(c) 2005 Wizards of the Coast 1.03 - Fixed 'tr' spell school on "Bloodfreeze Arrow", "Bloodspear", "Brilliant Energy Arrow". Fixed error in "Control Darkness and Shadows" Contains all spells and classes. (MRF) 1.02 - Name change 1.01 fixed bug Air Breathing Transmutation 1a Touch = CasterLevel *2& " hr" Somatic MaterialOrDivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 0 true Subject can breath air freely Anathema Enchantment Compulsion 1 rd. Unlimited Permanent One creature of the same faith as the spellcaster Verbal Somatic Focus DivineFocus 0 0 0 None 0 28 false Break the divine link between your god and lower-ranked members of your faith. Arrowsplit Conjuration Creation 1sw. Touch Inst. One masterwork arrow or bolt Verbal Material 0 0 0 None 0 28 true Transform a masterwork arrow or bold mid-flight into 1d6+1 masterwork missles Battle Line Abjuration 1a Close = CasterLevel & " rd" Up to contiguous 5 ft. squares/level, max. 15 squares Verbal Somatic DivineFocus 0 0 0 See Text 0 28 true Creates an area of doom on the battlefield. Bedevil Conjuration Summoning Evil 1a See text = CasterLevel & " day" Verbal Somatic Material 0 0 0 None 0 29 true Summon a mischievous spirit to torment your enemies Bloodfreeze Arrow Transmutation 1sw. Touch Inst. One masterwork arrow or bolt Verbal Material 0 0 0 ="Fort " & SaveDC & " part" 0 29 true Masterwork arrow or bold deals extra 2d6 cold dmg and paralyzes target Bloodspear Transmutation 1a Touch = CasterLevel & " rd" Spear touched Verbal Somatic 0 0 0 None 0 29 false Makes one spear into a wounding weapon. Brilliant Energy Arrow Transmutation 1sw. Touch Inst. Verbal Somatic 0 0 0 None 0 29 true Masterwork arrow or bold radiates light and ignores armor Control Darkness and Shadow Transmutation Darkness Shadow 1a Close = "Concentration +"& CasterLevel &" rd" Shadows in one 5 ft. cube/level Verbal Somatic 0 0 0 None 0 29 true Manipulate existing areas of darkness and shadow Darkflame Arrow Evocation 1a Touch Inst. One masterwork arrow or bolt Verbal Material 0 0 0 None 0 30 true Masterwork arrow or bold deals normal damage plus 2d6 damage each round for 3 rounds Doublestrike Arrow Transmutation 1sw. Touch 1 round One arrow or bolt Verbal Somatic Material 0 0 0 None 0 30 false One arrow or bolt strikes two targets within 30 ft of eachother Enrage Animals Enchantment Compulsion Mind 1a Close = CasterLevel & " min" Animals within 30 ft. of each other Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 31 true Render normal animals hostile and viscious Locate Node Divination 1a =CasterLevel & "mile" = CasterLevel & " min" Circle centered on you, with a radius of 1 mile/level Verbal Somatic FocusOrDivineFocus 0 0 0 None 0 31 false Finds closest earth node Love's Lament Enchantment Compulsion Mind 1a 60 ft. Inst. Cone-shaped burst Verbal 0 0 0 None 0 31 false Creatures in 60 ft cone take 1d6 Wisdom dmg and are nauseated for 1d4 rounds Mantle of the Slime Lord Abjuration 1a Personal = CasterLevel *10 & " min [d]" Nimbus of divine energy Verbal Somatic DivineFocus 0 0 0 None 0 31 false Nonintelligent oozes do not attack you, and you gain some ooze immunities. Mark of the Unfaithful Evocation 1a Unlimited Permanent One creature Verbal Somatic Focus 0 0 0 None 0 31 true Mark someone as an enemy of your faith Necrotic Skull Bomb Necromancy 1a Close Inst. 20 ft. radius spread Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 32 true Exploding skull releases negative energy, targets each gain 1d4 negative levels Node Door Conjuration Teleportation 1a Varies; see text Inst. You and touched objects or other touched willing creatures Verbal 0 0 0 See Text 0 32 true Allows teleportation between known nodes Node Genesis Conjuration Creation 1 tenday Touch Inst. One Class 1 node with a 10 ft. radius Verbal Somatic XP 0 0 0 None 0 33 false Creates a Class 1 