Eberron Campaign Setting (c) 2004 by Wizards of the Coast, Inc Modified 12-Jan-05 by Tristan Tewksbury - Added Magewright class Armor Enhancement, Greater Transmutation 1 min. Touch = CasterLevel*10 & " min" Somatic Material 0 0 0 None 0 0 false Give armor/shield special ability, up to +5 bonus or 100,000gp value Armor Enhancement, Lesser Transmutation 1 min. Touch = CasterLevel*10 & " min" Somatic Material 10 0 0 None 0 109 false Give armor/shield special ability, up to +1 bonus or 5,000gp value Bolts of Bedevilment Enchantment Mind-affecting 1a Medium = CasterLevel * 2 &" rd" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 109 true Ranged touch; one ray per round up to three; dazes (takes no actions) for 1d3 rounds. Construct Energy Ward Abjuration 1 rd. Touch = CasterLevel*10 & " min" Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 109 true ="Ignores " & IIF( CasterLevel >10,30,IIF( CasterLevel >6,20,10)) & " dmg each round from one form of energy, target must be a construct." Construct Energy Ward, Greater Abjuration 1 rd. Touch = CasterLevel*10 & " min" Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 109 true ="Ignore "&MIN(120,12* CasterLevel )&" hp of damage from acid, cold, electricity, fire, or sonic source, target must be a construct." Control Deathless Necromancy 1a Close =CasterLevel & " min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 109 true ="Command up to " & CasterLevel * 2 & " deathless within 30' of each other." Create Deathless Necromancy Good 1 hour Close Inst. Verbal Somatic Material 0 0 0 None 0 109 false Create undying soldier. Create Greater Deathless Necromancy Good 1 hour Close Inst. Verbal Somatic Material 0 0 0 None 0 109 false Create undying councilor. Detect Aberration Divination 1a 60 ft. = CasterLevel & " min (c)[d]" Cone Verbal Somatic DivineFocus 0 0 0 None 0 110 false Detect abberations, 1st rd. presence of, 2nd rd. quantity, strength and location of auras Detoxify Conjuration Healing 1a 30' ="Inst. & " & CasterLevel * 10 & " min" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 110 false Detoxify all poisons within 30 ft. Disable Construct Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half; see text" 0 111 true = "Deals " & MIN(150, CasterLevel) & "hp damage to a construct, half damage on successful save, cannot reduce hp below 1. Energy Alteration Transmutation 1 rd. Touch = CasterLevel*10 & " min" Somatic Material 50 0 0 ="Will " & SaveDC & " neg (oh)" 0 111 true Alter item that uses energy type or protects from energy type to use/protect a different energy type Enhancement Alteration Transmutation 1 rd. Touch = CasterLevel *10 & " min [d]" Somatic 0 0 0 ="Will " & SaveDC & " neg (ho)" 0 111 true Imbue shield to transfer some of enhancement bonus to a to hit bonus for bash attacks, or imbue a weapon to transfer some of enhancement bonus to AC if used defensively. (see text) Feast of Champions Conjuration Creation 10 min. Close 1 hr + 12 hrs Verbal Somatic DivineFocus 0 0 0 None 0 111 false = "Create feast, takes 1 hr. to consume, cures disease, sickness, nausea, fatigue, exhaustion, poison, cures 2d8+" & MIN(CasterLevel, 20) & "hp, grants 1d8+" & MIN(FLOOR(CasterLevel/2), 10) & "hp. Immune to poisons and fear and +1 morale bonus to attacks, skill and ability checks, and saves for 12 hr. thereafter." Halt Deathless Necromancy 1a Medium =CasterLevel & " rd" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg" 0 111 true ="Paralyzes up to three deathless within 30' of each other." Hardening Transmutation 1a Touch Perm. Verbal Somatic 0 0 0 None 0 112 true ="Increases hardness of material by " & FLOOR(CasterLevel / 2) & ", up to " & CasterLevel * 10 & " cu ft." Hero's Blade Necromancy 1a Touch =CasterLevel & " min" Verbal DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 112 true Weapon does +2d6 vs. evil, 2d8 vs. outsiders/undead, criticals +2d10/2d12, holy, other effects. (see text) Inflict Critical Damage Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 None 0 112 true ="Deals 4d8+" & MIN(CasterLevel, 20) & " hp damage to construct touched" Inflict Light Damage Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 None 0 112 true ="Deals 1d8+" & MIN(CasterLevel, 5) & " hp damage to construct touched" Inflict Moderate