(c) 2005 by Wizards of the Coast, Inc
Entered by Tristan Tewksbury
1.01 - Fixed error in Insidious Suggestion.
Mindset spells: Normally these cannot be learned by a Bard or Sorcerer without the Arcane Perparation feat (or similar effect). However, I am including the spells, and they should be excluded via the Mindset Descriptor unless your character prepares spells.
The "Inflict X Damage, Mass" spell descriptions were incomplete. I assumed that they used the "Inflict X Damage" single-target versions as a base. This may prove to have been in error, but it seemed the logical way to go. Likewise for the "Repair X Damage, Mass" spells and their non-mass counterparts.
Aspect of the Werebeast
Transmutation
Mind
Mindset
1 rd
Personal
= CasterLevel & " rd"
You
Verbal
Somatic
0
0
0
None
0
0
false
Caster must be a shifter. You tranform into a hybrid of your natural form and one of a set of animals. Bonus depends on animal chosen, see text for details. Mindset: While prepared, spell grants +1 to duration of shifting.
Contruct Essence
Transmutation
1a
Touch
= CasterLevel & " min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
183
true
Target a living construct, who takes on qualities of a true construct. Construct gains Heavy Fortification armor quality (negates Crit and Sneak dmg 100%) and immune to Ability dmg or drain, death effects, and necromancy effects and immunity to nonlethal dmg and Stunning. Construct also gains Darkvision out to 60 ft. This spell counters and dispels Humanoid Essence (or Lesser). If this spell is cast on the subject of a HE both spells are dispelled, while in the case of LHE, the LHE spell is ended. Spell has no effect on Greater Humanoid Essence.
Contruct Essence, Greater
Transmutation
1a
Touch
= CasterLevel & " min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
183
true
As Construct Essence (RcEbb, p. 183) but with the following extra effects. Target loses living construct subtype for the duration of the spell. It becomes immune to Mind-affecting effects and any effect that requires a FORT save. Target construct is no longer affected by spells that target living creatures, so Healing spells provide no benefit. Construct has no CON score, although HP are not modified. This spell counters and dispels Greater Humanoid Essence, while any lesser HE spell is automatically ended.
Contruct Essence, Lesser
Transmutation
1a
Touch
= CasterLevel & " min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
184
true
Target a living construct, who takes on qualities of a true construct. Construct gains Moderate Fortification armor quality (negates Crit and Sneak dmg 75%) as well as Low-light vision and immunity to nonlethal dmg and Stunning. This spell counters and dispels Lesser Humanoid Essence. If this spell is cast on the subject of a LHE spell, both spells are dispelled. Spell has no effect on Humanoid Essence or Greater Humanoid Essence.
Discern Shapechanger
Divination
1 rd.
Personal
= CasterLevel & " rd"
You
Verbal
Somatic
Material
0
0
0
None
0
184
false
By taking a Std Act to concentrate, you can see the true form of creatures within 60 ft. If you look at a shapechanger in its true form, you can immediately tell it is a shifter, but you cannot determine its animal form.
Dominate Living Construct
Enchantment
Compulsion
Mind
1 rd.
Close
= CasterLevel & " days"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
184
true
As Dominate Person (PHB, p. XXX), except that it affects a living construct.
Doppelganger Transformation
Transmutation
Mind
Mindset
1a
Personal
= CasterLevel & " min"
You
Verbal
Somatic
DivineFocus
0
0
0
None
0
0
false
You gain +4 (enhance) to STR, DEX, CON, and CHA. You gain a +4 (NatArm) to AC (but this does not stack with other Natural Armor). You gain Darkvision out to 60 ft and are immune to Sleep and Charm effects for duration. Changeling casters cast this spell at +1 Caster Level. Mindset: while prepared, you gain a +2 bonus on Bluff and Disguise checks, and a +2 bonus on Saves against Sleep and Charm effects.
Enhanced Shifting
Transmutation
1sw.
Personal
See Text
You
Verbal
0
0
0
None
0
184
false
="Caster must be shifter. If cast while shifting, you gain the following until the shift ends. Bonus granted to ability score improves from +2 to +4. You gain a +"& Min(5, Int( CasterLevel /4)) &" dmg bonus to any natural weapons you gain from your shift. You gain +10 to any movement forms gained from your shift. Lastly, the duration of your shift increased by +"& Min(5, Int( CasterLevel /4)) &" rds."
