(c) by Wizards of the Coast, Inc and Piazzo Publishing LLP 1.01 - Fixed error in "Call Familiar" to use "Conjuration(Teleport)" rather than "Tranmutation[Teleport]" to keep in line with 3.5 spells. Bane Weapon Transmutation Summoning 1a Close = CasterLevel *10 & " min [d]" Verbal Somatic 0 0 0 None 0 0 true Weapon is +2 to hit, +2d6 damage vs. a particular type of creature. Battle Hymn Enchantment Charm Mind-affecting 1a 30 feet = CasterLevel &" rd" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 275 true All allies (not caster) within 30 feet gain a +2 morale bonus to Will saves Blast of Air Evocation 1a Close Inst. Verbal Somatic 0 0 0 ="Ref " & SaveDC & " neg" 0 285 true Cone blinds those within it's area. Bristle Transmutation 1a Touch = CasterLevel & " min [d]" Verbal Somatic 0 0 0 None 0 275 false ="d4 armor spikes strike as melee weapon each round; +"& CasterLevel &" to hit, d4 dmg." Burning Sword Evocation Fire 1a Touch = CasterLevel &" min [d]" Verbal Somatic 0 0 0 None 0 275 false Weapon is edged in flickering blue flames; does additional fire damage. Call Familiar Conjuration Teleport 1a 1 mile Inst. Verbal Somatic 0 0 0 None 0 280 true Summons your familiar from up to 1 mile away to your presence. Diamondsteel Transmutation 10 min Touch = CasterLevel &" hours" Verbal Somatic Material 0 0 0 None 0 275 false Lght/Med armor: +1 AC, +2 hardness; Hvy armor: +2 AC, +3 hardness. Distract Enchantment Compulsion 1a Close 1 round Somatic 0 0 0 ="Will " & SaveDC & " neg" 0 0 true Target gets a -10 penalty to Spot or Listen checks; +5 to save if threatened or attacked. Distracting Ray Abjuration 1a Close Inst. Verbal Somatic 0 0 0 None 0 0 false ="Target needs to make a Concentration check to cast; DC "&12+ CastingMod &" + Lvl of spell." Dolorous Blow Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 275 false Touched weapon's threat range doubled; critical hits automatically succeed. Eagle Eyes Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic Material 0 0 0 None 0 0 true +20 bonus to Search and Spot for duration of spell. Familiar's Form Necromancy fr Medium Special Verbal Somatic 0 0 0 None 0 280 false You 'magic jar' into your familiar's body. Familiar's Sense Divination 1a Familiar = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 280 true Perceive what your familiar senses, either sight, sound, smell, touch, or taste Familiar's Touch Conjuration 1a Familiar = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 280 false Your familiar can deliver your touch attack spells. Forager's Blessing Divination 1a Touch = CasterLevel &" hours [d]" Verbal Somatic DivineFocus 0 0 0 ="Will " & SaveDC & " neg (h)" 0 279 true = CasterLevel &" elves gain +2 to Wilderness Lore checks in an attempt to find food." Glib Tongue Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 0 true ="+"&2*INT(MIN(10,( CasterLevel +1))/2)&" to Diplomacy and Bluff skill checks." Greater Disrupt Undead Necromancy 1a Close Inst. Verbal Somatic 0 0 0 None 0 0 true ="Ranged touch; deals "& CasterLevel &"d6 damage to undead; see text." Heroics Transmutation 1a Touch =10 * CasterLevel &" min" Verbal Somatic Material 0 0 0 None 0 275 true Grants a fighter a feat from the fighter's bonus feat list. Hurl Transmutation 1a Touch = CasterLevel &" min" Verbal Somatic Material Focus 0 0 0 None 0 275 false Grants a weapon the power to return once thrown. Indomitability Abjuration 1a Touch = CasterLevel &" min" Verbal Somatic 0 0 0 None 0 275 true First incapacitating attack brings recipient to 1 hp (instead of below.) Lesser Spell Immunity Abjuration 1a Touch =10 * CasterLevel &" min" Verbal Somatic 0 0 0 ="Will " & SaveDC & " neg (h)" 0 275 true Subject is immune to a single 1st- or 2nd-level spell. Lord's Charisma Transmutation 1a Touch = CasterLevel &" hours" Verbal Somatic 0 0 0 None 0 0 true ="Subject touched gains 1d4+1 (enhancement) to Charisma for "& CasterLevel &" hours" Mass Strength Transmutation 1a Close = CasterLevel &" min" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 275 true ="Grant additional strength to "&INT( CasterLevel /2)&" creatures; +1d4+1 to STR score." Minor Reflection Abjuration 1a Close = CasterLevel &" min" Verbal Somatic Focus 0 0 0 None 0 0 false Ranged touch attacks are reflected back at original caster/creature. Rapid Strikes