Concussive Barrier
Evocation
Force
1a
Medium
(text)
Verbal
Somatic
Material
0
0
0
="(text) " & SaveDC
0
23
true
Spiral of invisible walls toss those attempting to cross 1d4 x 5 ft; suffer d4 dmg per 5 ft.
Corrosive Burst
Evocation
Acid
1a
Long
Inst.
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " neg"
0
24
true
="10 ft burst deals d8+"& CasterLevel &" dmg; live targets suffer -1 (circum) to AC, Reflex saves for d6 rd"
Gelid Stream
Transmutation
Cold
1a
Close
=MAX(1,INT( CasterLevel /2))&" rd"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " neg"
0
28
true
Stream; those that fail REF save can only take partial action, suffer d3 (cold) damage.
Hungry Shadow
Conjuration
Evil
1a
Long
="[c] "& CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
None
0
29
false
Fanged shadow figure comes from you (dealing caster d4 dmg); makes touch attacks.
Search Light
Conjuration
Light
1a
Long
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
None
0
32
false
Globes of light illuminate area, negate concealment bonuses.
Exploding Bones
Transmutation
Electricity
1a
Medium
Inst.
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
27
true
="Target takes 10d6 dmg, "&INT( CasterLevel /2)&" (temp) STR & DEX dmg; those within 15' REF sv or take 5d6 dmg."
Painblast
Conjuration
Force
1a
Medium
Inst.
Verbal
Somatic
Material
0
0
0
None
0
31
true
="10' wide line tosses anyone in it's area of effect 5' to either side; "&MIN(15, CasterLevel )&"d6 dmg."
Razor Trap
Conjuration
Force
1a
Long
=10 * CasterLevel &" min (dischrg)"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " half"
0
31
false
="Creates "& CasterLevel &" traps; deal "&MIN(10, CasterLevel )&"d6 dmg; Spot check DC 20, disarm DC 28."
Vulnerability
Transmutation
See Text
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
34
true
Cone; Targets suffer -4 saves vs. one spell descriptor.
Acidic Shield
Abjuration
Acid
1a
(text)
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
None
0
22
false
Acidic Disc gives 3/4 cover (+7 AC, +3 Ref Sv); deals 2d6 dmg, and can detonate.
Disarmament
Transmutation
Teleport
Chaotic
1a
Close
=INT(( CasterLevel +1)/4)&" rd"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " neg"
0
25
false
Stream; all within have all weapons teleport to your feet.
Dragonfly
Conjuration
Chaotic
1a
Medium
="[c] "& CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
None
0
25
false
="Up to "& CastingMod &" ranged touch attacks per round (if all hit) deal 3d6 dmg."
Armour Crypt
Transmutation
1a
Close
="[c] "& CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " half"
0
22
false
20' Mobile Emanation; targets suffer 1 hp damage per armor's AC.
Elemental Rupture
Evocation
See Text
1a
Long
=INT( CasterLevel /3)&" rd"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " half"
0
26
true
=MIN(15, CasterLevel )&"d8 elemental damage per round within 50 ft. spread."
Magma Pit
Conjuration
Earth
Fire
1a
Long
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " half"
0
30
false
="Mobile, 20' radius; "&2+INT( CasterLevel /2)&"d6 (fire) dmg, half speed, can't run."
Defencelessness
Transmutation
Chaotic
1a
Close
(text)
Verbal
Somatic
Material
0
0
0
="Will " & SaveDC & " neg"
0
24
false
All targets within are blind to gaps in protection; AC as if flat-footed.
Elemental Parasite
Conjuration
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " neg"
0
26
true
="Parasite deals 1d4+"&INT( CasterLevel /3)&" CON dmg per rd; after killing, jumps to target within 20'."
Fatal Attraction
Transmutation
Teleport
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="(text) " & SaveDC
0
28
true
Expanding area teleports creatures toward the center, where they take damage.
Blowback
Abjuration
Sonic
1a
Medium
(text)
Verbal
Somatic
Material
0
0
0
="(text) " & SaveDC
0
23
true
Spiral of invisible walls toss non-prone targets 1d6 x 10 ft; suffer d8 dmg per 10 ft.
Eldritch Enemy
Abjuration
Force
1a
Long
="[c] "& CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " half"
0
25
false
Force bands deal 7d6 dmg when target begins to cast a spell.
Lightning Vice
Conjuration
Electricity
1a
Medium
="[c] "& CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="(text) " & SaveDC
0
30
false
Lightning cage (50' spread) forms; those moving take 5d6 dmg (REF neg), plus see text.
Acid Geysers
Conjuration
Acid
1a
Medium
= CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " neg"
0
0
false
= CasterLevel &" targets per round take 4d8 (acid) dmg, armor degrades 1d4 points."
Corpsefire
Necromancy
1a
Medium
="[c] "& CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " half"
0
23
false
Mobile; corpses explode with blue flame; those within 20' suffer 4d6 (cold) damage.
Lava Worm
Conjuration
Fire
1a
Long
="[c] "& CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
="Ref " & SaveDC & " neg"
0
29
false
Lava worm (5' by 20') moves 30 ft. per rd, deals 10d6 dmg to those in same squares.
Engulfing Doom
Evocation
1a
Medium
(text)
Verbal
Somatic
Material
0
0
0
="Fort " & SaveDC & " half"
0
27
true
Magical, shrieking maelstrom deals damage and grows with each death.
Spears of Obllivion
Conjuration
Force
1a
Long
="[c] "& CasterLevel &" rd"
Verbal
Somatic
Material
0
0
0
None
0
33
true
25' mobile emanation; targets are attacked by 1d3 spears; ranged touch deals 2d10 dmg.
Vorpal Spray
Conjuration
Teleport
1a
Close
=INT( CasterLevel /5)&" rd"
Verbal
Somatic
Material
0
0
0
="(text) " & SaveDC
0
34
false
Stream beheads; death or half HP, suffer d10 dmg each round until given 1st aid or healed.