earth node Node Lock Abjuration 1a Close Permanent One node Verbal Somatic 0 0 0 None 0 33 false Deters others from using an earth node Pocket Cave Conjuration Creation 1a Close = CasterLevel & " hr [d]" Extradimensional cave, up to two 10 ft. cubes/level Verbal Somatic DivineFocus 0 0 0 None 0 33 false Creates an extradimensional space where you and your allies can hide. Ravage Necromancy Evil 1a Medium Inst. 10 ft. radius cylinder, 40 ft. high Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " neg" 0 33 true A pillar of black, unholy power deals 1d6 vile dmg/2 levels (max 10d6) Remorseless Charm Enchantment Compulsion Mind Evil 1a Close See text Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 34 true Suppress the target's alignment, removing all alignment-related inhibitions Scourge of Force Evocation Force 1a Close Inst. One or more targets, no two of which can be more that 30 ft. apart Verbal Somatic 0 0 0 None 0 34 true Tendrils of force lash foes for 1d8+1/2 lvls dmg each Serpent Arrow Transmutation 1a Close = CasterLevel*10 & " min" Up to eight projectiles, all of which must be within 40 ft. of each other at the time of casting Verbal Somatic Material 0 0 0 None 0 34 false Wooden arrows turn into Tiny vipers Shadow Arrow Necromancy 1sw. Touch Inst. One masterwork arrow or bolt Verbal Material 0 0 0 None 0 34 true Masterwork arrow or bolt that deals 1d6 points of Str dmg Shadow Trap Conjuration Summoning Shadow 10 min. Touch = CasterLevel & " hr [d]" 0 0 0 ="Ref " & SaveDC & " half" 0 34 true Bind a greater shadow to an object as its guardian Slashing Darkness Evocation 1a Medium Inst. Ray Verbal Somatic 0 0 0 None 0 35 true Ray deals 1d8/2 lev damage, heals undead Slime Hurl Conjuration Creation 1a Close Inst. Three globs of green slime Verbal Somatic DivineFocus 0 0 0 None 0 35 false Hurl up to three globs of green slime Spellslayer Arrow Transmutation 1sw. Touch Inst. One masterwork arrow or bolt Verbal Somatic Material 0 0 0 None 0 35 true Masterwork arrow or bold deals extra damage to a creatue with ongoing spells cast upon it Symphonic Nightmare Enchantment Compulsion Mind 1a Touch = CasterLevel & " days (D)" Living creature touched Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg" 0 35 true Haunting music disrupts target's sleep for 1 day/level Tvash-Prull's Bonefiddle Necromancy 1a Close = "[c] up to " & CasterLevel & " rd" One creature that has a skeleton or exoskeleton Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 36 true Target takes 1d6 sonic dmg/round and -20 penalty on Move Silently checks. Undersong Transmutation 1a Personal = CasterLevel & " min" You Verbal 0 0 0 None 0 36 false Make Perform check in place of Concentration check Unholy Beast Transmutation Evil 1a Close = CasterLevel & " rd" One animal of up to 1 HD/level Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 36 true Target animal transforms into an unholy minon under your control Whip of Thorns Transmutation 1a Personal = CasterLevel & " rd" 15 ft. long whip covered with sharp thorns Verbal Somatic Material 0 0 0 None 0 36 false Create a thorny whip that can damage or entangle opponents Woodwisp Arrow Transmutation 1a Touch = CasterLevel & " min [d]" One masterwork arrow or bolt Verbal Somatic Material 0 0 0 None 0 37 false Enables a masterwork arrow or bolt to pass through wood Justice of Weald and Woe Justice of Weald and Woe Divine false 4 10 Wis Wis Wis false false true 1 0 0 0 1 0 2 0 0 3 1 0 3 2 0 0 3 3 1 0 3 3 2 0 0 3 3 3 1 0 3 3 3 2 0 3 3 3 3 0 2 0 3 0 3 2 0 4 3 0 4 3 2 0 4 4 3 0 4 4 3 2 0 4 4 4 3 0 4 4 4 3 0 4 4 4 4 false true false Shade Hunter Shade Hunter Arcane false 4 10 Int Int Int false false true 1 0 0 0 1 0 2 0 0 3 1 0 3 2 0 0 3 3 1 0 3 3 2 0 0 3 3 3 1 0 3 3 3 2 0 3 3 3 3 0 2 0 3 0 3 2 0 4 3 0 4 3 2 0 4 4 3 0 4 4 3 2 0 4 4 4 3 0 4 4 4 3 0 4 4 4 4 false true false