Eberron Campaign Setting
(c) 2004 by Wizards of the Coast, Inc
Modified 12-Jan-05 by Tristan Tewksbury - Added Magewright class
Armor Enhancement, Greater
Transmutation
1 min.
Touch
= CasterLevel*10 & " min"
Somatic
Material
0
0
0
None
0
0
false
Give armor/shield special ability, up to +5 bonus or 100,000gp value
Armor Enhancement, Lesser
Transmutation
1 min.
Touch
= CasterLevel*10 & " min"
Somatic
Material
10
0
0
None
0
109
false
Give armor/shield special ability, up to +1 bonus or 5,000gp value
Bolts of Bedevilment
Enchantment
Mind-affecting
1a
Medium
= CasterLevel * 2 &" rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
109
true
Ranged touch; one ray per round up to three; dazes (takes no actions) for 1d3 rounds.
Construct Energy Ward
Abjuration
1 rd.
Touch
= CasterLevel*10 & " min"
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
109
true
="Ignores " & IIF( CasterLevel >10,30,IIF( CasterLevel >6,20,10)) & " dmg each round from one form of energy, target must be a construct."
Construct Energy Ward, Greater
Abjuration
1 rd.
Touch
= CasterLevel*10 & " min"
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
109
true
="Ignore "&MIN(120,12* CasterLevel )&" hp of damage from acid, cold, electricity, fire, or sonic source, target must be a construct."
Control Deathless
Necromancy
1a
Close
=CasterLevel & " min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
109
true
="Command up to " & CasterLevel * 2 & " deathless within 30' of each other."
Create Deathless
Necromancy
Good
1 hour
Close
Inst.
Verbal
Somatic
Material
0
0
0
None
0
109
false
Create undying soldier.
Create Greater Deathless
Necromancy
Good
1 hour
Close
Inst.
Verbal
Somatic
Material
0
0
0
None
0
109
false
Create undying councilor.
Detect Aberration
Divination
1a
60 ft.
= CasterLevel & " min (c)[d]"
Cone
Verbal
Somatic
DivineFocus
0
0
0
None
0
110
false
Detect abberations, 1st rd. presence of, 2nd rd. quantity, strength and location of auras
Detoxify
Conjuration
Healing
1a
30'
="Inst. & " & CasterLevel * 10 & " min"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
110
false
Detoxify all poisons within 30 ft.
Disable Construct
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half; see text"
0
111
true
= "Deals " & MIN(150, CasterLevel) & "hp damage to a construct, half damage on successful save, cannot reduce hp below 1.
Energy Alteration
Transmutation
1 rd.
Touch
= CasterLevel*10 & " min"
Somatic
Material
50
0
0
="Will " & SaveDC & " neg (oh)"
0
111
true
Alter item that uses energy type or protects from energy type to use/protect a different energy type
Enhancement Alteration
Transmutation
1 rd.
Touch
= CasterLevel *10 & " min [d]"
Somatic
0
0
0
="Will " & SaveDC & " neg (ho)"
0
111
true
Imbue shield to transfer some of enhancement bonus to a to hit bonus for bash attacks, or imbue a weapon to transfer some of enhancement bonus to AC if used defensively. (see text)
Feast of Champions
Conjuration
Creation
10 min.
Close
1 hr + 12 hrs
Verbal
Somatic
DivineFocus
0
0
0
None
0
111
false
= "Create feast, takes 1 hr. to consume, cures disease, sickness, nausea, fatigue, exhaustion, poison, cures 2d8+" & MIN(CasterLevel, 20) & "hp, grants 1d8+" & MIN(FLOOR(CasterLevel/2), 10) & "hp. Immune to poisons and fear and +1 morale bonus to attacks, skill and ability checks, and saves for 12 hr. thereafter."
Halt Deathless
Necromancy
1a
Medium
=CasterLevel & " rd"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg"
0
111
true
="Paralyzes up to three deathless within 30' of each other."
Hardening
Transmutation
1a
Touch
Perm.
Verbal
Somatic
0
0
0
None
0
112
true
="Increases hardness of material by " & FLOOR(CasterLevel / 2) & ", up to " & CasterLevel * 10 & " cu ft."
Hero's Blade
Necromancy
1a
Touch
=CasterLevel & " min"
Verbal
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
112
true
Weapon does +2d6 vs. evil, 2d8 vs. outsiders/undead, criticals +2d10/2d12, holy, other effects. (see text)
Inflict Critical Damage
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
112
true
="Deals 4d8+" & MIN(CasterLevel, 20) & " hp damage to construct touched"
Inflict Light Damage
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
112
true
="Deals 1d8+" & MIN(CasterLevel, 5) & " hp damage to construct touched"
Inflict Moderate Damage
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
113
true
="Deals 2d8+" & MIN(CasterLevel, 10) & " hp damage to construct touched"
Inflict Serious Damage
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
113
true
="Deals 3d8+" & MIN(CasterLevel, 15) & " hp damage to construct touched"
Iron Construct
Transmutation
1a
Touch
= CasterLevel & " min"
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
113
true
Construct touched gains DR 15/adamantine, half damage from fire and acid attacks, becomes vulnerable to special attacks that affect iron golems. Gains +4 enh. to STR, -4 enh. to DEX, weight increases x5
Item Alteration
Transmutation
1 rd.