Extend Shifting
Transmutation
1sw.
Personal
Inst.
You
Verbal
0
0
0
None
0
185
false
Caster must be a shifter. If you cast this spell while shifting, you extend duration of shift by 4 rds. When your shifting ends, you become Fatigued for 10 min. If you are already Fatigued or if another effect causes you to become Fatigued during this time, you become Exhausted.
Force Shapechange
Abjuration
1a
Medium
= CasterLevel & " rd"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " part"
0
185
true
="Specify up to "& CasterLevel &" targets. Any shapechanger targetted suffers 1d10 dmg and reverts to true form for the duration of this spell. Save negates reversion and halves dmg. For purposes of this spell, a shapeshifter is any creature with the Shapechanger type or an Su ability that allows it to assume an alternate form. See text for more information."
Furnace Within
Evocation
Fire
Mindset
1a
Centered
Inst.
10' r. brst
Verbal
Somatic
DivineFocus
0
0
0
="Ref " & SaveDC & " half"
0
185
true
="Caster must be a dwarf. You release a burst that deals "& Min(5, Int( CasterLevel /2)) &"d8 fire dmg. The blast sets fire to combustables and dmgs objects in the area. If an interposing barrier shatters or breaks due to dmg from this spell, the blast may continue beyond the barrier if the area permits. Mindset: while prepared, all unarmed or natural weapon Att (or melee Att with metal weapons) deal +1 fire dmg."
Golem Immunity
Transmutation
1a
Touch
= CasterLevel & " min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
186
true
The construct touched gains the Magic Immunity special quality of a particular golem, chosen at casting time. Construct is covered in a thin layer of appropriate material, and gains immunity to any spell or spell-like ability that allows SR. In addition, certain spells and effects function differently. See text for details.
Humanoid Essence
Transmutation
1a
Touch
= CasterLevel & " rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
186
true
As Lesser Humanoid Essence (RcEbb, p. 187) but target construct gains the following additional effects. The construct becomes subject to Crit and Sneak dmg, nonlethal dmg, stunning, ability dmg or drain, and death or necromancy effects. A Warforged target loses Fortification ability. This spell counters and dispels Construct Essence, causing both spells to be dispelled. If target is affected by LCE, that spell immediately ends. It has no effect on Greater Construct Essence.
Humanoid Essence, Greater
Transmutation
1a
Touch
= CasterLevel & " rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
186
true
As Humanoid Essence (RcEbb, p. 186) but target construct gains the following additional effects. The construct's type changes to Humanoid and it loses the Living Construct type for the duration. The target is now affected by Fatigue, Exhaustion, Energy Drain, Mind-affecting abilities, Poison, Paralysis, and Disease.. It can also be affected by spells that affect humanoids. This spell counters and dispels Greater Construct Essence, causing both spells to be dispelled. If target is affected by any lesser CE spell, that spell immediately ends.
Humanoid Essence, Lesser
Transmutation
1a
Touch
= CasterLevel & " rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
187
true
Target construct takes on qualities of living creature, gaining full benefit from Healing subschool. This spell counters and dispels Lesser Construct Essence, causing both spells to be dispelled. It has no effect on Construct Essence (or Greater for that matter).
Illusion Purge
Evocation
1a
Centered
= CasterLevel & " min [d]"
= CasterLevel *5 &"' r. em."
Verbal
Somatic
0
0
0
None
0
187
false
Sphere around you negates all illusions of 7th level or lower. Anything concealed or altered by illusion appears in the natural state while in the area.
Inflict Light Damage, Mass
Transmutation
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
187
true
="Target up to "& CasterLevel &" constructs (no 2 >30ft apart) who suffer 1d8+"& Min(25, CasterLevel ) &" dmg."
Inflict Moderate Damage, Mass
Transmutation
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
187
true
="Target up to "& CasterLevel &" constructs (no 2 >30ft apart) who suffer 2d8+"& Min(30, CasterLevel ) &" dmg."
