1.02 - Corrected time domain (boskone2) 1.01 - Name change Aganazzar's Scorcher Evocation Fire 1a Close Inst. Verbal Somatic Focus 0 0 0 ="Ref " & SaveDC & " half" 0 0 true ="Jet of flame bursts from your hand, scorching creatures (5' path) for "&MIN(5,INT( CasterLevel /2))&"d8 (fire) dmg." Analyze Portal Divination 1 min 60 feet ="[c] "& CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 66 false You can tell if an area contains a magic portal, and information about it. Anyspell Transmutation 15 min Personal Inst. Verbal Somatic Material Focus DivineFocus XP 0 0 0 None 0 67 true Prepare any arcane spell (up to 2nd level) from a written source (takes 3rd level domain slot). Armor of Darkness Abjuration Darkness 1a Touch = CasterLevel *10&" min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 67 true ="Flickering shadows; Darkvsn 60', +"&MIN(8,3*SIGN(CasterLevel)+INT(CasterLevel/4))&" (deflect) to AC, +2 save vs. (Holy, Good, Light); +4 Turn Resist" Blacklight Evocation Darkness 1a Close = CasterLevel &" rd [d]" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 67 true Total darkness which can't be seen through; caster can see if within area. Claws of Darkness Illusion Shadow 1a Personal = CasterLevel &" rd [d]" Verbal Somatic 0 0 0 ="Fort " & SaveDC & " part" 0 67 true Hands and forearms elongate into claws; 10' reach, melee touch, d4 (cold) dmg. Cloak of Dark Power Abjuration 1a Touch = CasterLevel &" min" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 68 true Protect against full sunlight; +4 (resistance) on saves vs. (Darkness, Light) Create Magic Tattoo Conjuration Creation 1a Touch 1 day Verbal Somatic Material Focus 0 0 0 None 0 68 true Creates a magical tattoo. Darkbolt Evocation Darkness 1a Medium Inst. (text) Verbal Somatic 0 0 0 ="Will " & SaveDC & " part" 0 68 true =MIN(7,INT( CasterLevel /2))&" rays; living creatures take 2d8 damage; dazes." Elminster's Evasion Evocation 10 min (txt) Personal discharge Verbal Somatic Material Focus XP 0 0 0 None 0 69 false Sets six trigger conditions for Teleport without Error and 2 other spells. Fantastic Machine Illusion Shadow 1a Medium = CasterLevel &" min [d]" Verbal Somatic DivineFocus 0 0 0 None 0 69 false Noisy mechanical construct does one specific task. Fire Stride Transmutation Teleport 1a Personal = CasterLevel *10&" min (txt)" Verbal Somatic 0 0 0 None 0 69 false ="Step into a fire, move from fire source to fire source (up to "&SIGN( CasterLevel )*(10+ CasterLevel )*40&" feet distance)." Flashburst Evocation Fire 1a Long Inst. (text) Verbal Somatic Material DivineFocus 0 0 0 ="Will " & SaveDC & " part" 0 70 true Flash of light dazzles those within 20', and possibly blinds those who see it. Flensing Evocation 1a Close Up to 4 rds (txt) Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " part" 0 70 true You literally strip the flesh away; 2d6 damage, d6 temp. CHA and CON dmg. Gate Seal Abjuration 1a Close Permanent Verbal Somatic Material 0 0 0 None 0 70 false Seals a Gate or Portal. Gembomb Conjuration Creation Force 1a/bomb Touch = CasterLevel *10&" min (or used)" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " half (txt)" 0 70 true ="Converts up to 5 gems into bombs; up to "&MIN(5,INT( CasterLevel /2))&"d8 dmg between all gems." Greater Anyspell Transmutation 15 min Personal Inst. Verbal Somatic Material Focus DivineFocus XP 0 0 0 None 0 70 true Prepare any arcane spell (up to 5th level) from a written source (takes 6th level domain slot). Greater Fantastic Machine Illusion Shadow 1a Medium = CasterLevel &" min [d]" Verbal Somatic DivineFocus 0 0 0 None 0 71 true Noisy mechanical construct does tasks you concentrate on. Grimwald's Graymantle Necromancy 