Touch
= CasterLevel*10 & " min"
Somatic
0
0
0
="Will " & SaveDC & " neg (ho)"
0
113
true
Change bonus type of an item, cannot change to/from sacred/profane, cannot change to dodge bonus.
Maddening Scream
Enchantment
Compulsion
Mind-affecting
1a
Touch
1d4+1 rd
Verbal
0
0
0
None
0
113
true
Touched subject screams & leaps; has -4 AC, no shield, Reflex save on 20 only.
Magecraft
Divination
1a
Personal
1 day
Verbal
Focus
0
0
0
None
0
113
false
+5 competence bonus on one craft check.
Metamagic Item
Transmutation
1 rd.
Touch
= CasterLevel & " rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (ho)"
0
113
true
Apply metamagic feat you know to a single spell in a spell trigger item. Item gains ability of metamagic feat.
Nature's Wrath
Evocation
1a
Medium
Inst. + 1 rd
20 ft. rad. burst
Verbal
Somatic
0
0
0
="Will " & SaveDC & " part/half"
0
114
true
="Smite aberrations " & MIN(CasterLevel, 10) & "d6 + daze 1 rd., dragons, giants, humanoids, mag. beasts, monst. humanoids, outsiders " & MIN(5, FLOOR(CasterLevel / 2)) & "d8"
Power Surge
Transmutation
1a
Touch
= CasterLevel & " min"
Somatic
XP
0
0
0
None
0
114
false
="Imbue wand/staff with " & MAX(FLOOR(CasterLevel / 5), 1) & " temporary charges"
Repair Critical Damage
Transmutation
1a
Medium
Inst.
Verbal
Somatic
0
0
0
None
0
114
false
="Repairs 4d8+"&MIN(20, CasterLevel )&" damage to a construct."
Repair Light Damage
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
114
false
="Repairs 1d8+"&MIN(5, CasterLevel )&" damage to a construct."
Repair Minor Damage
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
114
false
="Repairs 1 HP damage to a construct."
Repair Moderate Damage
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
114
false
="Repairs 2d8+"&MIN(10, CasterLevel )&" damage to a construct."
Repair Serious Damage
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
114
false
="Repairs 3d8+"&MIN(15, CasterLevel )&" damage to a construct."
Resistance Item
Abjuration
1 rd.
Touch
= CasterLevel*10 & " min"
Somatic
Material
0
0
0
None
0
114
false
="Imbue nonmagical item to grant a +" & 1 + FLOOR(CasterLevel / 4) & " resistance bonus to saves"
Return to Nature
Transmutation
1a
Close
Inst.
Verbal
Somatic
DivineFocus
0
0
0
="Fort " & SaveDC & " part"
0
114
true
="Humanoid/Monst. humanoid arcane casters gain 1d4 neg. levels, giants are affected by reduce person (fort neg), dragons/mag. beasts take 1d6 INT damage (fort half) and lose 1d4 special abilities (fort neg), non-elemental outsiders take " & MIN(10, FLOOR(CasterLevel / 2)) & "d8 damage (fort half) and lose 2d4 special abilities (fort neg), aberrations take " & MIN(20, CasterLevel) & "d6 (fort half) and lose all special abilities (fort neg)"
Shield of Faith, Legion's
Abjuration
1a
Medium
= CasterLevel &" min"
20 ft. rad. burst
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg (h)"
0
115
true
="Aura grants +"&2*SIGN( CasterLevel )+INT( CasterLevel /6)&" (deflection) bonus to AC to allies in 20 ft. radius burst"
Skill Enhancement
Transmutation
1 rd.
Touch
= CasterLevel*10 & " min"
Somatic
Material
0
0
0
None
0
115
false
="Imbued item grants +" & 2 + FLOOR(CasterLevel / 2) & " circ. bonus to a specific skill check"
Spell Storing Item
Transmutation
1 min.
Touch
= CasterLevel & " hr (disch)"
Somatic
XP
0
0
0
None
0
115
false
Imbue any spell of 4th level or lower into an item (see text)
Spirit Steed
Necromancy
1a
Touch
=CasterLevel & " hr"
Verbal
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
115
true
Mount gains run feat, +30 ft. move, hustle without taking damage.
Status, Greater
Divination
1a
Touch
= CasterLevel &" hours"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
116
true
=INT( CasterLevel /3)&" creatures can be the subject of touch spells at any range"
Stone Construct
Transmutation
1 rd.
Touch
= CasterLevel *10 & " min [d]"
Somatic
Material
250
0
0
="Will " & SaveDC & " neg (h)"
0
116
true
="Target construct gains damage reduction 10/adamantine until duration or "&MIN(15, CasterLevel )*10&" hp negated."
