Concussive Barrier Evocation Force 1a Medium (text) Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 23 true Spiral of invisible walls toss those attempting to cross 1d4 x 5 ft; suffer d4 dmg per 5 ft. Corrosive Burst Evocation Acid 1a Long Inst. Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg" 0 24 true ="10 ft burst deals d8+"& CasterLevel &" dmg; live targets suffer -1 (circum) to AC, Reflex saves for d6 rd" Gelid Stream Transmutation Cold 1a Close =MAX(1,INT( CasterLevel /2))&" rd" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg" 0 28 true Stream; those that fail REF save can only take partial action, suffer d3 (cold) damage. Hungry Shadow Conjuration Evil 1a Long ="[c] "& CasterLevel &" rd" Verbal Somatic Material 0 0 0 None 0 29 false Fanged shadow figure comes from you (dealing caster d4 dmg); makes touch attacks. Search Light Conjuration Light 1a Long = CasterLevel &" rd" Verbal Somatic Material 0 0 0 None 0 32 false Globes of light illuminate area, negate concealment bonuses. Exploding Bones Transmutation Electricity 1a Medium Inst. Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 27 true ="Target takes 10d6 dmg, "&INT( CasterLevel /2)&" (temp) STR & DEX dmg; those within 15' REF sv or take 5d6 dmg." Painblast Conjuration Force 1a Medium Inst. Verbal Somatic Material 0 0 0 None 0 31 true ="10' wide line tosses anyone in it's area of effect 5' to either side; "&MIN(15, CasterLevel )&"d6 dmg." Razor Trap Conjuration Force 1a Long =10 * CasterLevel &" min (dischrg)" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " half" 0 31 false ="Creates "& CasterLevel &" traps; deal "&MIN(10, CasterLevel )&"d6 dmg; Spot check DC 20, disarm DC 28." Vulnerability Transmutation See Text 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 34 true Cone; Targets suffer -4 saves vs. one spell descriptor. Acidic Shield Abjuration Acid 1a (text) = CasterLevel &" rd" Verbal Somatic Material 0 0 0 None 0 22 false Acidic Disc gives 3/4 cover (+7 AC, +3 Ref Sv); deals 2d6 dmg, and can detonate. Disarmament Transmutation Teleport Chaotic 1a Close =INT(( CasterLevel +1)/4)&" rd" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg" 0 25 false Stream; all within have all weapons teleport to your feet. Dragonfly Conjuration Chaotic 1a Medium ="[c] "& CasterLevel &" rd" Verbal Somatic Material 0 0 0 None 0 25 false ="Up to "& CastingMod &" ranged touch attacks per round (if all hit) deal 3d6 dmg." Armour Crypt Transmutation 1a Close ="[c] "& CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " half" 0 22 false 20' Mobile Emanation; targets suffer 1 hp damage per armor's AC. Elemental Rupture Evocation See Text 1a Long =INT( CasterLevel /3)&" rd" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " half" 0 26 true =MIN(15, CasterLevel )&"d8 elemental damage per round within 50 ft. spread." Magma Pit Conjuration Earth Fire 1a Long = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " half" 0 30 false ="Mobile, 20' radius; "&2+INT( CasterLevel /2)&"d6 (fire) dmg, half speed, can't run." Defencelessness Transmutation Chaotic 1a Close (text) Verbal Somatic Material 0 0 0 ="Will " & SaveDC & " neg" 0 24 false All targets within are blind to gaps in protection; AC as if flat-footed. Elemental Parasite Conjuration 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " neg" 0 26 true ="Parasite deals 1d4+"&INT( CasterLevel /3)&" CON dmg per rd; after killing, jumps to target within 20'." Fatal Attraction Transmutation Teleport 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 28 true Expanding area teleports creatures toward the center, where they take damage. Blowback Abjuration Sonic 1a Medium (text) Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 23 true Spiral of invisible walls toss non-prone targets 1d6 x 10 ft; suffer d8 dmg per 10 ft. Eldritch Enemy Abjuration Force 1a Long ="[c] "& CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " half" 0 25 false Force bands deal 7d6 dmg when target begins to cast a spell. Lightning Vice Conjuration Electricity 1a Medium ="[c] "& CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 30 false Lightning cage (50' spread) forms; those moving take 5d6 dmg (REF neg), plus see text. Acid Geysers Conjuration Acid 1a Medium = CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg" 0 0 false = CasterLevel &" targets per round take 4d8 (acid) dmg, armor degrades 1d4 points." Corpsefire Necromancy 1a Medium ="[c] "& CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " half" 0 23 false Mobile; corpses explode with blue flame; those within 20' suffer 4d6 (cold) damage. Lava Worm Conjuration Fire 1a Long ="[c] "& CasterLevel &" rd" Verbal Somatic Material 0 0 0 ="Ref " & SaveDC & " neg" 0 29 false Lava worm (5' by 20') moves 30 ft. per rd, deals 10d6 dmg to those in same squares. Engulfing Doom Evocation 1a Medium (text) Verbal Somatic Material 0 0 0 ="Fort " & SaveDC & " half" 0 27 true Magical, shrieking maelstrom deals damage and grows with each death. Spears of Obllivion Conjuration Force 1a Long ="[c] "& CasterLevel &" rd" Verbal Somatic Material 0 0 0 None 0 33 true 25' mobile emanation; targets are attacked by 1d3 spears; ranged touch deals 2d10 dmg. Vorpal Spray Conjuration Teleport 1a Close =INT( CasterLevel /5)&" rd" Verbal Somatic Material 0 0 0 ="(text) " & SaveDC 0 34 false Stream beheads; death or half HP, suffer d10 dmg each round until given 1st aid or healed.