Damage Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 None 0 113 true ="Deals 2d8+" & MIN(CasterLevel, 10) & " hp damage to construct touched" Inflict Serious Damage Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 None 0 113 true ="Deals 3d8+" & MIN(CasterLevel, 15) & " hp damage to construct touched" Iron Construct Transmutation 1a Touch = CasterLevel & " min" Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 113 true Construct touched gains DR 15/adamantine, half damage from fire and acid attacks, becomes vulnerable to special attacks that affect iron golems. Gains +4 enh. to STR, -4 enh. to DEX, weight increases x5 Item Alteration Transmutation 1 rd. Touch = CasterLevel*10 & " min" Somatic 0 0 0 ="Will " & SaveDC & " neg (ho)" 0 113 true Change bonus type of an item, cannot change to/from sacred/profane, cannot change to dodge bonus. Maddening Scream Enchantment Compulsion Mind-affecting 1a Touch 1d4+1 rd Verbal 0 0 0 None 0 113 true Touched subject screams & leaps; has -4 AC, no shield, Reflex save on 20 only. Magecraft Divination 1a Personal 1 day Verbal Focus 0 0 0 None 0 113 false +5 competence bonus on one craft check. Metamagic Item Transmutation 1 rd. Touch = CasterLevel & " rd" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (ho)" 0 113 true Apply metamagic feat you know to a single spell in a spell trigger item. Item gains ability of metamagic feat. Nature's Wrath Evocation 1a Medium Inst. + 1 rd 20 ft. rad. burst Verbal Somatic 0 0 0 ="Will " & SaveDC & " part/half" 0 114 true ="Smite aberrations " & MIN(CasterLevel, 10) & "d6 + daze 1 rd., dragons, giants, humanoids, mag. beasts, monst. humanoids, outsiders " & MIN(5, FLOOR(CasterLevel / 2)) & "d8" Power Surge Transmutation 1a Touch = CasterLevel & " min" Somatic XP 0 0 0 None 0 114 false ="Imbue wand/staff with " & MAX(FLOOR(CasterLevel / 5), 1) & " temporary charges" Repair Critical Damage Transmutation 1a Medium Inst. Verbal Somatic 0 0 0 None 0 114 false ="Repairs 4d8+"&MIN(20, CasterLevel )&" damage to a construct." Repair Light Damage Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 None 0 114 false ="Repairs 1d8+"&MIN(5, CasterLevel )&" damage to a construct." Repair Minor Damage Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 None 0 114 false ="Repairs 1 HP damage to a construct." Repair Moderate Damage Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 None 0 114 false ="Repairs 2d8+"&MIN(10, CasterLevel )&" damage to a construct." Repair Serious Damage Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 None 0 114 false ="Repairs 3d8+"&MIN(15, CasterLevel )&" damage to a construct." Resistance Item Abjuration 1 rd. Touch = CasterLevel*10 & " min" Somatic Material 0 0 0 None 0 114 false ="Imbue nonmagical item to grant a +" & 1 + FLOOR(CasterLevel / 4) & " resistance bonus to saves" Return to Nature Transmutation 1a Close Inst. Verbal Somatic DivineFocus 0 0 0 ="Fort " & SaveDC & " part" 0 114 true ="Humanoid/Monst. humanoid arcane casters gain 1d4 neg. levels, giants are affected by reduce person (fort neg), dragons/mag. beasts take 1d6 INT damage (fort half) and lose 1d4 special abilities (fort neg), non-elemental outsiders take " & MIN(10, FLOOR(CasterLevel / 2)) & "d8 damage (fort half) and lose 2d4 special abilities (fort neg), aberrations take " & MIN(20, CasterLevel) & "d6 (fort half) and lose all special abilities (fort neg)" Shield of Faith, Legion's Abjuration 1a Medium = CasterLevel &" min" 20 ft. rad. burst Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg (h)" 0 115 true ="Aura grants +"&2*SIGN( CasterLevel )+INT( CasterLevel /6)&" (deflection) bonus to AC to allies in 20 ft. radius burst" Skill Enhancement Transmutation 1 rd. Touch = CasterLevel*10 & " min" Somatic Material 0 0 0 None 0 115 false ="Imbued item grants +" & 2 + FLOOR(CasterLevel / 2) & " circ. bonus to a specific skill check" Spell Storing Item Transmutation 1 min. Touch = CasterLevel & " hr (disch)" Somatic XP 0 0 0 None 0 115 false Imbue any spell of 4th level or lower into an item (see text) Spirit Steed Necromancy 1a Touch =CasterLevel & " hr" Verbal DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 115 true Mount gains run feat, +30 ft. move, hustle without taking damage. Status, Greater Divination 1a