Suppress Requirement
Transmutation
1 rd.
Touch
= CasterLevel*10 & " min"
Somatic
Material
500
0
0
="Will " & SaveDC & " neg (ho)"
0
116
true
Alter item to remove requirement, must make UMD check to emulate requirement being removed
Total Repair
Transmutation
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
116
true
="Heals construct for "&MIN(15, CasterLevel )*10&" hp dmg, cures blindned, confusion, dazed, dazzled, deafened, feebleminded, and insanity"
Touch of Madness
Enchantment
Mind-affecting
1a
Touch
= CasterLevel * 2 &" rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
116
true
="One creature is dazed (taking no actions) for "& CasterLevel * 2 &" rounds."
Toughen Construct
Transmutation
1a
Touch
= CasterLevel*10 & " min"
Verbal
Somatic
0
0
0
None
0
116
false
="Target construct gains a +" & 2 + FLOOR(CasterLevel / 3) & " enh. bonus to natural armor"
True Creation
Conjuration
Creation
10 min
0 feet
Inst.
Verbal
Somatic
Material
XP
0
0
0
None
0
117
false
Creates a permanent nonmagical object of any sort of matter (including components). Complex objects require appropriate skill. XP Cost: gp cost (min 1)
Weapon Augmentation
Transmutation
1 min.
Touch
= CasterLevel*10 & " min"
Somatic
Material
100
0
0
None
0
117
false
Touched weapon gains special ability, up to +3 bonus or 70,000gp cost
Weapon Augmentation, Greater
Transmutation
1 min.
Touch
= CasterLevel*10 & " min"
Somatic
Material
200
0
0
None
0
117
false
Touched weapon gains special ability, up to +5 bonus or 200,000gp cost
Weapon Augmentation, Lesser
Transmutation
1 min.
Touch
= CasterLevel*10 & " min"
Somatic
Material
20
0
0
None
0
117
false
Touched weapon gains special ability, up to +1 bonus or 10,000gp cost
Weapon Augmentation, Personal
Transmutation
1 min.
Touch
= CasterLevel*10 & " min"
Somatic
Material
0
0
0
None
0
117
false
Touched weapon gains special ability, up to +1 bonus or 10,000gp cost. Only gains benefit if you use it.
Withering Palm
Necromancy
1a
Touch
Inst.
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
117
true
="Touch deals "&INT( CasterLevel /2)&" temp Str and Con damage; if crit, this damage is permanent."
Zone of Natural Purity
Evocation
1a
Close
= CasterLevel * 2 & " hr"
20 ft. rad eman
Verbal
Somatic
Material
DivineFocus
0
0
0
None
0
0
false
Fey and plant creatures in area gain +1 sacred bonus on attacks, damage, and saves, aberrations take a -1 sacred penalty to same
+4 competence bonus on craft checks, +1 caster level for creation spells
Free action +4 CHA for 1 minute
+10 comp. bonus on profession checks to earn a living
+2 comp. on diplomacy, use calm emotions 1/day
Use turn attempt to command deathless 1/day
="touch decay 1/day (SU), touch attack 1d4 CON or 2d6+" & CasterLevel & " vs. undead"
Gain Augment Summoning as a bonus feat
Force possessing creatures out of bodies, as a good cleric turns undead.
Immunity to ingested poisons and diseases.
="1/day, 1d6+" & CasterLevel & " temporary hp by touch for " & CasterLevel & " hours."
You gain an "insanity" score.
Use empower on a spell w/o using a higher level slot 1/day
Cast necromancy spells at +1 level.
="Act as under rage spell (SU) up to " & CasterLevel & "rounds/day."
Gain Blind-Fight as a bonus feat.
+2 on weather related survival checks, survival is class skill.
Artificer
Arti
Artificer
Arcane
false
6
20
Int
Int
Int
true
true
false
1
0 2
0 3
0 3 1
0 3 2
0 3 3 1
0 3 3 2
0 3 3 2
0 3 3 3 1
0 3 3 3 2
0 3 3 3 2
0 3 3 3 2 1
0 3 3 3 2 2
0 3 3 3 3 2
0 4 3 3 3 3 1
0 4 4 3 3 3 2
0 4 4 4 3 3 2
0 4 4 4 4 3 3
0 4 4 4 4 4 3
0 4 4 4 4 4 4
0 4 4 4 4 4 4
false
true
false
Magewright
MWrt
Magewright
Arcane
true
5
20
Int
Int
Int
false
false
false
1
3 1
3 1
3 2
3 2 0
3 2 1
3 2 1
3 3 2
3 3 2 0
3 3 2 1
3 3 2 1
3 3 3 2
3 3 3 2 0
3 3 3 2 1
3 3 3 2 1
3 3 3 3 2
3 3 3 3 2 0
3 3 3 3 2 1
3 3 3 3 2 1
3 3 3 3 3 2
3 3 3 3 3 2
false
true
false