(c) 2005 Wizards of the Coast
1.03 - Fixed 'tr' spell school on "Bloodfreeze Arrow", "Bloodspear", "Brilliant Energy Arrow". Fixed error in "Control Darkness and Shadows"
Contains all spells and classes. (MRF)
1.02 - Name change
1.01 fixed bug
Air Breathing
Transmutation
1a
Touch
= CasterLevel *2& " hr"
Somatic
MaterialOrDivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
0
true
Subject can breath air freely
Anathema
Enchantment
Compulsion
1 rd.
Unlimited
Permanent
One creature of the same faith as the spellcaster
Verbal
Somatic
Focus
DivineFocus
0
0
0
None
0
28
false
Break the divine link between your god and lower-ranked members of your faith.
Arrowsplit
Conjuration
Creation
1sw.
Touch
Inst.
One masterwork arrow or bolt
Verbal
Material
0
0
0
None
0
28
true
Transform a masterwork arrow or bold mid-flight into 1d6+1 masterwork missles
Battle Line
Abjuration
1a
Close
= CasterLevel & " rd"
Up to contiguous 5 ft. squares/level, max. 15 squares
Verbal
Somatic
DivineFocus
0
0
0
See Text
0
28
true
Creates an area of doom on the battlefield.
Bedevil
Conjuration
Summoning
Evil
1a
See text
= CasterLevel & " day"
Verbal
Somatic
Material
0
0
0
None
0
29
true
Summon a mischievous spirit to torment your enemies
Bloodfreeze Arrow
Transmutation
1sw.
Touch
Inst.
One masterwork arrow or bolt
Verbal
Material
0
0
0
="Fort " & SaveDC & " part"
0
29
true
Masterwork arrow or bold deals extra 2d6 cold dmg and paralyzes target
Bloodspear
Transmutation
1a
Touch
= CasterLevel & " rd"
Spear touched
Verbal
Somatic
0
0
0
None
0
29
false
Makes one spear into a wounding weapon.
Brilliant Energy Arrow
Transmutation
1sw.
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
29
true
Masterwork arrow or bold radiates light and ignores armor
Control Darkness and Shadow
Transmutation
Darkness
Shadow
1a
Close
= "Concentration +"& CasterLevel &" rd"
Shadows in one 5 ft. cube/level
Verbal
Somatic
0
0
0
None
0
29
true
Manipulate existing areas of darkness and shadow
Darkflame Arrow
Evocation
1a
Touch
Inst.
One masterwork arrow or bolt
Verbal
Material
0
0
0
None
0
30
true
Masterwork arrow or bold deals normal damage plus 2d6 damage each round for 3 rounds
Doublestrike Arrow
Transmutation
1sw.
Touch
1 round
One arrow or bolt
Verbal
Somatic
Material
0
0
0
None
0
30
false
One arrow or bolt strikes two targets within 30 ft of eachother
Enrage Animals
Enchantment
Compulsion
Mind
1a
Close
= CasterLevel & " min"
Animals within 30 ft. of each other
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
31
true
Render normal animals hostile and viscious
Locate Node
Divination
1a
=CasterLevel & "mile"
= CasterLevel & " min"
Circle centered on you, with a radius of 1 mile/level
Verbal
Somatic
FocusOrDivineFocus
0
0
0
None
0
31
false
Finds closest earth node
Love's Lament
Enchantment
Compulsion
Mind
1a
60 ft.
Inst.
Cone-shaped burst
Verbal
0
0
0
None
0
31
false
Creatures in 60 ft cone take 1d6 Wisdom dmg and are nauseated for 1d4 rounds
Mantle of the Slime Lord
Abjuration
1a
Personal
= CasterLevel *10 & " min [d]"
Nimbus of divine energy
Verbal
Somatic
DivineFocus
0
0
0
None
0
31
false
Nonintelligent oozes do not attack you, and you gain some ooze immunities.
Mark of the Unfaithful
Evocation
1a
Unlimited
Permanent
One creature
Verbal
Somatic
Focus
0
0
0
None
0
31
true
Mark someone as an enemy of your faith
Necrotic Skull Bomb
Necromancy
1a
Close
Inst.
20 ft. radius spread
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
32
true
Exploding skull releases negative energy, targets each gain 1d4 negative levels
Node Door
Conjuration
Teleportation
1a
Varies; see text
Inst.
You and touched objects or other touched willing creatures
Verbal
0
0
0
See Text
0
32
true
Allows teleportation between known nodes
Node Genesis
Conjuration
Creation
1 tenday
Touch
Inst.
