(c) by Wizards of the Coast, Inc and Piazzo Publishing LLP
1.01 - Fixed error in "Call Familiar" to use "Conjuration(Teleport)" rather than "Tranmutation[Teleport]" to keep in line with 3.5 spells.
Bane Weapon
Transmutation
Summoning
1a
Close
= CasterLevel *10 & " min [d]"
Verbal
Somatic
0
0
0
None
0
0
true
Weapon is +2 to hit, +2d6 damage vs. a particular type of creature.
Battle Hymn
Enchantment
Charm
Mind-affecting
1a
30 feet
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
275
true
All allies (not caster) within 30 feet gain a +2 morale bonus to Will saves
Blast of Air
Evocation
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Ref " & SaveDC & " neg"
0
285
true
Cone blinds those within it's area.
Bristle
Transmutation
1a
Touch
= CasterLevel & " min [d]"
Verbal
Somatic
0
0
0
None
0
275
false
="d4 armor spikes strike as melee weapon each round; +"& CasterLevel &" to hit, d4 dmg."
Burning Sword
Evocation
Fire
1a
Touch
= CasterLevel &" min [d]"
Verbal
Somatic
0
0
0
None
0
275
false
Weapon is edged in flickering blue flames; does additional fire damage.
Call Familiar
Conjuration
Teleport
1a
1 mile
Inst.
Verbal
Somatic
0
0
0
None
0
280
true
Summons your familiar from up to 1 mile away to your presence.
Diamondsteel
Transmutation
10 min
Touch
= CasterLevel &" hours"
Verbal
Somatic
Material
0
0
0
None
0
275
false
Lght/Med armor: +1 AC, +2 hardness; Hvy armor: +2 AC, +3 hardness.
Distract
Enchantment
Compulsion
1a
Close
1 round
Somatic
0
0
0
="Will " & SaveDC & " neg"
0
0
true
Target gets a -10 penalty to Spot or Listen checks; +5 to save if threatened or attacked.
Distracting Ray
Abjuration
1a
Close
Inst.
Verbal
Somatic
0
0
0
None
0
0
false
="Target needs to make a Concentration check to cast; DC "&12+ CastingMod &" + Lvl of spell."
Dolorous Blow
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
275
false
Touched weapon's threat range doubled; critical hits automatically succeed.
Eagle Eyes
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
None
0
0
true
+20 bonus to Search and Spot for duration of spell.
Familiar's Form
Necromancy
fr
Medium
Special
Verbal
Somatic
0
0
0
None
0
280
false
You 'magic jar' into your familiar's body.
Familiar's Sense
Divination
1a
Familiar
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
280
true
Perceive what your familiar senses, either sight, sound, smell, touch, or taste
Familiar's Touch
Conjuration
1a
Familiar
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
280
false
Your familiar can deliver your touch attack spells.
Forager's Blessing
Divination
1a
Touch
= CasterLevel &" hours [d]"
Verbal
Somatic
DivineFocus
0
0
0
="Will " & SaveDC & " neg (h)"
0
279
true
= CasterLevel &" elves gain +2 to Wilderness Lore checks in an attempt to find food."
Glib Tongue
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
0
true
="+"&2*INT(MIN(10,( CasterLevel +1))/2)&" to Diplomacy and Bluff skill checks."
Greater Disrupt Undead
Necromancy
1a
Close
Inst.
Verbal
Somatic
0
0
0
None
0
0
true
="Ranged touch; deals "& CasterLevel &"d6 damage to undead; see text."
Heroics
Transmutation
1a
Touch
=10 * CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
None
0
275
true
Grants a fighter a feat from the fighter's bonus feat list.
Hurl
Transmutation
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
Material
Focus
0
0
0
None
0
275
false
Grants a weapon the power to return once thrown.
Indomitability
Abjuration
1a
Touch
= CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
275
true
First incapacitating attack brings recipient to 1 hp (instead of below.)
Lesser Spell Immunity
Abjuration
1a
Touch
=10 * CasterLevel &" min"
Verbal
Somatic
0
0
0
="Will " & SaveDC & " neg (h)"
0
275
true
Subject is immune to a single 1st- or 2nd-level spell.
Lord's Charisma
Transmutation
1a
Touch
= CasterLevel &" hours"
Verbal
Somatic
0
0
0
None
0
0
true
="Subject touched gains 1d4+1 (enhancement) to Charisma for "& CasterLevel &" hours"
Mass Strength
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg (h)"
0
275
true
="Grant additional strength to "&INT( CasterLevel /2)&" creatures; +1d4+1 to STR score."
Minor Reflection
Abjuration
1a
Close
= CasterLevel &" min"
Verbal
Somatic
Focus
0
0
0
None
0
0
false
Ranged touch attacks are reflected back at original caster/creature.
Rapid Strikes
Transmutation
1a
Touch
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg (h)"
0
275
true
Touched creature gains extra action that can only be used to attack.