Transmutation 1a Touch = CasterLevel &" rd" Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg (h)" 0 275 true Touched creature gains extra action that can only be used to attack. Ray of Clumsiness Transmutation 1a Close = CasterLevel &" min" Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 0 true ="Ranged touch; target takes (enhancement) penalty of 1d6+"&MIN(5,INT( CasterLevel /2))&" Dex (min 1)" Ray of Deanimation Abjuration 1a Close Inst. Verbal Somatic 0 0 0 ="Will " & SaveDC & " half" 0 0 true ="Ranged touch; deals "& CasterLevel &"d6 damage to constructs." Ray of Dizziness Enchantment Compulsion Mind-affecting 1a Close = CasterLevel &" rd" Verbal Somatic Focus 0 0 0 ="Will " & SaveDC & " neg" 0 0 true Target is staggered (DMG p. 85); also -2 to AC, melee atk & dmg, Ref save Ray of Entropy Necromancy 1a Close = CasterLevel &" min" Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 0 true Ranged touch; deals -4 penalty to STR, CON, and DEX for duration. Ray of Flame Evocation Fire 1a Close Inst. Verbal Somatic Focus 0 0 0 ="(text) " & SaveDC & " neg" 0 0 true ="Ranged touch; deals 1d6+"&MIN(5,INT(CasterLevel/2))&" fire dmg; if flammable, Ref save or catch fire." Ray of Ice Evocation Cold 1a Close Inst. Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 0 true ="Ranged touch; deals "&MIN(5,INT( CasterLevel /2))&"d6 (cold) dmg (Fort half), or freezes/traps target (Ref neg)" Ray of Light Evocation Light 1a Close (text) Verbal Somatic 0 0 0 ="(text) " & SaveDC & " neg" 0 0 true Sustained light, or ranged touch blinds target for d4 rounds (Fort neg) Ray of Sickness Necromancy 1a Close = CasterLevel &" rd" Verbal Somatic 0 0 0 ="Fort " & SaveDC & " neg" 0 0 true Ranged touch; target is nauseated (DMG p. 85) Ray of Stupidity Enchantment Compulsion Mind-affecting 1a Close = CasterLevel &" min" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 0 true ="Ranged touch; target takes (enhancement) penalty of 1d4+"&MIN(5,INT(CasterLevel/2))&" Int (min 1)" Ray of Weakness Necromancy 1a Close = CasterLevel &" min" Verbal Somatic 0 0 0 ="Fort " & SaveDC & " half" 0 0 true ="Ranged touch; target takes penalty of 2d6+"&MIN(5,INT( CasterLevel /2)) & " Strength" Rust Ray Transmutation 1a Close Inst. Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 0 false ="Ferrous objects take 2d6+"& CasterLevel &" dmg (armor loses d4 AC); magical: FORT save neg." Share Life Necromancy fr Touch Inst. Verbal Somatic 0 0 0 None 0 280 false ="You cure up to "& CasterLevel &" hp on your familiar, taking the damage instead." Shieldbearer Transmutation 1a Touch =2 * CasterLevel &" rd" Verbal Somatic 0 0 0 None 0 275 false Shield touched hovers near creature selected; grants shield AC bonus. Sting Ray Enchantment Compulsion Mind-affecting 1a Close Inst. Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 0 true Ranged touch; target is staggered (DMG p. 85) and -2 AC; see text. Stone Missiles Evocation 1a Medium Inst. Verbal Somatic 0 0 0 None 0 285 true ="Ranged touch; stones deal "&MIN(5,INT( CasterLevel /2))&"d4 damage to 1d4 separate targets." Stun Ray Conjuration Creation Electricity 1a Close 1 rd+1d4 rd Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " part" 0 0 true Ranged touch; stun for 1 round, save or additional d4 rounds. Sudden Mastery Transmutation 1a Personal =10 * CasterLevel &" min" Verbal Somatic 0 0 0 None 0 0 false You gain a +20 (competence) bonus to a single (non-exclusive) skill of your choice. Swarm Form Transmutation 1a Personal = CasterLevel &" hours [d]" Verbal 0 0 0 None 0 280 false You change into swarm of small crawling or flying creatures. Targeting Ray Divination 1a Medium = CasterLevel &" rd" Verbal Somatic Focus 0 0 0 None 0 0 false Caster and allies within 20' of caster gain +1 (insight) bonus to hit. Water Burst Evocation 1a Close Inst. Verbal Somatic 0 0 0 None 0 285 true ="Ranged touch; water shoots from hand and inflicts "&MIN(5,INT( CasterLevel /2))&"d6 damage." Weapon Shift Transmutation 1a Touch =5 * CasterLevel &" min" Verbal Somatic Material 0 0 0 ="Will " & SaveDC 0 275 false Transform nonmagic melee weapon into different weapon, same size or smaller. Womb of the Earth Transmutation 15 min Close Inst. Verbal Somatic Material 0 0 0 None 0 279 false Transforms light vegetation into a patch of ground ready for cultivation.