One Class 1 node with a 10 ft. radius
Verbal
Somatic
XP
0
0
0
None
0
33
false
Creates a Class 1 earth node
Node Lock
Abjuration
1a
Close
Permanent
One node
Verbal
Somatic
0
0
0
None
0
33
false
Deters others from using an earth node
Pocket Cave
Conjuration
Creation
1a
Close
= CasterLevel & " hr [d]"
Extradimensional cave, up to two 10 ft. cubes/level
Verbal
Somatic
DivineFocus
0
0
0
None
0
33
false
Creates an extradimensional space where you and your allies can hide.
Ravage
Necromancy
Evil
1a
Medium
Inst.
10 ft. radius cylinder, 40 ft. high
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " neg"
0
33
true
A pillar of black, unholy power deals 1d6 vile dmg/2 levels (max 10d6)
Remorseless Charm
Enchantment
Compulsion
Mind
Evil
1a
Close
See text
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
34
true
Suppress the target's alignment, removing all alignment-related inhibitions
Scourge of Force
Evocation
Force
1a
Close
Inst.
One or more targets, no two of which can be more that 30 ft. apart
Verbal
Somatic
0
0
0
None
0
34
true
Tendrils of force lash foes for 1d8+1/2 lvls dmg each
Serpent Arrow
Transmutation
1a
Close
= CasterLevel*10 & " min"
Up to eight projectiles, all of which must be within 40 ft. of each other at the time of casting
Verbal
Somatic
Material
0
0
0
None
0
34
false
Wooden arrows turn into Tiny vipers
Shadow Arrow
Necromancy
1sw.
Touch
Inst.
One masterwork arrow or bolt
Verbal
Material
0
0
0
None
0
34
true
Masterwork arrow or bolt that deals 1d6 points of Str dmg
Shadow Trap
Conjuration
Summoning
Shadow
10 min.
Touch
= CasterLevel & " hr [d]"
0
0
0
="Ref " & SaveDC & " half"
0
34
true
Bind a greater shadow to an object as its guardian
Slashing Darkness
Evocation
1a
Medium
Inst.
Ray
Verbal
Somatic
0
0
0
None
0
35
true
Ray deals 1d8/2 lev damage, heals undead
Slime Hurl
Conjuration
Creation
1a
Close
Inst.
Three globs of green slime
Verbal
Somatic
DivineFocus
0
0
0
None
0
35
false
Hurl up to three globs of green slime
Spellslayer Arrow
Transmutation
1sw.
Touch
Inst.
One masterwork arrow or bolt
Verbal
Somatic
Material
0
0
0
None
0
35
true
Masterwork arrow or bold deals extra damage to a creatue with ongoing spells cast upon it
Symphonic Nightmare
Enchantment
Compulsion
Mind
1a
Touch
= CasterLevel & " days (D)"
Living creature touched
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg"
0
35
true
Haunting music disrupts target's sleep for 1 day/level
Tvash-Prull's Bonefiddle
Necromancy
1a
Close
= "[c] up to " & CasterLevel & " rd"
One creature that has a skeleton or exoskeleton
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
36
true
Target takes 1d6 sonic dmg/round and -20 penalty on Move Silently checks.
Undersong
Transmutation
1a
Personal
= CasterLevel & " min"
You
Verbal
0
0
0
None
0
36
false
Make Perform check in place of Concentration check
Unholy Beast
Transmutation
Evil
1a
Close
= CasterLevel & " rd"
One animal of up to 1 HD/level
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
36
true
Target animal transforms into an unholy minon under your control
Whip of Thorns
Transmutation
1a
Personal
= CasterLevel & " rd"
15 ft. long whip covered with sharp thorns
Verbal
Somatic
Material
0
0
0
None
0
36
false
Create a thorny whip that can damage or entangle opponents
Woodwisp Arrow
Transmutation
1a
Touch
= CasterLevel & " min [d]"
One masterwork arrow or bolt
Verbal
Somatic
Material
0
0
0
None
0
37
false
Enables a masterwork arrow or bolt to pass through wood
Justice of Weald and Woe
Justice of Weald and Woe
Divine
false
4
10
Wis
Wis
Wis
false
false
true
1
0 0
0 1
0 2 0
0 3 1
0 3 2 0
0 3 3 1
0 3 3 2 0
0 3 3 3 1
0 3 3 3 2
0 3 3 3 3
0 2
0 3
0 3 2
0 4 3
0 4 3 2
0 4 4 3
0 4 4 3 2
0 4 4 4 3
0 4 4 4 3
0 4 4 4 4
false
true
false
Shade Hunter
Shade Hunter
Arcane
false
4
10
Int
Int
Int
false
false
true
1
0 0
0 1
0 2 0
0 3 1
0 3 2 0
0 3 3 1
0 3 3 2 0
0 3 3 3 1
0 3 3 3 2
0 3 3 3 3
0 2
0 3
0 3 2
0 4 3
0 4 3 2
0 4 4 3
0 4 4 3 2
0 4 4 4 3
0 4 4 4 3
0 4 4 4 4
false
true
false