Touch = CasterLevel &" hours" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 116 true =INT( CasterLevel /3)&" creatures can be the subject of touch spells at any range" Stone Construct Transmutation 1 rd. Touch = CasterLevel *10 & " min [d]" Somatic Material 250 0 0 ="Will " & SaveDC & " neg (h)" 0 116 true ="Target construct gains damage reduction 10/adamantine until duration or "&MIN(15, CasterLevel )*10&" hp negated." Suppress Requirement Transmutation 1 rd. Touch = CasterLevel*10 & " min" Somatic Material 500 0 0 ="Will " & SaveDC & " neg (ho)" 0 116 true Alter item to remove requirement, must make UMD check to emulate requirement being removed Total Repair Transmutation 1a Touch Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 116 true ="Heals construct for "&MIN(15, CasterLevel )*10&" hp dmg, cures blindned, confusion, dazed, dazzled, deafened, feebleminded, and insanity" Touch of Madness Enchantment Mind-affecting 1a Touch = CasterLevel * 2 &" rd" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 116 true ="One creature is dazed (taking no actions) for "& CasterLevel * 2 &" rounds." Toughen Construct Transmutation 1a Touch = CasterLevel*10 & " min" Verbal Somatic 0 0 0 None 0 116 false ="Target construct gains a +" & 2 + FLOOR(CasterLevel / 3) & " enh. bonus to natural armor" True Creation Conjuration Creation 10 min 0 feet Inst. Verbal Somatic Material XP 0 0 0 None 0 117 false Creates a permanent nonmagical object of any sort of matter (including components). Complex objects require appropriate skill. XP Cost: gp cost (min 1) Weapon Augmentation Transmutation 1 min. Touch = CasterLevel*10 & " min" Somatic Material 100 0 0 None 0 117 false Touched weapon gains special ability, up to +3 bonus or 70,000gp cost Weapon Augmentation, Greater Transmutation 1 min. Touch = CasterLevel*10 & " min" Somatic Material 200 0 0 None 0 117 false Touched weapon gains special ability, up to +5 bonus or 200,000gp cost Weapon Augmentation, Lesser Transmutation 1 min. Touch = CasterLevel*10 & " min" Somatic Material 20 0 0 None 0 117 false Touched weapon gains special ability, up to +1 bonus or 10,000gp cost Weapon Augmentation, Personal Transmutation 1 min. Touch = CasterLevel*10 & " min" Somatic Material 0 0 0 None 0 117 false Touched weapon gains special ability, up to +1 bonus or 10,000gp cost. Only gains benefit if you use it. Withering Palm Necromancy 1a Touch Inst. Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 117 true ="Touch deals "&INT( CasterLevel /2)&" temp Str and Con damage; if crit, this damage is permanent." Zone of Natural Purity Evocation 1a Close = CasterLevel * 2 & " hr" 20 ft. rad eman Verbal Somatic Material DivineFocus 0 0 0 None 0 0 false Fey and plant creatures in area gain +1 sacred bonus on attacks, damage, and saves, aberrations take a -1 sacred penalty to same +4 competence bonus on craft checks, +1 caster level for creation spells Free action +4 CHA for 1 minute +10 comp. bonus on profession checks to earn a living +2 comp. on diplomacy, use calm emotions 1/day Use turn attempt to command deathless 1/day ="touch decay 1/day (SU), touch attack 1d4 CON or 2d6+" & CasterLevel & " vs. undead" Gain Augment Summoning as a bonus feat Force possessing creatures out of bodies, as a good cleric turns undead. Immunity to ingested poisons and diseases. ="1/day, 1d6+" & CasterLevel & " temporary hp by touch for " & CasterLevel & " hours." You gain an "insanity" score. Use empower on a spell w/o using a higher level slot 1/day Cast necromancy spells at +1 level. ="Act as under rage spell (SU) up to " & CasterLevel & "rounds/day." Gain Blind-Fight as a bonus feat. +2 on weather related survival checks, survival is class skill. Artificer Arti Artificer Arcane false 6 20 Int Int Int true true false 1 0 2 0 3 0 3 1 0 3 2 0 3 3 1 0 3 3 2 0 3 3 2 0 3 3 3 1 0 3 3 3 2 0 3 3 3 2 0 3 3 3 2 1 0 3 3 3 2 2 0 3 3 3 3 2 0 4 3 3 3 3 1 0 4 4 3 3 3 2 0 4 4 4 3 3 2 0 4 4 4 4 3 3 0 4 4 4 4 4 3 0 4 4 4 4 4 4 0 4 4 4 4 4 4 false true false Magewright MWrt Magewright Arcane true 5 20 Int Int Int false false false 1 3 1 3 1 3 2 3 2 0 3 2 1 3 2 1 3 3 2 3 3 2 0 3 3 2 1 3 3 2 1 3 3 3 2 3 3 3 2 0 3 3 3 2 1 3 3 3 2 1 3 3 3 3 2 3 3 3 3 2 0 3 3 3 3 2 1 3 3 3 3 2 1 3 3 3 3 3 2 3 3 3 3 3 2 false true false