Insidious Insight
Divination
Mind
1 rd
Close
= CasterLevel & " days"
Verbal
0
0
0
="Will " & SaveDC & " neg"
0
187
true
Target a living creature. You gain insight that grants +10 (insight) on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against target. Gnome spellcasters cast this spell at +1 Caster Level.
Insidious Suggestion
Enchantment
Compulsion
Mind
Mindset
Language
1a
Close
See text
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
187
true
="When you cast this spell, it functions like a Suggestion (PHB, p, 285) except that if The target creature makes its save, the same suggestion is repeated on your turn in each subsequent round (max "& CasterLevel &"). The target creature must make another save each rd or be affected, acting out the specific course of action for up to "& CasterLevel &" hrs or until completed (as per Suggestion). Gnomes cast this spell at +1 Caster Level. Mindset: while prepared, caster gains +2 (compet) on Bluff, Diplomacy, and Intimidate checks."
Involuntary Shapeshifting
Transmutation
1a
Close
=Int( CasterLevel /2) &" rds (d)"
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " neg"
0
188
true
="For the duration of this spell, target creature is forced each rd to use a Su or Ex ability it has to change its shape until the uses of that ability are consumed or the spell ends. The change takes the normal time but target can perform other Acts if it has any remaining. Each changes, causes "& Min(15, CasterLevel ) &" dmg. Targets with multiple forms may chose which form each rd. If target does not shift (or the ability cannot currently function) then there is no effect."
Irian's Light
Evocation
1a
Medium
Inst.
Ray
Verbal
Somatic
DivineFocus
0
0
0
None
0
188
true
="Channel up to "& Min(4, 1+Max(0, Int(( CasterLevel -3)/4))) &" rays as RTAs that heal living or deathless targets for 2d8 dmg or deal 2d8 dmg to undead. Rays may be fired at different targets, but all rays must be aimed at targets within 30 ft oe each other and fired simultaneously. Aerenal elf casters cast this spell at +1 Caster Level."
Misrepresent Alignment
Illusion
Glamer
1a
Close
= CasterLevel & " hr [d]"
Verbal
Somatic
FocusOrDivineFocus
0
25
0
="Will " & SaveDC & " neg (o)"
0
0
true
This spell conceals the true align of any object or creature from all forms of Divination, rendering a misleading result determined by the caster.
Natural Weapon Augmentation
Transmutation
1 min
Touch
= CasterLevel *10 & " min"
Somatic
Material
100
0
0
="Will " & SaveDC & " neg (h)"
0
188
true
As Lesser Natural Weapon Augmentation (RcEbb, p. 189 but you can choose any ability whose market price is equiv. to a +3 bonus (or less) or 70,000 gp, such as Speed. Warforged casters cast this spell at +1 CasterLevel.
Natural Weapon Augmentation, Greater
Transmutation
1 min
Touch
= CasterLevel *10 & " min"
Somatic
Material
200
0
0
="Will " & SaveDC & " neg (h)"
0
188
true
As Lesser Natural Weapon Augmentation (RcEbb, p. 189 but you can choose any ability whose market price is equiv. to a +5 bonus (or less) or 200,000 gp, such as Vorpal. Warforged casters cast this spell at +1 CasterLevel.
Natural Weapon Augmentation, Lesser
Transmutation
1 min
Touch
= CasterLevel *10 & " min"
Somatic
Material
20
0
0
="Will " & SaveDC & " neg (h)"
0
189
true
As Personal Natural Weapon Augmentation (RcEbb, p. 189 but can be caast on one natural weapon of any creature. Warforged casters cast this spell at +1 CasterLevel.
Natural Weapon Augmentation, Personal
Transmutation
1 min
Personal
= CasterLevel & " min"
Somatic
Material
0
0
0
None
0
189
false
One of your natural weapons gains weapon special ability whose market value is equivalent to +1 bonus or 10,000 gp. (See Table 7-14, p 223 DMG). The natural weapon does not have to have an existing enhancement bonus nor does it gain one shen you imbue it with this infusion. Warforged casters cast this spell at +1 CasterLevel.
Reachwalker's Wariness
Transmutation
1a
Centered
= CasterLevel*10 & " min"
30' r. em.