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 71 true Imbue a skull or bone; touch or hurl it, target hit can't regain HP for remainder of spell. Lesser Ironguard Abjuration 1a Touch = CasterLevel &" rd" Verbal Somatic Material 0 0 0 None 0 71 true Creature touched becomes immune to nonmagical metal. Maelstrom Conjuration Creation fr Long = CasterLevel &" rd" Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " neg (txt)" 0 72 false Creates a deadly vortex to form in water. Maw of Stone Transmutation 1a Close = CasterLevel *10&" min [d]" Verbal Somatic DivineFocus 0 0 0 None 0 72 false Enchant a natural opening or chamber to become animated, and attack. Moon Blade Evocation 1a 0 feet = CasterLevel &" min [d]" Verbal Somatic DivineFocus 0 0 0 None 0 72 true ="Melee touch attack deals 2d8+"&MIN(15,INT( CasterLevel /2))&" dmg (undead: 2d8+"&MIN(30, CasterLevel )&" dmg.) Scrambles magic." Moon Path Evocation Force 1a Medium = CasterLevel &" min [d]" Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 72 false Creates a stair or bridge from moonlight. Moonbeam Evocation Light 1a Close = CasterLevel &" min [d]" Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 73 false Cone of pale moonlight makes lycanthropes change. Moonfire Evocation Light 1a Close Inst. (text) Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " half (txt)" 0 73 true ="Cone of pale moonlight causes ("&MIN(10,INT( CasterLevel /2))&"d8 dmg; undead x2 dmg), has other effects." Scatterspray Transmutation 1a Close Inst. Verbal Somatic 0 0 0 ="(text) " & SaveDC 0 73 false Loose, unsecured items fly off in all directions. Shadow Mask Illusion Shadow 1a Personal = CasterLevel *10&" min [d]" Verbal Somatic Material 0 0 0 None 0 73 false Mask of shadows; +4 bonus vs (Light, Darkness); 50% to ignore gaze attacks. Shadow Spray Illusion Shadow 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg (txt)" 0 74 true 5' rad. burst; deals 2 (temp) STR dmg, dazes for 1 round, and -2 (morale) vs. Fear for duration. Snilloc's Snowball Swarm Evocation Cold 1a Medium Inst. Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " half" 0 74 true ="10' radius burst; deals "&MIN(5,INT(( CasterLevel +1)/2))&"d6 (cold) damage." Spider Curse Transmutation Mind-affecting 1a Medium = CasterLevel &" days" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 74 true Turns a humanoid into a driderlike creature that obeys your mental commands. Spider Shapes Transmutation 1a Close = CasterLevel &" hours [d]" Verbal Somatic DivineFocus 0 0 0 ="(text) " & SaveDC 0 74 true ="Changes up to "& CasterLevel &" willing subjects into (Tiny to Huge) Monstrous Spiders." Spiderform Transmutation 1a Personal = CasterLevel &" hours [d]" Verbal Somatic DivineFocus 0 0 0 None 0 74 false Transform yourself into a Drider, or Tiny to Large Monstrous Spider. Stone Spiders Transmutation fr Close = CasterLevel &" rd [d]" Verbal Somatic DivineFocus 0 0 0 None 0 75 false Transform d3 pebbles into stone constructs that resemble monstrous spiders. Thunderlance Evocation Force 1a 0 feet = CasterLevel &" rd [d]" Verbal Somatic Material 0 0 0 None 0 75 true ="Up to 20' force strikes as a huge longspear (2d6; 20/x3), with effectv STR score of "&12+MIN(15, CasterLevel )&"." Waterspout Conjuration Creation fr Long = CasterLevel &" rd" Verbal Somatic DivineFocus 0 0 0 ="Ref " & SaveDC & " neg" 0 75 false Cylindrical column of water follows your commands. You gain the dwarven ability of stonecunning. If you already have stonecunning, your racial bonus increases from +2 to +4. You can boost your Charisma by 4 points once per day as a free action. This lasts one minute. You cast creation spells at +1 caster level and gain Skill Focus (+2 bonus) in the Craft skill