Harper Scout
Arcane
false
3
5
Cha
Cha
Cha
false
false
false
1
0 0
0 1
0 1 0
0 1 1
0 1 1 0
false
true
false
Hathran (Sorcerer)
Hathran (Sorcerer)
Arcane
true
9
20
Cha
Cha
Cha
false
false
true
1
5 3
6 4
6 5
6 6 3
6 6 4
6 6 5 3
6 6 6 4
6 6 6 5 3
6 6 6 6 4
6 6 6 6 5 3
6 6 6 6 6 4
6 6 6 6 6 5 3
6 6 6 6 6 6 4
6 6 6 6 6 6 5 3
6 6 6 6 6 6 6 4
6 6 6 6 6 6 6 5 3
6 6 6 6 6 6 6 6 4
6 6 6 6 6 6 6 6 5 3
6 6 6 6 6 6 6 6 6 4
6 6 6 6 6 6 6 6 6 6
4 2
5 2
5 3
6 3 1
6 4 2
7 4 2 1
7 5 3 2
8 5 3 2 1
8 5 4 3 2
9 5 4 3 2 1
9 5 5 4 3 2
9 5 5 4 3 2 1
9 5 5 4 4 3 2
9 5 5 4 4 3 2 1
9 5 5 4 4 4 3 2
9 5 5 4 4 4 3 2 1
9 5 5 4 4 4 3 3 2
9 5 5 4 4 4 3 3 2 1
9 5 5 4 4 4 3 3 3 2
9 5 5 4 4 4 3 3 3 3
false
true
false
Hathran (Wizard)
Hathran (Wizard)
Arcane
true
4
10
Int
Int
Int
false
false
false
1
3 1
4 2
4 2 1
4 3 2
4 3 2 1
4 3 3 2
4 4 3 2 1
4 4 3 3 2
4 4 4 3 2 1
4 4 4 3 3 2
false
true
false