Verbal
Somatic
0
0
0
None
0
189
false
You are instantly aware of the exact position of any aberration within the spherical area of this spell as if you had Blindsense (for Aberrations only). See MM, p. 306 for details on Blindsense. Shifters cast this spell at +1 Caster Level.
Repair Light Damage, Mass
Transmutation
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
0
true
="Up to "& CasterLevel &" constructs (no 2 >30ft apart) are repaired for 1d8+"& Min(25, CasterLevel ) &" pts of dmg."
Repair Moderate Damage, Mass
Transmutation
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
0
true
="Up to "& CasterLevel &" constructs (no 2 >30ft apart) are repaired for 2d8+"& Min(30, CasterLevel ) &" pts of dmg."
Ride of the Valenar
Transmutation
1a
Personal
= CasterLevel*10 & " min"
Verbal
Somatic
Material
0
0
0
None
0
189
false
You gain a +5 (compet) to Ride checks. If your mount is also an animal companion, the bonus is +10. Elf casters from Valenar cast spell at +1 Caster Level.
Scorpion Tail
Transmutation
1a
Touch
= CasterLevel & " rd"
Verbal
Somatic
0
0
0
See Text
0
190
false
="Caster must be Drow. Target willing creature sprouts a scorpion tail. As a Free Act each rc, the target may Att any adjacent foe with the stinger, using its full melee bonus and dealing 2d6 (+STR Mod) dmg. Tail is treated as a Magic weapon for purposes of DR. Any creature wounded by tail must make FORT "& SaveDC &" or be Stunned for 1 rd."
Shifter Prowess
Transmutation
1sw.
Personal
See text
You
Verbal
Somatic
0
0
0
None
0
190
false
Caster must be Shifter. You increase racial bonus on Balance, Climb, and Jump checks by +8. This spell functions only if cast while shifting, and lasts until your shift ends.
Touch of Jorasco
Conjuration
Healing
1a
Touch
See text
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg (h)"
0
190
true
="Caster must be halfling. You store "& Min(10, CasterLevel *2) &" points of healing energy within your form that can heal dmg on your or creature touched (wich takes Std Act but does not provoke AoO). Additional castings of Touch of Jorasco replenish reserve up to max points. As with all healing spells, ToJ deals dmg to undead creatures with a successful MTA that doesn't provoke AoO."
True Seeing, Mass
Divination
1a
Close
= CasterLevel &" min"
Verbal
Somatic
Material
1000
0
0
="Will " & SaveDC & " neg (h)"
0
190
true
="As True Seeing spell (PHB, p. 296) except that if affects up to "& CasterLevel &" creatures."
Unfettered Heroism
Transmutation
1im.
Personal
= CasterLevel & " rd"
You
Verbal
0
0
0
None
0
0
false
Each rd spell lasts, you gain a free temp. action point. If you don't spend this point by beginning of your next turn, you lose it (though you may gain another one). In addition, while under the affect of this spell you can use more than one AP per rd (but limit of 1 per roll). You must have at least 1 AP to cast this spell. Once the spell ends, you become fatigued. Human casters cast spell at +1 Caster Level.
Unseen Crafter
Conjuration
Creation
1a
Close
= CasterLevel & " days"
Verbal
Somatic
0
0
0
None
0
191
false
="This spell functions as Unseen Servant (PHB, p. 297) except that the crafter can be assigned any one task using Craft skill. Appropriate tools and materials must be provided; It makes Craft checks using your skill +"& CastingMod &". The crafter can take 10 or work quickly (Craft skill, PHB p. 70), but this must be part of the command given when spell is cast. Once Crafter has completed its task, the spell ends as if dismissed. When commanded to repair a Warforged, the crafter gets +10 on its check."
Wild Instincts
Divination
Mindset
1sw.
Personal
= CasterLevel & " min"
You
Verbal
Somatic
DivineFocus
0
0
0
None
0
191
false
You retain DEX mod to AC even if flat-footed or Att by unseen opponent, and you gain +10 (insight) on Listen and Spot checks. Mindset: while prepared, grants +1 (insight) on Listen and Spot checks (+2 for shifters). This bonus is replaced by bonus of spell when cast.
You cast Tranmutation spells at +1 Caster Level
You gain a bonus to Sense Motive equal to Caster Level, and +1 Caster Level to Divination spells.