of your choice. Free Blind-Fight feat. Free Lightning Reflexes feat. Free Great Fortitude feat. Free Point Blank Shot feat. Give up to (CHA Mod; minimum 1) people a +4 dodge bonus to AC. This supernatural ability lasts for 0 rounds. This is lost if they move more than 10' from you. You gain the uncanny dodge ability of a 3rd-level rogue. If you have another class that grants this, treat your level as 3 higher for determining your uncanny dodge. You cast all illusion spells at +1 caster level. You gain the ability (as a free action; extraordinary) to add your CHA mod to your Climb, Jump, Move Silently, and Hide checks. Can be used once per day, and lasts 10 min. Once per day, as a free action, choose one opponent. You gain a +2 (profane) bonus on attack rolls, saves, and AC vs. that opponent. This lasts 1 minute. You cast all illusion spells at +1 caster level. Once per day as a std action, generate a mental ward (spell-like) to grant someone you touch a 0 (resistance) bonus to the next Will save. (Abjuration effect; lasts 1 hour.) Free Martial or Exotic Weapon Proficiency and Weapon Focus with your choice of hammer. Turn or destroy lycanthropes as a good cleric turns undead. As a std action (1/day; spell-like), inspire allies a +2 morale bonus on ability checks, saves, skills, attacks, and damage. This lasts for (CHA mod) rounds. You can breath water as if under the affect of Water Breathing) for 0 rounds per day. This takes effect automatically whenever needed. Smite (Su) once per day. Declare before one attack; +0 to damage. If striking a Dwarf or an Elf, get +4 bonus on the smite attack roll. Free Extend Spell feat. You can detect an active or inactive portal as if it were a normal secret door (DC 20). You can detect an active or inactive portal as if it were a normal secret door (DC 20). If you fall below 0 HP, you regain a number of HP equal to 1d8+ CHA Mod. This is once per day, and doesn't take effect if you fall to -10 hit points (you die instead). If you've been harmed by someone in combat and strike with a melee or missile weapon the next turn, you deal maximum damage. (Supernatural; 1/day). Free Scribe Scroll feat. Rebuke or command animals (reptiles and snakes only) as an evil cleric turns undead. Rebuke or command oozes as an evil cleric turns undead. You get a +2 bonus on Concentration and Spellcraft checks. Rebuke or command spiders as an evil cleric turns undead. You gain electricity resistance 5. Pain touch (Sp) once per day. Melee touch attack against a living creature; they get a -2 enhancement penalty to Strength and Dexterity for 1 minute on a successful attack. Free Improved Initiative feat. You may use Detect Thoughts (Sp; free action) once per day, affecting one target and lasting (Charisma bonus) minutes. Add +2 to the saving throw DC of any compulsion spell you cast. Free Extra Turning feat. Harper Scout Harper Scout Arcane false 3 5 Cha Cha Cha false false false 1 0 0 0 1 0 1 0 0 1 1 0 1 1 0 false true false Hathran (Sorcerer) Hathran (Sorcerer) Arcane true 9 20 Cha Cha Cha false false true 1 5 3 6 4 6 5 6 6 3 6 6 4 6 6 5 3 6 6 6 4 6 6 6 5 3 6 6 6 6 4 6 6 6 6 5 3 6 6 6 6 6 4 6 6 6 6 6 5 3 6 6 6 6 6 6 4 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 6 5 3 6 6 6 6 6 6 6 6 6 4 6 6 6 6 6 6 6 6 6 6 4 2 5 2 5 3 6 3 1 6 4 2 7 4 2 1 7 5 3 2 8 5 3 2 1 8 5 4 3 2 9 5 4 3 2 1 9 5 5 4 3 2 9 5 5 4 3 2 1 9 5 5 4 4 3 2 9 5 5 4 4 3 2 1 9 5 5 4 4 4 3 2 9 5 5 4 4 4 3 2 1 9 5 5 4 4 4 3 3 2 9 5 5 4 4 4 3 3 2 1 9 5 5 4 4 4 3 3 3 2 9 5 5 4 4 4 3 3 3 3 false true false Hathran (Wizard) Hathran (Wizard) Arcane true 4 10 Int Int Int false false false 1 3 1 4 2 4 2 1 4 3 2 4 3 2 1 4 3 3 2 4 4 3 2 1 4 4 3 3 2 4 4 4 3 2 1 4 4 4 3 3 2 false true false