Ray of Clumsiness
Transmutation
1a
Close
= CasterLevel &" min"
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
0
true
="Ranged touch; target takes (enhancement) penalty of 1d6+"&MIN(5,INT( CasterLevel /2))&" Dex (min 1)"
Ray of Deanimation
Abjuration
1a
Close
Inst.
Verbal
Somatic
0
0
0
="Will " & SaveDC & " half"
0
0
true
="Ranged touch; deals "& CasterLevel &"d6 damage to constructs."
Ray of Dizziness
Enchantment
Compulsion
Mind-affecting
1a
Close
= CasterLevel &" rd"
Verbal
Somatic
Focus
0
0
0
="Will " & SaveDC & " neg"
0
0
true
Target is staggered (DMG p. 85); also -2 to AC, melee atk & dmg, Ref save
Ray of Entropy
Necromancy
1a
Close
= CasterLevel &" min"
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
0
true
Ranged touch; deals -4 penalty to STR, CON, and DEX for duration.
Ray of Flame
Evocation
Fire
1a
Close
Inst.
Verbal
Somatic
Focus
0
0
0
="(text) " & SaveDC & " neg"
0
0
true
="Ranged touch; deals 1d6+"&MIN(5,INT(CasterLevel/2))&" fire dmg; if flammable, Ref save or catch fire."
Ray of Ice
Evocation
Cold
1a
Close
Inst.
Verbal
Somatic
Material
0
0
0
="(text) " & SaveDC
0
0
true
="Ranged touch; deals "&MIN(5,INT( CasterLevel /2))&"d6 (cold) dmg (Fort half), or freezes/traps target (Ref neg)"
Ray of Light
Evocation
Light
1a
Close
(text)
Verbal
Somatic
0
0
0
="(text) " & SaveDC & " neg"
0
0
true
Sustained light, or ranged touch blinds target for d4 rounds (Fort neg)
Ray of Sickness
Necromancy
1a
Close
= CasterLevel &" rd"
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " neg"
0
0
true
Ranged touch; target is nauseated (DMG p. 85)
Ray of Stupidity
Enchantment
Compulsion
Mind-affecting
1a
Close
= CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
0
true
="Ranged touch; target takes (enhancement) penalty of 1d4+"&MIN(5,INT(CasterLevel/2))&" Int (min 1)"
Ray of Weakness
Necromancy
1a
Close
= CasterLevel &" min"
Verbal
Somatic
0
0
0
="Fort " & SaveDC & " half"
0
0
true
="Ranged touch; target takes penalty of 2d6+"&MIN(5,INT( CasterLevel /2)) & " Strength"
Rust Ray
Transmutation
1a
Close
Inst.
Verbal
Somatic
Material
0
0
0
="(text) " & SaveDC
0
0
false
="Ferrous objects take 2d6+"& CasterLevel &" dmg (armor loses d4 AC); magical: FORT save neg."
Share Life
Necromancy
fr
Touch
Inst.
Verbal
Somatic
0
0
0
None
0
280
false
="You cure up to "& CasterLevel &" hp on your familiar, taking the damage instead."
Shieldbearer
Transmutation
1a
Touch
=2 * CasterLevel &" rd"
Verbal
Somatic
0
0
0
None
0
275
false
Shield touched hovers near creature selected; grants shield AC bonus.
Sting Ray
Enchantment
Compulsion
Mind-affecting
1a
Close
Inst.
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
0
true
Ranged touch; target is staggered (DMG p. 85) and -2 AC; see text.
Stone Missiles
Evocation
1a
Medium
Inst.
Verbal
Somatic
0
0
0
None
0
285
true
="Ranged touch; stones deal "&MIN(5,INT( CasterLevel /2))&"d4 damage to 1d4 separate targets."
Stun Ray
Conjuration
Creation
Electricity
1a
Close
1 rd+1d4 rd
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " part"
0
0
true
Ranged touch; stun for 1 round, save or additional d4 rounds.
Sudden Mastery
Transmutation
1a
Personal
=10 * CasterLevel &" min"
Verbal
Somatic
0
0
0
None
0
0
false
You gain a +20 (competence) bonus to a single (non-exclusive) skill of your choice.
Swarm Form
Transmutation
1a
Personal
= CasterLevel &" hours [d]"
Verbal
0
0
0
None
0
280
false
You change into swarm of small crawling or flying creatures.
Targeting Ray
Divination
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Focus
0
0
0
None
0
0
false
Caster and allies within 20' of caster gain +1 (insight) bonus to hit.
Water Burst
Evocation
1a
Close
Inst.
Verbal
Somatic
0
0
0
None
0
285
true
="Ranged touch; water shoots from hand and inflicts "&MIN(5,INT( CasterLevel /2))&"d6 damage."
Weapon Shift
Transmutation
1a
Touch
=5 * CasterLevel &" min"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC
0
275
false
Transform nonmagic melee weapon into different weapon, same size or smaller.
Womb of the Earth
Transmutation
15 min
Close
Inst.
Verbal
Somatic
Material
0
0
0
None
0
279
false
Transforms light vegetation into a patch of ground ready for cultivation.